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Ansur/Combat: Difference between revisions

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Ansur seems to fly back and forth between two positions. As such, abilities like {{SAI|Wall of Fire}} can provide reliable damage.
Ansur seems to fly back and forth between two positions. As such, abilities like {{SAI|Wall of Fire}} can provide reliable damage.


Because his {{cond|Legendary Action: Draconic Wrath}} allows him to deal AoE lightning damage to the first character that hits him with an attack, it is recommended to keep the attacking party member a good distance away from the others, and using someone with {{SAI|Evasion}} to trigger it can completely negate the damage from his {{SAI|Lightning Breath (Ansur)|Lightning Breath}}.
Because his {{cond|Legendary Action: Draconic Wrath}} allows him to deal AoE lightning damage to the first character that hits him with an attack, it is recommended to keep the first attacking party member each round a good distance away from the others, and using someone with {{SAI|Evasion}} to trigger it can completely negate the damage from his {{SAI|Lightning Breath (Ansur)|Lightning Breath}}.


Since the majority of Ansur's damage is {{DamageType|Lightning}}, it can be reduced via sources of lightning resistance:
Since the majority of Ansur's damage is {{DamageType|Lightning}}, it can be reduced via sources of lightning resistance:
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* {{MdRarityItem|The Sparkswall}} (can also prevent electrocution on electrified surfaces)
* {{MdRarityItem|The Sparkswall}} (can also prevent electrocution on electrified surfaces)
* {{SAI|Transmuter's Stone: Lightning Resistance}}
* {{SAI|Transmuter's Stone: Lightning Resistance}}
On ''Honour'' mode, Ansur reduces all incoming damage by 4, which reduces the effectiveness of certain abilities considerably (for example, {{SAI|Magic Missile}} deals little damage and {{SAI|Phalar Aluve: Shriek}} deals no thunder damage on its own).
On ''Tactician'' and ''Honour'' difficulty, Ansur reduces all incoming damage by 4 with {{SAI|Greater Wyrm's Scales}}. Damage resistance is applied first, and it applies to each type of damage individually, completely nullifying bonus damage from abilities like {{SAI|Hex}} and {{SAI|Singing Sword: Shriek (Condition)}} when attacking, and considerably reducing the effectiveness of multi-hit abilities like {{SAI|Magic Missile}}. Effects like {{SAI|Hunter's Mark}} and {{MdRarityItem|Elixir of the Colossus}} should still be beneficial since they add to an already existing damage type (though {{MdRarityItem|Elixir of Lightning Resistance}} should take precedence if the character doesn't already have lightning resistance). Ironically, the weapon that Ansur drops when killed, {{MdRarityItem|Balduran's Giantslayer}}, would be ideal for this fight.
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