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Shadowheart/Banter: Difference between revisions

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{{UnderConstruction}}
{{UnderConstruction}}
===Selected===
===Selected===
====''Out of combat''====
''Out of combat''
<div style="column-count:3">
<div style="column-count:3">
* What's next, I wonder?
* What's next, I wonder?
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</div>
</div>


====''Sneaking''====
''Sneaking''
<div style="column-count:3">
<div style="column-count:3">
* Ready, unseen.
* Ready, unseen.
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</div>
</div>


====''In combat''====
''In combat''
<div style="column-count:3">
<div style="column-count:3">
* Can't give up. Not now.
* Can't give up. Not now.
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</div>
</div>


====Selection spam====
===Selection spam===
''These lines are same for Out of combat, Combat, and Sneaking''
''These lines are same for Out of combat, Combat, and Sneaking''
* I wonder how I'll feel when I remember everything.
* I wonder how I'll feel when I remember everything.
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===Moving===
===Moving===
====''Out of combat''====
''Out of combat''
<div style="column-count:3">
<div style="column-count:3">
* I must keep going.
* I must keep going.
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</div>
</div>


====''Sneaking''====
''Sneaking''
<div style="column-count:3">
<div style="column-count:3">
* Darkness cloak me.
* Darkness cloak me.
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</div>
</div>


====''In combat''====
''In combat''
<div style="column-count:3">
<div style="column-count:3">
* Onward.
* Onward.
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===Attack===
===Attack===
====''Out of combat''====
''Out of combat''
<div style="column-count:3">
<div style="column-count:3">
* Darkness take you!  
* Darkness take you!  
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</div>
</div>


====''Sneaking''====
''Sneaking''
<div style="column-count:3">
<div style="column-count:3">
* Darkness take you!  
* Darkness take you!  
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</div>
</div>


====''In combat''====
''In combat''
<div style="column-count:3">
<div style="column-count:3">
* Darkness take you!  
* Darkness take you!  
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===Hiding===
===Hiding===
====''Out of combat''====
''Out of combat''
<div style="column-count:3">
<div style="column-count:3">
* None shall see me.
* None shall see me.
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</div>
</div>


====''In combat''====
''In combat''
<div style="column-count:3">
<div style="column-count:3">
* Better hide.
* Better hide.
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=== Utility actions===
=== Utility actions===
''Same lines for Out of combat, Combat and Sneaking''
''Referred in game devnotes as taking an action like casting Identify, Freedom of Movement, etc. Same lines for Out of combat, Combat and Sneaking''
<div style="column-count:3">
<div style="column-count:3">
* Better get to it.  
* Better get to it.  
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!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
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!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
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===Healing and buffing===
===Healing and buffing===
{| class="wikitable"
{| class="wikitable"
|+ Casting a buff (same for Out of Combat, Combat and Sneaking)
|+ Casting a buff (same for Out of Combat, In combat and Sneaking)
!Negative
!Negative
!Neutral
!Neutral
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!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
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* I'll patch you up.  
* I'll patch you up.  
|}
|}
===Talking to another character===
{| class="wikitable"
|+
!Relationship
!Out of combat
!Sneaking
|-
|Negative
|
* Not someone I'd rush to speak to.
* Hardly a conversation I'll relish.
* Better get this over with.
* The things I do... or speak to.
* I doubt there's much worth saying.
* Likely a waste of time, but I'll talk.
* I'm sure this will be riveting.
|
* Hardly a conversation I'll relish.
* Let's get this over with.
* This is going to be a waste of air.
* Not someone I'd rush to speak with.
* Well this is going to be awkward.
* I doubt there's much worth saying.
|-
|Neutral
|
* No harm in a little conversation.
* I'd better do the talking.
* I'll see what I can learn.
* Let's see what I can glean.
* I ought to speak.
* Let's see what's to be said.
* Worth talking to, perhaps.
* Better start a conversation.
|
* Let's see what I can learn.
* No harm in a sly chat.
* No harm in a little conversation.
* Better make myself known.
* I'd better do the talking. 
* Let's see what I can glean.
|-
|Positive
|
* Let's talk, then.
* Time for a conversation.
* Something needs to be said.
* No harm in talking.
* Time for a quick talk.
* Let's chat, then.
|
* I'd better do the talking.
* A quick talk, then.
* No harm in a discreet chat.
* I'd better strike up a conversation.
* No harm in talking.
* What's to be said, I wonder?
|-
|Romantic
|
* A pleasure, as always.
* I don't need much excuse...
* The highlight of my day.
* Anything to hear that voice.
* Delighted.
* I'd better not blush.
* Enchanted.
|
* Nobody I'd rather whisper to more. 
* The pleasure's all mine.
* Exciting. 
* I don't need much excuse.
* A pleasure, as always.
* Anything to hear that voice.
|}
====Refusing to talk====
<div style="column-count:2>
''Being a player's companion'' {{ref|These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Shadowheart prompts a single-line cinematic dialogue}}
* Not a good time.
* Save your thoughts for later.
* We can talk later.
* You'll have to wait. I can't talk right now.
* Whatever it is, save it for now.
<div style="padding-top: 0.5em">
''Being another player's companion'' {{ref|These lines appear if Shadowheart is another avatar's companion}}</div>
* There's nothing for you and I to discuss.
* You'll have to confide in someone else. I'm spoken for.devnote
* You'll have to look elsewhere for company - I already have an arrangement.
* There's little I can say to you, I'm afraid.
<br><br>
</div>


