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Quenora Grisly: Difference between revisions

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| passives = Opportunity Attack, Evasion, Uncanny Dodge, Superior Padding (-1)@ Studded Leather Armour +1
| passives = Opportunity Attack, Evasion, Uncanny Dodge, Superior Padding (-1)@ Studded Leather Armour +1
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'''Captain Grisly''' is the owner of [[The Blushing Mermaid]]. She is too hungover to talk to the party unless asking about [[Vanra]].
'''Captain Grisly''' is the owner of [[The Blushing Mermaid]]. She is too hungover to talk to the party unless asking about {{CharLink|Vanra}}.


== Involvement ==
== Involvement ==
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Speaking to Grisly about Vanra's disappearance, she claims that [[Lora]] has gone mad and is dangerous, threatening her customers. She states that Vanra isn't real, and is a delusion that Lora cooked up. Believing Lora to be a threat, she intends to put a hit out on her, and offers 3000 gold to the party if they are willing to take her out.  
Speaking to Grisly about Vanra's disappearance, she claims that [[Lora]] has gone mad and is dangerous, threatening her customers. She states that Vanra isn't real, and is a delusion that Lora cooked up. Believing Lora to be a threat, she intends to put a hit out on her, and offers 3000 gold to the party if they are willing to take her out.  


If, after being given Grisly's offer, the party chooses "Absolutely not - I refuse to do your dirty work." then "Grisly" drops the act and reveals herself to be [[Auntie Ethel]], a hag. Grisly's true identity can also be exposed by finding a note in the Blushing Mermaid which contains a report on Old Garlow's, using terms like "Auntie." The note is inside a rosewood desk in the same room as Grisly (X:-123, Y:-93). Afterwards, the party can confront Grisly on the note they found and she instantly drops the act.
If, after being given Grisly's offer, the party chooses "Absolutely not - I refuse to do your dirty work." then "Grisly" drops the act and reveals herself to be {{CharLink|Auntie Ethel}}, a hag. Grisly's true identity can also be exposed by finding a note in the Blushing Mermaid which contains a report on Old Garlow's, using terms like "Auntie." The note is inside a rosewood desk in the same room as Grisly (X:-123, Y:-93). Afterwards, the party can confront Grisly on the note they found and she instantly drops the act.


=== Save Grisly ===
=== Save Grisly ===
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