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Escape the Nautiloid: Difference between revisions
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→Meeting Lae'zel
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To the west of the brain room there's an opening in the Nautiloid's shell. An outer path leads northwest, where the [[Githyanki]] soldier [[Lae'zel]] can be encountered, who was previously seen being infected with a tadpole in the opening cinematic. If Lae'zel was chosen as [[Origin]], [[Losiir]] will be met instead. | To the west of the brain room there's an opening in the Nautiloid's shell. An outer path leads northwest, where the [[Githyanki]] soldier [[Lae'zel]] can be encountered, who was previously seen being infected with a tadpole in the opening cinematic. If Lae'zel was chosen as [[Origin]], [[Losiir]] will be met instead. | ||
As Lae'zel jumps down from a ledge to attack, the telepathic connection between her and the player character caused by the mind flayer tadpole makes her realize that the player character is not under mind control, and that cooperation | As Lae'zel jumps down from a ledge to attack, the telepathic connection between her and the player character caused by the mind flayer tadpole makes her realize that the player character is not under mind control, and that cooperation would be wise. She insists to go to the helm of the Nautiloid, where it's possible to take control of it, but first it's necesssary to clear the way by battling three [[Lesser Imp|imps]]. | ||
This is easily done by going on the offense. They drop {{SmRarityItem|Scimitar}}, {{SmRarityItem|Handaxe}} and {{SmRarityItem|Light Crossbow}}. | This is easily done by going on the offense. They drop {{SmRarityItem|Scimitar}}, {{SmRarityItem|Handaxe}} and {{SmRarityItem|Light Crossbow}}. |