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Karlach: Difference between revisions

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This infernal mechanic turns out to be {{CharLink|Dammon}}, a tiefling from [[Elturel]] that learned his trade when the city was taken to Avernus by Zariel and was forced to work on infernal engines for her army. Dammon explains that in order to stabilize her heart, the party needs to find some {{SmRarityItem|Infernal Iron}} for him as it's the only material able to withstand the heat of the mechanical heart. When delivered, Dammon upgrades Karlach's heart, stabilizing it while still providing a boost to her abilities. He warns, however, that the solution is not perfect, and that he needs more time to research and prepare a more permanent repair. Should they cross paths again, he promises to have a solution by then.
This infernal mechanic turns out to be {{CharLink|Dammon}}, a tiefling from [[Elturel]] that learned his trade when the city was taken to Avernus by Zariel and was forced to work on infernal engines for her army. Dammon explains that in order to stabilize her heart, the party needs to find some {{SmRarityItem|Infernal Iron}} for him as it's the only material able to withstand the heat of the mechanical heart. When delivered, Dammon upgrades Karlach's heart, stabilizing it while still providing a boost to her abilities. He warns, however, that the solution is not perfect, and that he needs more time to research and prepare a more permanent repair. Should they cross paths again, he promises to have a solution by then.


==== Act Two ====
=== Act Two ===
Should Dammon have survived the events of [[Act 1]], he will be found at [[Last Light Inn]] in the [[Shadow-Cursed Lands]], aiding the [[Harpers]] in their stand against [[Moonrise Towers]]. Karlach can speak to him, and he explains that after further tinkering, he can give her heart another upgrade if the party has some more infernal iron to spare. Dammon will tweak Karlach's heart for a second time, adding an insulation chamber to cool it to the point that she can touch others once more, something poignant for Karlach who hasn't been able to achieve physical contact with others for the last ten years. He also bears unfortunate news: her heart can't keep going outside the Hells. Too hot to exist in the material plane, the heart will burn her from the inside and consume her if she doesn't return to Avernus soon. Karlach dismisses the idea of ever returning to the Hells, content to celebrate her newfound ability to touch others for now.{{note|In the end, despite having access to Dammon, a surplus of infernal metal, Gortash's schematics and the help of the [[Church of Gond|Gondian]] and/or [[Clan Ironhand|Ironhand]] gnomes, there's currently no way of permanently fixing Karlach's mechanical heart.}}
Should Dammon have survived the events of [[Act 1]], he will be found at [[Last Light Inn]] in the [[Shadow-Cursed Lands]], aiding the [[Harpers]] in their stand against [[Moonrise Towers]]. Karlach can speak to him, and he explains that after further tinkering, he can give her heart another upgrade if the party has some more infernal iron to spare. Dammon will tweak Karlach's heart for a second time, adding an insulation chamber to cool it to the point that she can touch others once more, something poignant for Karlach who hasn't been able to achieve physical contact with others for the last ten years. He also bears unfortunate news: her heart can't keep going outside the Hells. Too hot to exist in the material plane, the heart will burn her from the inside and consume her if she doesn't return to Avernus soon. Karlach dismisses the idea of ever returning to the Hells, content to celebrate her newfound ability to touch others for now.{{note|In the end, despite having access to Dammon, a surplus of infernal metal, Gortash's schematics and the help of the [[Church of Gond|Gondian]] and/or [[Clan Ironhand|Ironhand]] gnomes, there's currently no way of permanently fixing Karlach's mechanical heart.}}


When the party finally confronts {{CharLink|Ketheric Thorm}}, the battle eventually takes them down to the hidden [[Mind Flayer Colony]] beneath Moonrise. There, they spy Thorm consorting with {{CharLink|Enver Gortash}} and {{CharLink|Orin|Orin the Red}}, with the latter two leaving for [[Baldur's Gate]] to continue with their plans. After dealing with Ketheric, Karlach confesses that she has history with Gortash, letting out that it was due to him that she was sent to the Hells and had her heart replaced with a mechanical heart. Hell-bent on revenge, Karlach urges the group to hurry to Baldur's Gate and chase after her previous employer.
When the party finally confronts {{CharLink|Ketheric Thorm}}, the battle eventually takes them down to the hidden [[Mind Flayer Colony]] beneath Moonrise. There, they spy Thorm consorting with {{CharLink|Enver Gortash}} and {{CharLink|Orin|Orin the Red}}, with the latter two leaving for [[Baldur's Gate]] to continue with their plans. After dealing with Ketheric, Karlach confesses that she has history with Gortash, letting out that it was due to him that she was sent to the Hells and had her heart replaced with a mechanical heart. Hell-bent on revenge, Karlach urges the group to hurry to Baldur's Gate and chase after her previous employer.


==== Act Three ====
=== Act Three ===
After reaching the [[Wyrm's Rock Fortress]] outside Baldur's Gate, the party will be notified of Gortash's grand ascension as Archduke of the city taking place soon. When approached with Karlach in the party, Gortash will briefly interrupt the ceremony in order to parlay with the party, and greets her nonchalantly. Karlach immediately wants to get back at him, and if not stopped, will be seized by [[Steel Watcher|Steel Watchers]] and thrown into the [[Wyrm's Rock Prison|dungeon]]. If convinced against attacking Gortash, the party can listen to his proposition to an alliance. Karlach will be against it, but can be persuaded to check her hatred for the good of the city.
After reaching the [[Wyrm's Rock Fortress]] outside Baldur's Gate, the party will be notified of Gortash's grand ascension as Archduke of the city taking place soon. When approached with Karlach in the party, Gortash will briefly interrupt the ceremony in order to parlay with the party, and greets her nonchalantly. Karlach immediately wants to get back at him, and if not stopped, will be seized by [[Steel Watcher|Steel Watchers]] and thrown into the [[Wyrm's Rock Prison|dungeon]]. If convinced against attacking Gortash, the party can listen to his proposition to an alliance. Karlach will be against it, but can be persuaded to check her hatred for the good of the city.


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