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33,968 bytes removed ,  1 August
(remove looted items from act 1)
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<references>
{{ref|If wearer's Intelligence score is higher, this item has no effect.|name=note6}}
</references>
=== [[Sunlit Wetlands]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Location
|-
! scope="row"| {{MdRarityItem|Gandrel's Aspiration}}
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[List of creature types#Monstrosity|Monstrosities]]
*Gain an action to {{cond|Turned|Turn}} [[Undead]] during 1 turn when attacking with this weapon ({{recharge|short rest}})
| [[Gandrel]], southeast of the [[Riverside Teahouse]] waypoint
|style="text-align: center;"| {{Coords|-26|240}}
|-
! scope="row"| {{MdRarityItem|Wood Woad Shield}}
|
*Gain an action that deals {{DamageColor|Physical|1d4 Bludgeoning}} damage and {{cond|Ensnared|Ensnares}} the target if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}})
| [[Wood Woad]] near the giant tree stump in [[Decrepit Sanctuary]]
|style="text-align: center;"| {{Coords|85|212}}
|-
! scope="row"| {{MdRarityItem|The Sparkle Hands}}
|
*Gain 2 {{cond|Lightning charges}} on each unarmed and {{sai|Improvised Melee Weapon}} hit or {{sai|Throw}}
*Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against metallic creatures and armor while imbued with {{cond|Lightning charges}}
| Wooden chest at the base of the giant tree stump in [[Decrepit Sanctuary]]
|style="text-align: center;"| {{Coords|95|210}}
|-
! scope="row"| {{MdRarityItem|Tarnished Charm}}
|
*Reduce the [[DC]] of your [[Death Saving Throw|death saving throws]] from 10 down to 5
| [[Auntie Ethel]] at the [[Overgrown Tunnel#Ancient Abode|Ancient Abode]] if chosen to be killed
|style="text-align: center;"| [[Overgrown Tunnel]] {{Coords|-412|577}}
|-
! scope="row"| {{MdRarityItem|The Ever-Seeing Eye}}
|
*Cast {{sai|Protection from Evil and Good}} ({{recharge|short rest}})
| On a stone slab with letters in the [[Overgrown Tunnel#Acrid Workshop|Acrid Workshop]]
|style="text-align: center;"| [[Overgrown Tunnel]] {{Coords|-416|599}}
|-
! scope="row"| {{MdRarityItem|Staff of Crones}}
|
*Cast {{sai|Ray of Sickness}} (level 1) ({{recharge|short rest}})
| Leaning against a crooked tree in the [[Overgrown Tunnel#Acrid Workshop|Acrid Workshop]]
|style="text-align: center;"| [[Overgrown Tunnel]] {{Coords|-416|599}}
|-
|}
{{back to top}}
=== [[The Risen Road]] ===
=== [[The Risen Road]] ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
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! width =|Item source
! width =|Item source
! width =|Location
! width =|Location
|-
! scope="row"| {{MdRarityItem|Smuggler's Ring}}
|
*[[Stealth]] +2
*[[Sleight of Hand]] +2
*[[Charisma]] -1
| On a skeleton in the bush next to the river
|style="text-align: center;"| {{Coords|57|514}}
|-
|-
! scope="row"| {{MdRarityItem|Sword of Justice}}
! scope="row"| {{MdRarityItem|Sword of Justice}}
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| Looted from [[Anders]] in the [[Toll house|Toll House]], or rewarded by him for killing [[Karlach]] for [[Hunt the Devil]]
| Looted from [[Anders]] in the [[Toll house|Toll House]], or rewarded by him for killing [[Karlach]] for [[Hunt the Devil]]
|style="text-align: center;"| {{Coords|110|560}}
|style="text-align: center;"| {{Coords|110|560}}
|-
! scope="row"| {{MdRarityItem|Gloves of Heroism}}
|
*Gain {{cond|Heroism}} for 10 turns when casting [[Channel Oath]] spells
*[[Strength]] [[saving throws]] +1
| Wooden chest at the back of the hidden cellar room
|style="text-align: center;"| [[The Risen Road#Toll House|Toll House Basement]] {{Coords|-674|-401}}
|-
! scope="row"| {{MdRarityItem|Speedy Reply}}
|
*On a hit with this scimitar, once per turn, gain {{cond|Momentum}} for 2 turns
| On a dead body near the [[The Risen Road#Cave|Risen Road cave]]
|style="text-align: center;"| {{Coords|25|603}}
|-
! scope="row"| {{MdRarityItem|Shattered Flail}}
|
*On a hit with this flail, regain {{DamageColor|Healing|1d6 hit points}}. If not attacking for a turn, become {{cond|Madness|Mad}} for 2 turns
| [[Flind]] at the [[The Risen Road#Cave|Risen Road cave]]
|style="text-align: center;"| {{Coords|32|602}}
|-
! scope="row"| {{MdRarityItem|Reason's Grasp}}
|
*On ending {{cond|Rage}}, gain 15 [[Hit points#Temporary hit points|temporary hit points]]
| Locked wooden chest on the rocky ledge in the [[The Risen Road#Cave|Risen Road cave]]
|style="text-align: center;"| {{Coords|37|644}}
|-
|-
! scope="row"| {{MdRarityItem|Infernal Robe}}
! scope="row"| {{MdRarityItem|Infernal Robe}}
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! width =|Item source
! width =|Item source
! width =|Location
! width =|Location
|-
! scope="row"| {{MdRarityItem|Svartlebee's Woundseeker}}
|
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] with this weapon against already damaged targets
| [[Yeva|Gauntlet Yeva]] at the jammed inn gate
