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Wavemother's Robe: Difference between revisions
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"Create or Destroy Water" recharge from Long Rest -> Short Rest
(level 1 -> level 4) |
("Create or Destroy Water" recharge from Long Rest -> Short Rest) |
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Line 16: | Line 16: | ||
| uuid = 56a26829-5103-49e7-8f5a-b88381a86903 | | uuid = 56a26829-5103-49e7-8f5a-b88381a86903 | ||
| passives = Temperature Adjustment, Watery Rejuvenation | | passives = Temperature Adjustment, Watery Rejuvenation | ||
| special = * {{SpellAction|Create or Destroy Water|level=4|recharge= | | special = * {{SpellAction|Create or Destroy Water|level=4|recharge=Short Rest}} | ||
* {{Armour Class}} +1. | * {{Armour Class}} +1. | ||
| notes = * The Watery Rejuvenation healing effect only triggers if the wearer is standing in an area that has been covered with a {{Area|Water (surface)}} surface by some spell, item, or other effect. It does not trigger when standing in an actual permanent body of water, such as can be found in the [[Lower City Sewers]], nor does it trigger on standing in other types of liquid surfaces such as {{Area|Blood (surface)}} or {{Area|Alcohol (surface)}}. | | notes = * The Watery Rejuvenation healing effect only triggers if the wearer is standing in an area that has been covered with a {{Area|Water (surface)}} surface by some spell, item, or other effect. It does not trigger when standing in an actual permanent body of water, such as can be found in the [[Lower City Sewers]], nor does it trigger on standing in other types of liquid surfaces such as {{Area|Blood (surface)}} or {{Area|Alcohol (surface)}}. |