===Health and rest===
===Health and rest===
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* '''''All other companions:'''''  [Name], no!
* '''''All other companions:'''''  [Name], no!
</div>
</div>
 
<br>
===Interacting with environment===
===Interacting with environment===
<div style="column-count:2">
* ''(The globe)'' So many places. It'd take more than a lifetime to visit them all.
* ''(The globe)'' So many places. It'd take more than a lifetime to visit them all.
* ''(The astrolabe)'' So many worlds out there. You'd need a thousand lifetimes to see them all - more.
* ''(The astrolabe)'' So many worlds out there. You'd need a thousand lifetimes to see them all - more.
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* ''(Small hole)'' I don't think I'll fit through there...
* ''(Small hole)'' I don't think I'll fit through there...
* ''(Tiny hole)'' No chance I'll fit through that.
* ''(Tiny hole)'' No chance I'll fit through that.
<div style="column-count:2">
====An empty crate ====
* Thoroughly pilfered already.
* All cleared out.
* Nothing.
* An empty box. If I were a cat, this would be a great find.
====Looking into a mirror====
* Better stop gazing at myself before someone accuses me of vanity...
* Not bad, all things considered.
* I've looked worse. But I've definitely looked better.


====Identified a mimic====
====Identified a mimic====
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* Bloody mimics. More fool me for taking things at face value.
* Bloody mimics. More fool me for taking things at face value.
* Hells, you can't trust anything, can you?
* Hells, you can't trust anything, can you?
====Looking into a mirror====
* Better stop gazing at myself before someone accuses me of vanity...
* Not bad, all things considered.
* I've looked worse. But I've definitely looked better.


==== First time seeing a wolf ====
==== First time seeing a wolf ====
* Oh, no. I ''hate'' wolves.
* Oh, no. I ''hate'' wolves.
* ''(Failing a Saving Throw against a wolf)'' Keep away from me!
* ''(Failing a Saving Throw against a wolf)'' Keep away from me!
<div style="padding-top: 0.5em">
<br><br><br><br><br>
    
</div>
 
====Interacting with an item====
''Referred in game devnotes as using something like a button, a lever or a book.''
<div style="column-count:3">
''Out of combat''
* Better take a look.
* What do we have here?
* Hmm, let's see...
* Worth a try.
* Worth a shot. 
* I'll give it a try.
* Better get to it. 
* Let's see what we have here.
 