|style="text-align: center;"| {{Coords|-66|609}}
|-
! scope="row"| {{MdRarityItem|Hamarhraft}}
|
*When you jump, deal {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius on landing
| Locked gilded chest in the burning room on the upper floor
|style="text-align: center;"| {{Coords|-85|631}}
|-
|-
! scope="row"| {{MdRarityItem|The Sparky Points}}
! scope="row"| {{MdRarityItem|The Sparky Points}}
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|
|
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
|-
! scope="row"| {{MdRarityItem|Abyss Beckoners}}
|
*Your summoned creatures have [[resistance]] to all damage types except {{DamageColor|Psychic|Psychic}}. At the start of their turn, they must succeed [[DC]] 13 [[Wisdom]] [[saving throw|save]] or become {{cond|Demonspirit Madness|Mad}}
| Ornate chest in one of the locked cells at the back of the hideout
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|306|-170}}
|-
|-
|}
|}
{{back to top}}
{{back to top}}
=== [[Mountain Pass]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Location
|-
! scope="row"| {{MdRarityItem|Githyanki Greatsword (Psionic)}}
|
*If [[githyanki]]{{ref|name=note7}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
| [[Sarth Baretha]] at the githyanki patrol near the bridge
|rowspan="3" style="text-align: center;"| {{Coords|-137|558}}
|-
! scope="row"| {{MdRarityItem|Githyanki Longsword (+1)}}
|
*Regular longsword with +1 damage
| [[Gish For'reth]] at the githyanki patrol near the bridge
|-
! scope="row"| {{MdRarityItem|Githyanki Crossbow}}
|
*Regular heavy crossbow with +1 damage
| [[Chost|Raider Chost]] and [[Zastri|Raider Zastri]] at the githyanki patrol near the bridge
|-
|}
<references>
{{ref|[[Disguise Self|Disguise]] before equipping the item also works.|name=note7}}
</references>


=== [[Goblin Camp]] ===
=== [[Goblin Camp]] ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width="" |Item name
! width =|Item effect
! width="" |Item effect
! width =|Item source
! width="" |Item source
! width =|Location
! width="" |Location
|-
|-
! scope="row"| {{MdRarityItem|Swiresy Shoes}}
! scope="row" | {{MdRarityItem|Swiresy Shoes}}
|
|
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*[[Acrobatics]] +1
*[[Acrobatics]] +1
|rowspan=5| Bought or stolen from [[Grat]] at the entrance to the fortress
| rowspan="5" | Bought or stolen from [[Grat]] at the entrance to the fortress
|rowspan="5" style="text-align: center;"| {{Coords|-98|425}}
| rowspan="5" style="text-align: center;" | {{Coords|-98|425}}
|-
|-
! scope="row"| {{MdRarityItem|Gloves of Archery}}
! scope="row" | {{MdRarityItem|Gloves of Archery}}
|
|
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
|-
|-
! scope="row"| {{MdRarityItem|Boots of Aid and Comfort}}
! scope="row" | {{MdRarityItem|Boots of Aid and Comfort}}
|
|
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]]
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]]
|-
|-
! scope="row"| {{MdRarityItem|Doom Hammer}}
! scope="row" | {{MdRarityItem|Doom Hammer}}
|
|
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Returning Pike}}
! scope="row" | {{MdRarityItem|Returning Pike}}
|
|
*When thrown, returns to your hand
*When thrown, returns to your hand
|-
! scope="row"| {{MdRarityItem|Crusher's Ring}}
|
*[[Movement speed]] is increased by 3 m / 10 ft
| [[Novice Crusher]]{{ref|name=note8}} near the [[Goblin Camp]] waypoint
|style="text-align: center;"| {{Coords|-74|441}}
|-
! scope="row"| {{MdRarityItem|Glowing Shield}}
|
*When at 50% or less [[hit points]], you gain 8 [[Hit points#Temporary hit points|temporary hit points]] ({{recharge|short rest}})
| Locked wooden chest on a ridge next to the river, north-east of the [[Goblin Camp]] waypoint
|style="text-align: center;"| {{Coords|-53|461}}
|-
|-
|}
|}
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! width =|Item source
! width =|Item source
! width =|Location
! width =|Location
|-
! scope="row"| {{MdRarityItem|Absolute's Warboard}}
|
*If you have the [[Brand of the Absolute]], gain +1 bonus to [[saving throws]]
*Cast {{sai|Heroism}} (level 1) ({{recharge|Long rest}})
|rowspan=2| [[Gut|Priestess Gut]] near the defiled altar
|rowspan=2|
*{{Coords|298|-22}}
*{{Coords|258|-19}}{{ref|name=note9}}
|-
! scope="row"| {{MdRarityItem|Absolute's Talisman}}
|
*If you have the [[Brand of the Absolute]], gain [[advantage]] to [[Death Saving Throw|death saving throws]]
*Cast {{sai|Absolute's Talisman: Aid}} ({{recharge|Long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Blooded Greataxe}}
! scope="row"| {{MdRarityItem|Blooded Greataxe}}
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|
|
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
|-
! scope="row"| {{MdRarityItem|Jagged Spear}}
|
*On a hit with this spear, the target must succeed [[DC]] 10 [[Charisma]] [[saving throw|save]] or suffer [[disadvantage]] on [[Constitution]] saves for 2 turns
| On the ground near [[Torturer Spike]] to the right beyond the sanctum entrance
