Modding:Installing mods: Difference between revisions

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If the mod you are installing doesn't come with an <code>info.json</code>, ask the mod author nicely to either provide one or supply the code for manual install.  
If the mod you are installing doesn't come with an <code>info.json</code>, ask the mod author nicely to either provide one or supply the code for manual install.  
=== Mod Order ===
=== Mod Order ===
Mod order instructions here...
Some mods have load order requirements. In the example below, the section with <code><node id="ModOrder"></code> determines what order your mods are loaded in. BG3MM and Vortex do this automatically, but if you're on Mac or Linux it's very important to set this up correctly if there are lots of mods installed.
=== Modsettings File ===
=== Example Modsettings File ===
<pre>
<pre>
<node id="ModuleShortDesc">  
<?xml version="1.0" encoding="UTF-8"?>
  <attribute id="Folder" type="LSString" value="Gustav"/> Change to the name of your folder from modsettings.lsx
<save>
  <attribute id="MD5" type="LSString" value=""/> Leave blank
  <version major="4" minor="0" revision="8" build="2" />
  <attribute id="Name" type="LSString" value="Gustav"/> Change to the name of your mod from modsettings.lsx
  <region id="ModuleSettings">
  <attribute id="UUID" type="FixedString" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1"/> Generate a new UUID
    <node id="root">
  <attribute id="Version64" type="int64" value="36028797018963968"/> Needs to match Gustav entry
      <children>
</node>
        <node id="ModOrder">
          <children>
            <node id="Module">
              <attribute id="UUID" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1" type="FixedString" />
            </node>
            <node id="Module">
              <attribute id="UUID" value="a9e98a1f-7a59-4b70-be39-1f69924c0b80" type="FixedString" />
            </node>
          </children>
        </node>
        <node id="Mods">
          <children>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="Gustav" type="LSString" />
              <attribute id="MD5" value="db8c6aa88241f77b24135f43845c098f" type="LSString" />
              <attribute id="Name" value="Story" type="LSString" />
              <attribute id="UUID" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1" type="FixedString" />
              <attribute id="Version64" value="36029256580468854" type="int64" />
            </node>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="BasketEquipmentNSFW" type="LSString" />
              <attribute id="MD5" value="" type="LSString" />
              <attribute id="Name" value="BasketEquipmentNSFW" type="LSString" />
              <attribute id="UUID" value="a9e98a1f-7a59-4b70-be39-1f69924c0b80" type="FixedString" />
              <attribute id="Version64" value="144115188075855912" type="int64" />
            </node>
          </children>
        </node>
      </children>
    </node>
  </region>
</save>
</pre>
</pre>
== Vortex ==
== Vortex ==
This section requires instructions.
[[Category:Modding]]
[[Category:Modding]]

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