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Draconic Resilience: Difference between revisions

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Removed class template
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|image = Draconic Resilience.webp
|image = Draconic Resilience.webp
|icon = Draconic Resilience Icon.webp
|icon = Draconic Resilience Icon.webp
|summary = '''Draconic Resilience''' is a {{Class|Draconic Bloodline}} passive feature that raises the [[Sorcerer]]'s base [[Armour Class]] to 13 when not wearing armour.
|summary = '''Draconic Resilience''' is a [[Draconic Bloodline]] Sorcerer passive feature that raises the [[Sorcerer]]'s base [[Armour Class]] to 13 when not wearing armour.
|description = Dragon-like scales cover parts of your skin. When you aren't wearing armour, your base {{ArmourClass}} is 13.
|description = Dragon-like scales cover parts of your skin. When you aren't wearing armour, your base {{ArmourClass}} is 13.
|class learns at level 1 = Draconic Bloodline
|class learns at level 1 = Draconic Bloodline
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* The normal base {{Armour Class}} is {{Code|10 + [[Dexterity|Dexterity modifier]]}}, while this changes it to {{Code|13 + [[Dexterity|Dexterity modifier]]}}.
* The normal base {{Armour Class}} is {{Code|10 + [[Dexterity|Dexterity modifier]]}}, while this changes it to {{Code|13 + [[Dexterity|Dexterity modifier]]}}.
** You will still get bonuses from other sources that don't change your base armour class like +1 AC [[robes]], {{RarityItem|Bracers of Defence}}, {{Cond|Shield of Faith}}, etc.
** You will still get bonuses from other sources that don't change your base armour class like +1 AC [[robes]], {{RarityItem|Bracers of Defence}}, {{Cond|Shield of Faith}}, etc.
* [[Gloves]] and [[Helmets]] marked as {{SAI|Light Armour|Light}}, {{SAI|Medium Armour|Medium}} or {{SAI|Heavy Armour}} count as armour, and will prevent Draconic Resilience from working.
* [[Gloves]] and [[Helmets]] marked as {{WeaponType|Light Armour}}, {{WeaponType|Medium Armour}} or {{WeaponType|Heavy Armour}} count as armour, and will prevent Draconic Resilience from working.
* Draconic Resilience works while wearing a {{SAI|Shields|Shield}}.
* Draconic Resilience works while wearing a {{WeaponType|Shields|Shield}}.
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
* {{Cond|Mage Armour}}, {{Pass|Draconic Resilience}}, {{Pass|Unarmoured Defence (Barbarian)}}, {{Pass|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
* Draconic Resilience can work while in {{SAI|Wild Shape}} as long as you have no armour equipped in any slot before transforming.
* Draconic Resilience can work while in {{SAI|Wild Shape}} as long as you have no armour equipped in any slot before transforming.
** This effect only works on forms with a base {{Armour Class}} of less than 13.
** This effect only works on forms with a base {{Armour Class}} of less than 13.
}}
}}

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