''Sneaking''
* Worth a look.    
* What do we have here?
* Better take a look.
* Hmm, let's see.
* Worth a try. 
* I'll give it a try.
* Better get to it.
* Let's see what we have here.
 
''In combat''
* Worth a try. 
* Huh. Let's see...
* Worth a shot.
* Better give it a try.
* Better get to it. 
* Better give this a try.
* No harm in trying.
* Might as well.
</div>
</div>
====Taking an item====
====Taking an item====
<div style="column-count:3">
''Out of combat''
* Better fetch that.
* Worth grabbing.
* What do we have here?
* I should take that.
* Might be useful. 
* Might as well.
* I'll grab that. 
* Better take that.
''Sneaking''
* Better fetch that. 
* Worth taking.
* Worth grabbing.
* Might as well.
* I'll grab that. 
* Might be useful.
* What do we have here?
* I should grab that.
''In combat''
* Better fetch that.   
* Better fetch that.   
* Worth taking.  
* Worth taking.  
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* What do we have here?  
* What do we have here?  
* Might prove useful.  
* Might prove useful.  
* Might as well.
* Might as well.  
 
====Opening a container====
* Let's see what we have here.
* Worth a rummage.
* Might as well take a look.
* Might find something useful.
* Hmm, let's see... 
* Should check for anything useful.
* I'd better take a peek. 
* Now what might you be hiding?
</div>
</div>


====Can't use an item====
====Can't use an item====
<div style="column-count:2">
<div style="column-count:3">
''Out of combat''
''Out of combat''
* Can't use this right now.
* Can't use this right now.
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* Can't use this right now.
* Can't use this right now.
* Better finish the fight first.
* Better finish the fight first.
<br><br><br><br><br>
</div>
<div style="column-count:3">
====Opening a container====
* Let's see what we have here.
* Worth a rummage.
* Might as well take a look.
* Might find something useful.
<br>
* Hmm, let's see... 
* Should check for anything useful.
* I'd better take a peek. 
* Now what might you be hiding?
====An empty crate ====
* Thoroughly pilfered already.
* All cleared out.
* Nothing.
* An empty box. If I were a cat, this would be a great find.
</div>
</div>


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* This'll help.
* This'll help.
</div>
</div>
==== Throwing Scratch's ball after he is dismissed ====
* Still too soon. Scratch is dreaming of balls and buried bones, no doubt.
* Lazy mutt… no, I shouldn't say that. He's a good boy.
* Poor thing. He must still be tired.
* It's too soon - Scratch needs his rest.
==== Throwing Scratch's ball after his death ====
* I need to stop doing this to myself...
* I didn't do this enough, when I had the chance.
* I hope Scratch has a new ball to play with, wherever he is...
* It's silly... part of me felt like Scratch might still show up for his ball.
==== Throwing Boo ====
* Show no mercy, Boo!


===Successful rolls===
===Successful rolls===
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</div>
</div>


=== '''Player character sits on the stool by her tent''' ===
===Camp followers===
==== Throwing Scratch's ball after he is dismissed ====
* Still too soon. Scratch is dreaming of balls and buried bones, no doubt.
* Lazy mutt… no, I shouldn't say that. He's a good boy.
* Poor thing. He must still be tired.
* It's too soon - Scratch needs his rest.
 
==== Throwing Scratch's ball after his death ====
* I need to stop doing this to myself...
* I didn't do this enough, when I had the chance.
* I hope Scratch has a new ball to play with, wherever he is...
* It's silly... part of me felt like Scratch might still show up for his ball.
 
==== Throwing Boo ====
* Show no mercy, Boo!
 
=== Player character sits on the stool by her tent ===
''Responses will vary based on Shadowheart's approval and relationship status with the player character.''
''Responses will vary based on Shadowheart's approval and relationship status with the player character.''
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<div style="column-count:2">
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