|style="text-align: center;"| {{Coords|334|-37}}
|-
|-
! scope="row"| {{MdRarityItem|Loviatar's Scourge}}
! scope="row"| {{MdRarityItem|Loviatar's Scourge}}
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| Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters
| Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters
|style="text-align: center;"| {{Coords|331|-21}}
|style="text-align: center;"| {{Coords|331|-21}}
|-
! scope="row"| {{MdRarityItem|Ritual Dagger}}
|
*On a hit with this dagger, gain {{cond|Bless}} for 1 turn
*Gain an action to suffer {{DamageColor|Physical|1d4 Slashing}} damage to receive {{cond|Bless}} for 1 turn ({{recharge|Per turn}})
|rowspan=2| On a table near [[Abdirak]] at his quarters
|rowspan="2" style="text-align: center;"| {{Coords|338|-26}}
|-
! scope="row"| {{MdRarityItem|Ritual Axe}}
|
*On a hit with this handaxe, the target gets {{cond|Bane|Baned}} for 2 turns. If you have 50% and more [[hit points]] when you hit, you suffer {{DamageColor|Physical|1d6 Piercing}} damage once per attack
|-
! scope="row"| {{MdRarityItem|Amulet of Misty Step}}
|
*Cast {{sai|Misty Step}} ({{recharge|short rest}})
| Gilded chest next to the bed behind [[Polma]]
|style="text-align: center;"| [[Defiled Temple]] {{Coords|391|10}}
|-
! scope="row"| {{MdRarityItem|Faithbreaker}}
|
*Gain an action that deals bonus {{DamageColor|Force|1d6 Force}} damage and pushes targets 5 m / 16 ft back if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}})
| [[Dror Ragzlin]] in the throne room
|style="text-align: center;"| {{Coords|299|36}}
|-
! scope="row"| {{MdRarityItem|Amulet of Selûne's Chosen}}
|
*Cast {{sai|Selûne's Dream}} ({{recharge|long rest}})
|rowspan=3| Treasure crates beyond locked iron gate behind the throne room
|rowspan="3" style="text-align: center;"| {{Coords|298|69}}
|-
! scope="row"| {{MdRarityItem|Gloves of the Growling Underdog}}
|
*[[Advantage]] on melee [[Dice rolls#Attack rolls|attack rolls]] when surrounded by 2+ foes
*[[Strength]] [[saving throws]] +1
|-
! scope="row"| {{MdRarityItem|Springstep Boots}}
|
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Momentum}} for 3 turns
|-
|-
! scope="row"| {{MdRarityItem|Assassin's Touch}}
! scope="row"| {{MdRarityItem|Assassin's Touch}}
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*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*[[Athletics]] +1
*[[Athletics]] +1
|-
! scope="row"| {{MdRarityItem|The Watersparkers}}
|
*When you stand in {{Area|Water (surface)}} surface during combat, it becomes {{Area|Electrified Water}}
*When you start your turn on an {{Area|Electrified Water}} surface, gain 3 {{cond|Lightning Charges}}
| Gilded chest next to [[Minthara|Minthara's]] table
|style="text-align: center;"| {{Coords|333|41}}
|-
! scope="row"| {{MdRarityItem|Ring of Poison Resistance}}
|
*[[Resistance]] to {{DamageColor|Poison|Poison}} damage
| On a skeleton in a sarcophagus next to the [[Worg Pens]] entrance
|style="text-align: center;"| {{Coords|336|10}}
|-
! scope="row"| {{MdRarityItem|Beastmaster's Chain}}
|
*Cast {{sai|Animal Friendship}} (level 1) ({{recharge|long rest}})
| Wooden chest next to the table with meat
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
|-
! scope="row"| {{MdRarityItem|Linebreaker Boots}}
|
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Wrath}} for 3 turns
| [[Beastmaster Zurk]] at the table with meat
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
|-
! scope="row"| {{MdRarityItem|Worgfang}}
|
*[[Goblin|Goblins]] have [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against you
| In a pile of bones next to an animal carcass in the worg cell
|style="text-align: center;"| [[Worg Pens]] {{Coords|385|-14}}
|-
|-
! scope="row"| {{MdRarityItem|Blazer of Benevolence}}
! scope="row"| {{MdRarityItem|Blazer of Benevolence}}
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! width =|Item source
! width =|Item source
! width =|Location
! width =|Location
|-
! scope="row"| {{MdRarityItem|Helmet of Smiting}}
|
*On applying [[Conditions|condition]] with a [[Smite]] spell, gain [[Hit points#Temporary hit points|temporary hit points]] equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]]
*[[Constitution]] [[saving throws]] +1
| Locked gilded chest behind the locked iron gate south-west of the [[Selûnite Outpost]] waypoint
|style="text-align: center;"| {{Coords|163|-248}}
|-
! scope="row"| {{MdRarityItem|Luminous Armour}}
|
*When you deal {{DamageColor|Radiant|Radiant}} damage, inflict {{cond|Radiating Orb}} in a 3 m / 10 ft radius around the target(s)
| Locked opulent chest behind the hidden door{{ref|name=note12}} south of the [[Selûnite Outpost]] waypoint
|style="text-align: center;"| {{Coords|176|-247}}
|-
! scope="row"| {{MdRarityItem|Phalar Aluve}}
|
*[[Performance]] +1
