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Save the Grymforge Gnomes: Difference between revisions

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However, Coal never stands down if the player character is a Deep Gnome, as he believes they are another runaway slave. Drow have an easier time convincing Coal to stand down (DC 10 vs 15), as he assumes they are a [[True Soul]]. Additionally, if the party recruited {{CharLink|Glut}}, then Coal attacks on sight. He is joined by a group of duergar, and a few undead minions.
However, Coal never stands down if the player character is a Deep Gnome, as he believes they are another runaway slave. Drow have an easier time convincing Coal to stand down (DC 10 vs 15), as he assumes they are a [[True Soul]]. Additionally, if the party recruited {{CharLink|Glut}}, then Coal attacks on sight. He is joined by a group of duergar, and a few undead minions.


If the party manages to stop Coal from attacking, then he tells them not to get in the way of his hunt. If asked what he's doing down here, Coal responds that a runaway slave stole his superior, {{CharLink|Thrinn|Sergeant Thrinn's}} boots. The slave is hiding amongst the Myconid Circle and he's waiting for her to eventually make a break for it. The party can offer to help Coal track down the missing boots, or tell him it's not their problem, in which case he attacks.
If the party manages to stop Coal from attacking, then he tells them not to get in the way of his hunt. If asked what he's doing down here, Coal responds that a runaway slave stole his superior, {{CharLink|Elenna Thrinn|Sergeant Thrinn's}} boots. The slave is hiding amongst the Myconid Circle and he's waiting for her to eventually make a break for it. The party can offer to help Coal track down the missing boots, or tell him it's not their problem, in which case he attacks.


In order to get on the boat, the party must either defeat Coal and his minions, show Coal the missing boots, or sneak onto Coal's boat. If the party manages to sneak onto his boat, he becomes hostile after they return to the Decrepit Village.
In order to get on the boat, the party must either defeat Coal and his minions, show Coal the missing boots, or sneak onto Coal's boat. If the party manages to sneak onto his boat, he becomes hostile after they return to the Decrepit Village.
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In order to free the trapped gnomes, {{Quest|Free True Soul Nere}} must be completed. Throw the explosives on the cave-in, or use spells, and Nere arrives. He is furious at being trapped and immediately takes it out on {{CharLink|Meerna}} whom he throws into the lava.
In order to free the trapped gnomes, {{Quest|Free True Soul Nere}} must be completed. Throw the explosives on the cave-in, or use spells, and Nere arrives. He is furious at being trapped and immediately takes it out on {{CharLink|Meerna}} whom he throws into the lava.


If the party choose to say nothing or "Finish the slaves, True Soul. For the Absolute," then Nere massacres all the gnomes. If the party tells Nere not to kill innocents, Nere tells {{CharLink|Thrinn}} to rip out their hearts and feed it to the rothé. At this point, if the party made a deal with {{CharLink|Brithvar}} to kill Nere, he interjects and says Nere owes the duergar money and he's going to get it from his corpse. Nere says he's changed his mind - he'll spare the party if they defeat Brithvar and the other mutineers.  
If the party choose to say nothing or "Finish the slaves, True Soul. For the Absolute," then Nere massacres all the gnomes. If the party tells Nere not to kill innocents, Nere tells Thrinn to rip out their hearts and feed it to the rothé. At this point, if the party made a deal with {{CharLink|Brithvar|Elder Brithvar}} to kill Nere, he interjects and says Nere owes the duergar money and he's going to get it from his corpse. Nere says he's changed his mind - he'll spare the party if they defeat Brithvar and the other mutineers.  


If the party sides with Nere, they'll need to fight Brithvar, {{CharLink|Kur}}, Corsair Greymon, Morghal, Stone Guard {{CharLink|Orgarth}}, {{CharLink|Danna}}, and {{CharLink|Thudd}}. If the party sides with Brithvar, they'll fight Nere, Thrinn, Corsair Greymon, {{CharLink|Dalthar}}, {{CharLink|Drar}}, Mind Master {{CharLink|Fonmara}}, and Mind Master {{CharLink|Dunnol}}.
If the party sides with Nere, they'll need to fight against:
{{div col}}
* {{MdCharLink|Brithvar|Elder Brithvar}}
* {{MdCharLink|Kur|Stone Guard Kur}}
* {{MdCharLink|Morghal|Cleric of Laduguer Morghal}}
* {{MdCharLink|Orgarth|Stone Guard Orgath}}
* {{MdCharLink|Mirthis}}
* {{MdCharLink|Danna}}
* {{MdCharLink|Thudd}}
{{div col end}}
 
If the party sides with Brithvar, they'll fight against
{{div col}}
* {{MdCharLink|Nere}}
* {{MdCharLink|Elenna Thrinn|Sergeant Thrinn}}
* {{MdCharLink|Dalthar}}
* {{MdCharLink|Drar}}
* {{MdCharLink|Greymon|Corsair Greymon}}
* {{MdCharLink|Fonmara|Mind Master Fonmara}}
* {{MdCharLink|Dunnol|Min Master Dunnol}}
{{div col end}}


[[File:Beldron Lunkbug Hug Quest.jpg|thumb|Beldron and Lunkbug reunite.]]
[[File:Beldron Lunkbug Hug Quest.jpg|thumb|Beldron and Lunkbug reunite.]]

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