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Cone of Cold: Difference between revisions
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m
Fiend linked to creature type instead of subclass
HiddenDragon (talk | contribs) (Added ice area) |
m (Fiend linked to creature type instead of subclass) |
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| level = 5 | | level = 5 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Sorcerer, Wizard | | classes = Sorcerer, Wizard | ||
| class learns at level 9 = Sorcerer, Wizard, Fiend, Circle of the Land:Circle Spell | | class learns at level 9 = Sorcerer, Wizard, The Fiend, Circle of the Land:Circle Spell | ||
| class learns at level 10 = Bard:via [[Magical Secrets]] | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by items = Markoheshkir:Short Rest | | granted by items = Markoheshkir:Short Rest | ||
| summary = This spell allows spellcasters to blast icy air into a region in front of them, damaging affected creatures and turning existing water surfaces into [[Ice (surface)|Ice Surfaces]]. | | summary = This spell allows spellcasters to blast icy air into a region in front of them, damaging affected creatures and turning existing water surfaces into [[Ice (surface)|Ice Surfaces]]. | ||
| description = Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands. | | description = Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands. | ||
| cost = action, spell5 | | cost = action, spell5 | ||
| attack roll = | | attack roll = | ||
| damage = 8d8 | | damage = 8d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Cold | | damage type = Cold | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| concentration = | | concentration = | ||
| save = CON | | save = CON | ||
| on save = Targets still take half damage. | | on save = Targets still take half damage. | ||
| range = self | | range = self | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = cone | | aoe = cone | ||
| aoe m = 9 | | aoe m = 9 | ||
| aoe ft = 30 | | aoe ft = 30 | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = Ice (surface) | | area = Ice (surface) | ||
| area shape = Cone | | area shape = Cone | ||
| area range m = 9 | | area range m = 9 | ||
| area range ft = 30 | | area range ft = 30 | ||
| higher levels = [[Spells#Upcasting|Upcast]]: The damage is increased by {{DamageText|1d8|Cold}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | | higher levels = [[Spells#Upcasting|Upcast]]: The damage is increased by {{DamageText|1d8|Cold}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | ||
| notes = | | notes = | ||
}} | }} | ||