*Gain an action to surround yourself for 5 turns with either the {{strong|Singing}} aura that grants all allies in a 6 m / 20 ft radius a 1d4 bonus to [[Charisma]], [[Wisdom]], and [[Intelligence]] [[Dice rolls#Attack rolls|attack rolls]] and [[saving throws]], or the {{strong|Shrieking}} aura that reduces enemy [[Charisma]], [[Wisdom]], and [[Intelligence]] [[saving throws]] by 1d4 in a 6 m / 20 ft radius and lets you deal additional {{DamageColor|Thunder|1d4 Thunder}} damage to them. Effect ends when this weapon is unequipped ({{recharge|short rest}})
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon
| Lodged into an ornate rock west of the [[Underdark#Ancient Battlefield|Ancient Battlefield]]
|style="text-align: center;"| {{Coords|116|-192}}
|-
! scope="row"| {{MdRarityItem|Amulet of the Unworthy}}
|
*[[Resistance]] to {{DamageColor|Physical|Slashing}} damage
*[[Damage Types#Vulnerability|Vulnerability]] to {{DamageColor|Physical|Bludgeoning}} damage
| Patrolling [[Minotaur]] north of the [[Underdark#Ancient Battlefield|Ancient Battlefield]]
|style="text-align: center;"| {{Coords|164|-172}}
|-
|-
! scope="row"| {{MdRarityItem|Boots of Genial Striding}}
! scope="row"| {{MdRarityItem|Boots of Genial Striding}}
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| Looted from [[Thulla]] at the [[Ebonlake Grotto]], or rewarded by her at the grotto for [[Cure the Poisoned Gnome]]
| Looted from [[Thulla]] at the [[Ebonlake Grotto]], or rewarded by her at the grotto for [[Cure the Poisoned Gnome]]
|style="text-align: center;"| {{Coords|82|-99}}
|style="text-align: center;"| {{Coords|82|-99}}
|-
! scope="row"| {{MdRarityItem|Shortsword of First Blood}}
|
*Deal additional {{DamageColor|Physical|1d8 Piercing}} damage with this weapon against undamaged targets
| On an executed gnome east of the [[Decrepit Village]]
|style="text-align: center;"| {{Coords|73|-186}}
|-
! scope="row"| {{MdRarityItem|Exterminator's Axe}}
|
*Deal additional {{DamageColor|Fire|1d6 Fire}} damage with this weapon to Plants, Insects, and Small creatures
| [[Gekh Coal]] on a wooden ledge north of the [[Decrepit Village]] waypoint
|style="text-align: center;"| {{Coords|14|-96}}
|-
|-
! scope="row"| {{MdRarityItem|Winter's Clutches}}
! scope="row"| {{MdRarityItem|Winter's Clutches}}
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| Rewarded by [[Glut]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]] if sided during [[Avenge Glut's Circle]]
| Rewarded by [[Glut]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]] if sided during [[Avenge Glut's Circle]]
|style="text-align: center;"| {{Coords|77|-102}}
|style="text-align: center;"| {{Coords|77|-102}}
|-
! scope="row"| {{MdRarityItem|Shadow of Menzoberranzan}}
|
*Cast {{sai|Shrouded in Shadow}} ({{recharge|short rest}})
| On a pale corpse behind [[Guardian Gate]] in [[Ebonlake Grotto]] once [[Defeat the Duergar Intruders]] is complete
|style="text-align: center;"| {{Coords|51|-74}}
|-
|-
! scope="row"| {{MdRarityItem|Amulet of Restoration}}
! scope="row"| {{MdRarityItem|Amulet of Restoration}}
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| Rewarded by [[Derryth Bonecloak]] at the [[Ebonlake Grotto]] for [[Find the Mushroom Picker]]
| Rewarded by [[Derryth Bonecloak]] at the [[Ebonlake Grotto]] for [[Find the Mushroom Picker]]
|style="text-align: center;"| {{Coords|56|-96}}
|style="text-align: center;"| {{Coords|56|-96}}
|-
! scope="row"| {{MdRarityItem|Explorer's Ring}}
|
*[[Nature]] +1
*[[Survival]] +1
| On a skeleton atop a rocky ledge at the back of the [[Underdark#Bibberbang Grotto|Bibberbang Grotto]]
|style="text-align: center;"| {{Coords|-12|-52}}
|-
! scope="row"| {{MdRarityItem|The Spectator Eyes}}
|
*Cast {{sai|Ray of Fear}} ({{recharge|long rest}})
*Cast {{sai|Wounding Ray}} ({{recharge|long rest}})
| [[Spectator]] in the [[Underdark#Petrified Battlefield|Petrified Battlefield]] west of the [[Selûnite Outpost]]
|style="text-align: center;"| {{Coords|119|-248}}
|-
! scope="row"| {{MdRarityItem|The Blast Pendant}}
|
*Gain an action to spend all of your {{cond|Lightning Charges}} to increase the damage of your next {{DamageColor|Lightning|Lightning}} damage [[Spells|spell]] or [[All spells#Cantrips|cantrip]] by the amount equal to the number of charges ({{recharge|long rest}})
| [[Dhourn]] in the [[Underdark#Petrified Battlefield|Petrified Battlefield]] west of the [[Selûnite Outpost]]
|style="text-align: center;"| {{Coords|119|-248}}
|-
|-
! scope="row"| {{MdRarityItem|Mourning Frost}}
! scope="row"| {{MdRarityItem|Mourning Frost}}
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| Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]]
| Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]]
|style="text-align: center;"| {{Coords|119|-248}}
|style="text-align: center;"| {{Coords|119|-248}}
|-
! scope="row"| {{MdRarityItem|Bloodguzzler Garb}}
|
*When being damaged by an enemy, once per turn, gain {{cond|Wrath}} for 2 turns
| [[Bulette]] in various open spaces of [[Underdark]]
|style="text-align: center;"| {{Coords|73|-222}}
|-
! scope="row"| {{MdRarityItem|Drow Studded Leather Armour}}
|
*[[Stealth]] +1
