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{{PageSeo
{{PageSeo
| title = Nettie
| description = Nettie is a Dwarf Druid found healing a bird inside the Druids' Chamber at the Druid Grove. Nettie is Halsin's apprentice.
| description = Nettie is a Dwarf Druid found healing a bird inside the Druids' Chamber at the Druid Grove. Nettie is Halsin's apprentice.
}}
{{Infobox creature
| movement m = 8
| weight kg = 65
| level = 3
| str = 10
| dex = 12
| con = 13
| int = 12
| wis = 15
| cha = 11
| int save prof = yes
| wis save prof = yes
| hp = 24
| e hp = 17
| t hp = 31
| ac = 11
| full name = Nettie
| name = Nettie
| image = Nettie.jpg
| image = Nettie.jpg
| va = [https://www.imdb.com/name/nm1800670 Charlene McKenna]
| faction = [[Circle of the Emerald Grove]]
| hometown = [[Emerald Grove]]
| size = Medium
| type = Humanoid
| race = [[Gold Dwarf]]
| role = Healer
| class = [[Druid]]
}}
}}
{{CharacterInfo
|name = Nettie
|image=[[File:Nettie.jpg|350px]]
|STR=10
|DEX=12
|CON=13
|INT=12
|WIS=15
|CHA=11
|level=3
|race=[[Dwarf#Gold Dwarves|Gold Dwarf]]
|type=Humanoid
|HP=24
|AC=11
|speed=7.5m / 25ft
|size=Medium
|weight=65kg / 130lbs
|proficiency=2
|initiative=+1
|passive = {{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}<br>[[Dwarven Resilience]]
|class = Druid
|location = [[Druid Grove]]
}}'''Nettie''' is a [[Dwarf]] [[Druid]] NPC in [[Baldur's Gate 3]]. She can be found healing a bird inside the Druids' Chamber at the [[Druid Grove]]. Nettie is an apprentice of [[Halsin]].


== Chapter One ==
'''Nettie''' is a [[Dwarf]] [[Druid]] in [[Baldur's Gate 3]].
{{SpoilerWarning}}
== Overview ==
The player will find Nettie healing an injured bird. After talking, she will reveal those birds are being sent to find her teacher, Halsin. The player can then ask Nettie to help them with the tadpole. She will then guide the player to a secret room there.
Nettie can be found healing a bird inside the Druids' Chamber at the [[Druid Grove]]. Nettie is an apprentice of [[Halsin]]. She can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].
 
==Involvement==
The party will find Nettie healing an injured bird. After talking, she will reveal those birds are being sent to find her teacher, Halsin. The party can then ask Nettie to help them with the tadpole. She will then guide the party to a secret room there.
 
If the talking party member has been honest with her, Nettie will tell them that she has no idea how to deal with it and that it's not the first time she has heard of the [[True Soul]]. She will recommend the party to rescue Halsin because he is the only one who can know of a cure. She will give them [[Wyvern Poison]] and make them swear to drink it. Refusing the poison causes her to become hostile and attack the character/party.
 
If the talking party member avoids her questions, she uses a thorn branch to poison the player character, should the they not realize she is trying to trick them.. An antidote must be crafted before heading to find Halsin.
 
==Combat==
 
===Attacks and Abilities===
{{Feature box|main hand attack|item=Quarterstaff}}{{Feature box|poison spray}}{{Feature box|heat metal}}{{Feature box|flaming sphere}}{{Feature box|barkskin}}{{Feature box|healing word}}{{Feature box|thunderwave}}
 
{{Feature box|wild shape: boar}}
 
== Speak with Dead==
'''Party member:''' How do I get out of this room? <small>''(If Nettie has locked you in the [[Enclave Library]] at the time.)''</small>
*'''Nettie:''' My circlet...
'''Party member:''' Who are you? (If you skipped Nettie's introduction scene.)
*'''Nettie:''' Nettie... apprentice healer... to Master Halsin...
'''Party member:''' What happened to you?
*'''Nettie:''' Wanted to protect... wanted to give... mercy... <small>''(If Nettie was killed after poisoning the player, or trying to.)''</small>
*'''Nettie:''' Tried to protect... our grove... <small>''(Otherwise)''</small>
'''Party member:''' Where did you keep your valuables? 
*'''Nettie:''' Beneath... locked by runes... 
**'''Party member:''' And how do I get past these locks?
***'''Nettie:''' Wolf Rune... Rath...
 
===If Halsin is alive===
'''Party member:''' Where is Halsin?
*'''Nettie:''' Gone... with adventurers...
:'''Nettie:''' Went to goblins... never came back...
'''Party member:''' How can I get rid of the mind flayer parasite?
*'''Nettie:''' Find Halsin... knows parasites... studied them...


If the player has been honest with her, Nettie will tell them that she has no idea how to deal with it and that it's not the first time she has heard of the [[True Soul]]. She will recommend the player to rescue Halsin because he is the only one who can know of a cure.
===If Halsin is dead ===
'''Party member:''' Halsin's dead. Is there any other way to get rid of a mind flayer parasite?
*'''Nettie:''' Master Halsin... studied parasites... hunted the source...
::Absolute... Moonrise Towers...
'''Party mermber:''' How can I get rid of the mind flayer parasite?
*'''Nettie:''' Master Halsin... studied parasites... hunted the source...
::Absolute... Moonrise Towers...
'''Party member:''' Halsin's dead. I thought you'd want to know.
*'''Narrator:''' *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*


If the player avoids her questions, she will instead give them [[Wyvern Poison]] to drink. An antidote must be crafted before heading to find Halsin, should the player not realise she is trying to trick them.
==Companion approval==
* Swear to take the wyvern toxin after asking her for a cure. [[Cleric|Clerics]] of [[Selûne]] have a unique dialogue option for this decision; notably, Shadowheart will still approve.
::{{Approval|Astarion|-1}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
<!-- Nothing for Gale or Wyll -->


{{CharactersTable|one}}
{{Emerald Grove}}
[[Category: Humanoids]]
[[Category:Dwarves]]
[[Category: Dwarves]]
[[Category:Humanoids]]
[[Category: Druids]]
[[Category:Characters]]
[[Category: Characters in Act 1]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]
[[Category:Druids]]
[[Category: Available to Speak with Dead]]
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