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A Familiar Face: Difference between revisions

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* {{SAI|Misty Step}} or {{SAI|Fly}} can also help the party travel safely. The backpack within the Bibberbang has two Scrolls of Misty Step. {{CharLink|Baelen Bonecloak|Baelen}} will respond with irritation if he sees a party member opening it, but he will not turn hostile.
* {{SAI|Misty Step}} or {{SAI|Fly}} can also help the party travel safely. The backpack within the Bibberbang has two Scrolls of Misty Step. {{CharLink|Baelen Bonecloak|Baelen}} will respond with irritation if he sees a party member opening it, but he will not turn hostile.
* {{SAI|Mage Hand}} can throw the Noblestalk without triggering the Bibberbang.
* {{SAI|Mage Hand}} can throw the Noblestalk without triggering the Bibberbang.
* If the party kills Sovereign Spaw as part of {{Quest|Avenge Glut's Circle}}, it drops {{SmRarityItem|The Sovereign's Key}}. This item prevents mushroom traps from activating, trivializing the quest.
* If killing Sovereign Spaw as part of {{Quest|Avenge Glut's Circle}}, it drops {{SmRarityItem|The Sovereign's Key}}. This item prevents mushroom traps from activating, trivializing the quest.
* Imp or Quasit Familiars (including [[Shovel (familiar)|Shovel]]) are immune to poison and can drag the noblestalk back to the party once the torch is dealt with (e.g by throwing a water bottle).
* Imp or Quasit Familiars (including [[Shovel (familiar)|Shovel]]) are immune to poison and can drag the noblestalk back to the party once the torch is dealt with (e.g by throwing a water bottle).


The delicate mushroom will be destroyed by any damage, including the impact of being thrown by a Mage Hand. If any of the flammable Bibberbang spores are set alight, the chain reaction will also destroy it. However, if the source of ignition (a lit torch near the backpack) is first removed from the area, the Bibberbangs can be intentionally set off from a distance, with no harm to the Noblestalk, leaving the party free to walk in once the cloud settles. Otherwise, employ the previously mentioned techniques to acquire the Noblestalk.
The delicate mushroom will be destroyed by any damage, including the impact of being thrown by a Mage Hand. If any of the flammable Bibberbang spores are set alight, the chain reaction will also destroy it. However, if the source of ignition (a lit torch near the backpack) is first removed from the area, the Bibberbangs can be intentionally set off from a distance, with no harm to the Noblestalk, leaving the party free to walk in once the cloud settles. Otherwise, employ the previously mentioned techniques to acquire the Noblestalk.


After obtaining the Noblestalk, speak to Shadowheart and she can be offered it as a chance to regain her memories. Shadowheart is hesitant to do this, as she fears it might be considered defying {{CharLink|Shar}} to try and overcome the memory suppression. However, she can be Persuaded or Intimidated (DC 12) to consume it. If she does, she regains a childhood memory of a tiefling named Rennald who comforted her when she was being teased by the other initiates. This initiates A Familiar Face, as Shadowheart hopes to reunite with the tiefling in [[Baldur's Gate]].
After obtaining the Noblestalk, it is neccessary to speak to Shadowheart. She then can be offered the Noblestalk as a chance to regain her memories. Shadowheart is hesitant to do this, as she fears it might be considered defying {{CharLink|Shar}} to try and overcome the memory suppression. However, she can be persuaded or intimidated (DC 12) to consume it. If she does, she regains a childhood memory of a young tiefling with short horns and purple hair named Rennald who comforted her when she was being teased by the other initiates. This initiates A Familiar Face, as Shadowheart hopes to reunite with the tiefling in [[Baldur's Gate]].


=== Finding Nocturne ===
=== Finding Nocturne ===
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