| Locked heavy chest behind the spider webbing on a ledge west of the [[Underdark#Petrified Battlefield|Petrified Battlefield]]
|style="text-align: center;"| {{Coords|71|-220}}
|-
! scope="row"| {{MdRarityItem|Helmet of Autonomy}}
|
*[[Proficiency]] in [[Wisdom]] [[saving throws]]
| On a skeleton next to the '''Cragged Rock''', [[The Festering Cove]] entrance
|style="text-align: center;"| {{Coords|83|-241}}
|-
! scope="row"| {{MdRarityItem|Slippery Chain Shirt}}
|
*When healing others, you automatically {{sai|Disengage}} and don't trigger enemy {{sai|Opportunity Attack|Opportunity Attacks}}
| Trapped gilded chest on a mushroom ledge surrounded by [[Torchstalk|torchstalks]]
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-403|327}}
|-
|-
! scope="row"| {{MdRarityItem|Sickle of BOOOAL}}
! scope="row"| {{MdRarityItem|Sickle of BOOOAL}}
Line 793: Line 471:
*Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen
*Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-420|285}}
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-420|285}}
|-
! scope="row"| {{MdRarityItem|Skybreaker}}
|
*Cast {{sai|Searing Smite}} (level 1) ({{recharge|long rest}})
| Heavy chest in the workshop in front of the [[Arcane Tower]] entrance
|style="text-align: center;"| {{Coords|26|-294}}
|-
! scope="row"| {{MdRarityItem|Uncovered Mysteries}}
|
*Cast {{sai|Detect Thoughts}} ({{recharge|long rest}})
| Gilded chest near the stairs on the upper level of the ground floor{{ref|name=note13}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-46|-282}}
|-
! scope="row"| {{MdRarityItem|Mystra's Grace}}
|
*Cast {{sai|Feather Fall}} ({{recharge|Per turn}})
| [[Chest of the Mundane]]{{ref|name=note14}} on the northern balcony near the tower's entrance
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-37|-266}}
|-
! scope="row"| {{MdRarityItem|Mage's Friend}}
|
*[[Arcana]] +1
*[[Religion]] +1
| Wooden chest on the third floor (second floor being the entrance floor)
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-34|-274}}
|-
|-
! scope="row"| {{MdRarityItem|Guiding Light}}
! scope="row"| {{MdRarityItem|Guiding Light}}
Line 825: Line 478:
| Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line
| Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|-
! scope="row"| {{MdRarityItem|Light of Creation}}
|
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon. Once per attack with this halberd, you must be a [[List of Creature Types#Construct|Construct]]{{ref|name=note15}} or succeed [[DC]] 10 [[Constitution]] [[saving throw|save]] to not get {{cond|Stunned}} for 1 turn
| [[Bernard]] on the forth (roof) floor
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|-
! scope="row"| {{MdRarityItem|Club of Hill Giant Strength}}
|
*Set your [[Strength]] to 19{{ref|name=note16}} while having this weapon equipped
| [[Stool of Hill Giant Strength]] in the workshop corner on the forth (roof) floor
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-30|-274}}
|-
! scope="row"| {{MdRarityItem|Staff of Arcane Blessing}}
|
*Cast {{sai|Bless}} (level 1) ({{recharge|long rest}})
*The '''Bless''' spell gained from this staff grants a 1d4 bonus (to 2d4 total) to [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
| Leaning against the bookcase on the upper level of the tower's basement{{ref|name=note17}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|164|-432}}
|-
! scope="row"| {{MdRarityItem|The Sparkswall}}
|
*Immunity to being {{cond|Electrocuted}}
*[[Resistance]] to {{DamageColor|Lightning|Lightning}} damage
| Gilded chest on the upper level of the tower's basement{{ref|name=note17}}
|style="text-align: center;"| [[Arcane Tower]] {{Coords|163|-431}}
|-
|-
|}
|}
Line 885: Line 512:
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off
*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off
|-
! scope="row"| {{MdRarityItem|Intransigent Warhammer}}
|
*On landing a [[Dice rolls#Critical hits|critical hit]] or killing with this warhammer, all enemies in a 3 m / 10 ft area must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or fall {{cond|Prone}} for 2 turns
| Watertight chest on [[Greymon|Corsair Greymon's]] boat
|style="text-align: center;"| [[Ebonlake]] {{Coords|-452|-524}}
|-
! scope="row"| {{MdRarityItem|Wondrous Gloves}}
|
*[[Armour Class]] +1
*{{sai|Bardic Inspiration}} charge +1
| [[Mimic]] chest next to the harper rune west of the [[Grymforge]] waypoint
|style="text-align: center;"| {{Coords|-688|377}}
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Mail}}
|
*While being [[obscured]], deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage when being hit in melee
| On an armored skeleton north and above of the [[Grymforge]] waypoint and south of the [[Grymforge#Regional waypoints|Ancient Forge]] waypoint
|
*{{Coords|-650|422}}
*{{Coords|-609|246}}
|-
! scope="row"| {{MdRarityItem|Sharran Crossbow}}
|
*Regular light crossbow with +1 damage
| Wooden chest behind 2 archery targets north-west and above of the [[Grymforge]] waypoint
|style="text-align: center;"| {{Coords|-669|401}}
|-
! scope="row"| {{MdRarityItem|The Real Sparky Sparkswall}}
|
*Gain an action to consume 3 {{cond|Lightning Charges}} to {{cond|Jolted|Jolt}} all enemies in a 6 m / 20 ft radius around you
| Locked heavy chest on the ledge across a narrow chasm
|style="text-align: center;"| {{Coords|-694|417}}
|-
! scope="row"| {{MdRarityItem|The Protecty Sparkswall}}
|
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*While being imbued with {{cond|Lightning Charges}}, gain +1 bonus to [[AC]] and [[saving throws]]
| Gilded chest behind the locked gate at the end of the trapped bridge
|style="text-align: center;"| {{Coords|-645|360}}
|-
! scope="row"| {{MdRarityItem|Merregon Halberd}}
|
*Regular halberd with +1 damage
|
*[[Merregon Legionnaire]] in the hallway with [[Hellsboar|Hellsboars]]
*Two can be found around the [[Abandoned Refuge#Landmarks|Crumbling Island]]
|
*{{Coords|-576|383}}
*{{Coords|-643|215}}
*{{Coords|-601|199}}
|-
! scope="row"| {{MdRarityItem|Firestoker}}
|
*Deal additional {{DamageColor|Physical|1d4 Piercing}} damage with this weapon against {{cond|Burning}} targets
| Opulent chest in the hallway with [[Hellsboar|Hellsboars]]
|style="text-align: center;"| {{Coords|-574|382}}
|-
! scope="row"| {{MdRarityItem|Fetish of Callarduran Smoothhands}}
|
*Cast {{sai|Invisibility}} (level 2) ({{recharge|long rest}})
| On a dead gnome{{ref|name=note19}} in the pile of gnome bodies east of the [[Grymforge]] waypoint
|style="text-align: center;"| {{Coords|-609|410}}
|-
|-
! scope="row"| {{MdRarityItem|Bracing Band}}
! scope="row"| {{MdRarityItem|Bracing Band}}
Line 958: Line 522:
|
|
*While your {{cond|Patient Defence}} is active, you can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed
*While your {{cond|Patient Defence}} is active, you can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed
|-
! scope="row"| {{MdRarityItem|Ring of Absolute Force}}
|
*If you have the [[Brand of the Absolute]], deal additional {{DamageColor|Thunder|1 Thunder}} damage with {{DamageColor|Thunder|Thunder}} damage [[spells]] and attacks
*Cast {{sai|Thunderwave}} (level 1) ({{recharge|long rest}})
| [[Thrinn|Sergeant Thrinn]] near the cave-in at the forge main area
|rowspan="6" style="text-align: center;"| {{Coords|-625|319}}
|-
! scope="row"| {{MdRarityItem|Boots of Speed}}
|
*Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}})
| Looted back from [[Thrinn|Sergeant Thrinn]] if you gave her the boots for [[Find the Missing Boots]]
|-
! scope="row"| {{MdRarityItem|Cap of Wrath}}
|
*When at 50% or less [[hit points]] at the start of your turn, gain {{cond|Wrath}} for 2 turns
| [[Thudd]] near the cave-in at the forge main area
|-
! scope="row"| {{MdRarityItem|Deep Delver}}
|
*On a hit with this war pick, inflict {{cond|Shattered}} for 3 turns upon the target(s). Deal additional {{DamageColor|Physical|1d4 Piercing}} damage with this weapon against '''Shattered''' targets
| [[Elder Brithvar]] near the cave-in at the forge main area
|-
! scope="row"| {{MdRarityItem|Sword of Screams}}
|
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
|rowspan=2| [[Nere]] near the cave-in at the forge main area
|-
! scope="row"| {{MdRarityItem|Disintegrating Night Walkers}}
|
*Immunity to being {{cond|Enwebbed}}, {{cond|Entangled}}, or {{cond|Ensnared}} and to [[Grease|greasy]] and [[Ice Surface|icy]] surfaces
*Cast {{sai|Misty Step}} ({{recharge|short rest}})
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Mask}}
|
*[[Intimidation]] +1
| On an armored skeleton on the railing to the south-west and in an alcove to the north-east of the [[Abandoned Refuge#Waypoints|Ancient Forge]] waypoint
|
*{{Coords|-620|258}}
*{{Coords|-590|299}}
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Helm}}
|
*While being [[obscured]], gain +1 bonus to [[saving throws]] against attacks
*[[Constitution]] [[saving throws]] +1
| On an armored skeleton south of the [[Abandoned Refuge#Waypoints|Ancient Forge]] waypoint
|style="text-align: center;"| {{Coords|-610|246}}
|-
! scope="row"| {{MdRarityItem|Sentient Amulet (Rare)}}
|
*Cast {{sai|Shatter}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Talk to the Sentient Amulet}} ({{recharge|Per turn}})
*Gain an action to restore 2 [[Ki Point|Ki Points]] ({{recharge|long rest}})
*When casting {{sai|Shatter}} with this amulet, you must succeed [[DC]] 10 (then 15 once you fail) [[Wisdom]] [[saving throw|save]] or succumb to {{cond|Hideous Laughter}} for 1 turn
| Locked adamantine chest on the [[Abandoned Refuge#Landmarks|Crumbling Island]]
|style="text-align: center;"| {{Coords|-627|224}}
|-
! scope="row"| {{MdRarityItem|Grymskull Helm}}
|
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*Cast {{sai|Hunter's Mark}} ({{recharge|long rest}})
| [[Grym]] at [[The Adamantine Forge (Location)|The Adamantine Forge]]
|style="text-align: center;"| {{Coords|-545|229}}
|-
! scope="row"| {{MdRarityItem|Adamantine Mace}}
|
*Attacks with this weapon against objects always [[Dice rolls#Critical hits|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Bludgeoning}} damage
|rowspan=6| Crafted using [[Mithral Ore]] and the corresponding [[The Adamantine Forge (Location)#Using the Forge|Mould]] at the anvil
|rowspan="6" style="text-align: center;"| {{Coords|-558|230}}
|-
! scope="row"| {{MdRarityItem|Adamantine Longsword}}
|
*Attacks with this weapon against objects always [[Dice rolls#Critical hits|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
|-
! scope="row"| {{MdRarityItem|Adamantine Scimitar}}
|
*Attacks with this weapon against objects always [[Dice rolls#Critical hits|critically hit]]
*This weapon ignores [[resistance]] to {{DamageColor|Physical|Slashing}} damage
|-
! scope="row"| {{MdRarityItem|Adamantine Shield}}
|
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
|-
! scope="row"| {{MdRarityItem|Adamantine Scale Mail}}
|
*All incoming damage is reduced by 1
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
|-
! scope="row"| {{MdRarityItem|Adamantine Splint Armour}}
|
*All incoming damage is reduced by 2
*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 3 turns
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]]
*[[Disadvantage]] on [[Stealth]] [[ability checks]]
|-
|-
|}
|}
<references>
{{ref|If not engaged on the lake, he will be a trader at this location.|name=note18}}
{{ref|Talking to the two [[duergar]] and passing a [[Deception]]/[[Sleight of Hand]] check also works.|name=note19}}
{{ref|Only one of the items can be chosen as the reward.|name=note20}}
</references>
=== [[Rosymorn Monastery Trail]] ===
=== [[Rosymorn Monastery Trail]] ===
There are two entrances to this zone: Through [[Mountain Pass]] {{Coords|-171|545}} and through [[Goblin Camp]] {{Coords|-154|329}} (coordinates represent the locations of the zones' exits to the Rosymorn Monastery Trail). <br>'''Important:''' Travelling here will advance the story and lock you out of several major [[Wilderness]] quests like [[Save the Refugees]].
There are two entrances to this zone: Through [[Mountain Pass]] {{Coords|-171|545}} and through [[Goblin Camp]] {{Coords|-154|329}} (coordinates represent the locations of the zones' exits to the Rosymorn Monastery Trail). <br>'''Important:''' Travelling here will advance the story and lock you out of several major [[Wilderness]] quests like [[Save the Refugees]].
Line 1,125: Line 582:
! width =|Item source
! width =|Item source
! width =|Location
! width =|Location
|-
! scope="row"| {{MdRarityItem|Ceremonial Mace}}
|
*Regular mace with +1 damage
| One of the [[Kobold Looter|Kobold Looters]] in the [[Rosymorn Monastery#Firewine Storage|Firewine Storage]] on the ground floor
|style="text-align: center;"| {{Coords|45|37}}
|-
! scope="row"| {{MdRarityItem|Ceremonial Battleaxe}}
|
*Regulare battleaxe with +1 damage
| [[Guardian of Faith (Creature)|Guardian of Faith]] behind the locked enchanted door on the upper floor
|style="text-align: center;"| {{Coords|105|44}}
|-
! scope="row"| {{MdRarityItem|Ceremonial Warhammer}}
|
*Regular warhammer with +1 damage
| In the [[Rosymorn Monastery#Eale's Nest|Eagle's Nest]] on the monastery roof
|style="text-align: center;"| {{Coords|79|39}}
|-
! scope="row"| {{MdRarityItem|Holy Lance Helm}}
|
*When an attack with [[Dice rolls#Attack rolls|attack roll]] misses you, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or take {{DamageColor|Radiant|1d4 Radiant}} damage
*[[Constitution]] [[saving throws]] +1
| Painted chest in the alcove across a narrow chasm east of the [[Rosymorn Monastery#Eale's Nest|Eagle's Nest]]
|style="text-align: center;"| {{Coords|120|35}}
|-
! scope="row"| {{MdRarityItem|Ceremonial Longsword}}
|
*Regular longsword with +1 damage
| On the north-western pedestal in the [[Rosymorn Monastery#Dawnmasters Memorial|Dawnmasters Memorial]]
|style="text-align: center;"| {{Coords|74|74}}
|-
! scope="row"| {{MdRarityItem|Ring of Arcane Synergy}}
|
*When you deal damage with a [[All spells#Cantrips|cantrip]], once per attack, gain {{cond|Arcane Synergy}} for 2 turns
| [[Gish Far'aag]] near the entrance cells
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1358|-821}}
|-
|-
! scope="row"| {{MdRarityItem|Gloves of Dexterity}}
! scope="row"| {{MdRarityItem|Gloves of Dexterity}}
Line 1,203: Line 623:
|
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets
|-
! scope="row"| {{MdRarityItem|Amulet of Branding}}
|
*Cast {{sai|Brand the Weak}} ({{recharge|long rest}})
| Looted from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1387|-821}}
|-
! scope="row"| {{MdRarityItem|Crossbow of Arcane Force}}
|
*Gain an action to deal additional {{DamageColor|Force|1d4 Force}} damage during 1 turn when attacking with this weapon ({{recharge|short rest}})
| [[G'r'ath|Raider G'rath]] in the camp area south of the [[Crèche Y'llek]] waypoint
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1382|-815}}
|-
! scope="row"| {{MdRarityItem|Ring of Elemental Infusion}}
|
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], that element infuses your weapon for 2 turns. Deal additional 1d4 damage of that element on your next successful weapon attack
| [[Umr'a'ac|Gish Umr'a'ac]] in the southern part of the [[Crèche Y'llek#Infirmary|Infirmary]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1304|-825}}
|-
! scope="row"| {{MdRarityItem|Aberration Hunters' Amulet}}
|
*If [[githyanki]]{{ref|name=note22}}, gain [[advantage]] on [[Intelligence]] [[saving throws]], and [[Aberration|Aberrations]] suffer [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against you
*Gain an action to gain advantage on attack rolls against Aberrations for 3 turns ({{recharge|short rest}})
| [[Ghustil Stornugoss]] in the western part of the [[Crèche Y'llek#Infirmary|Infirmary]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1288|-807}}
|-
|-
! scope="row"| {{MdRarityItem|Varsh Ko'kuu's Boots}}
! scope="row"| {{MdRarityItem|Varsh Ko'kuu's Boots}}
Line 1,234: Line 629:
| [[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]]
| [[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1292|-759}}
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1292|-759}}
|-
! scope="row"| {{MdRarityItem|Soulbreaker Greatsword}}
|
*If [[githyanki]]{{ref|name=note22}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*+2 bonus to [[Initiative]] rolls
*Gain an action to strike the target, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Stunned}} for 2 turns ({{recharge|short rest}})
| [[Kith'rak Therezzyn]] in the [[Crèche Y'llek#Captain's Quarters|Captain's Quarters]] north-east of the [[Crèche Y'llek]] waypoint
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1408|-767}}
|-
! scope="row"| {{MdRarityItem|Gloves of Belligerent Skies}}
|
*When you deal {{DamageColor|Thunder|Thunder}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Radiant|Radiant}} damage, once per attack, inflict 2 turns of {{cond|Reverberation}}
| Elegant chest in the south-western corner of the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1348|-677}}
|-
! scope="row"| {{MdRarityItem|Circlet of Psionic Revenge}}
|
*On your successful [[saving throw]], the attacker that caused the throw receives {{DamageColor|Psychic|1d4 Psychic}} damage
*If [[githyanki]]{{ref|name=note22}}, gain a +1 bonus to [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]]
| [[Ch'r'ai W'wargaz]] in the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1357|-667}}
|-
! scope="row"| {{MdRarityItem|Diadem of Arcane Synergy}}
|
*On applying a condition to an enemy, once per attack or action, gain {{cond|Arcane Synergy}} for 2 turns
| [[Ardent Jhe'rezath]] in the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1361|-667}}
|-
! scope="row"| {{MdRarityItem|Strange Conduit Ring}}
|
*While [[concentrating]], deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with your weapons
| Elegant chest next to the projector in the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1358|-663}}
|-
! scope="row"| {{MdRarityItem|Necklace of Elemental Augmentation}}
|
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[All spells#Cantrips|cantrip]], add your [[Spells#Spellcasting ability|spellcasting modifier]] to the damage dealt
| Display case in the eastern room of the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1381|-662}}
|-
! scope="row"| {{MdRarityItem|The Skinburster}}
|
*On a hit with this halberd, gain {{cond|Force Conduit}} for 2 turns
| Leaning against a display case in the eastern room of the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1383|-659}}
|-
! scope="row"| {{MdRarityItem|Hoarfrost Boots}}
|
*Immunity to falling {{cond|Prone}} when traversing [[Ice Surface|icy]] terrain
| Display case in the western room of the [[Crèche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]]
|style="text-align: center;"| [[Crèche Y'llek]] {{Coords|1335|-660}}
|-
! scope="row"| {{MdRarityItem|The Blood of Lathander}}
|
*When your [[hit points]] are reduced to 0, regain {{DamageColor|Healing|2d6 hit points}} ({{recharge|long rest}})
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off. In combat, [[Fiend|Fiends]] and [[Undead]] standing in this light must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or get {{cond|Blinded}} for 1 turn
*Cast {{sai|Sunbeam}} ({{recharge|long rest}})
| On a protected pedestal{{ref|name=note23}}, unlocked by following the [[Find the Blood of Lathander]] quest
|style="text-align: center;"| [[Secret Chamber]] {{Coords|1068|-779}}
|-
! scope="row"| {{MdRarityItem|Voss' Silver Sword}}
|
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]]
*Cast {{sai|Wrathful Smite}} (level 1) ({{recharge|short rest}})
| [[Voss|Kith'rak Voss]] at camp after completing the [[Discover the Artefact's Secrets]] quest, if chosen to be attacked
|style="text-align: center;"| [[Campsite]]
|-
|-
|}
|}
15
edits

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