Ad placeholder

Reynash: Difference between revisions

Jump to navigation Jump to search
54 bytes added ,  23 November
Added XP reward to infobox (250)
(Added XP reward to infobox (250))
 
(2 intermediate revisions by 2 users not shown)
Line 17: Line 17:
| ac = 11
| ac = 11
| movement m = 7.5
| movement m = 7.5
| xp = 250
| weight kg = 35
| weight kg = 35
| str = 8
| str = 8
Line 31: Line 32:


== Overview ==
== Overview ==
Reynash can be found trying to pick the lock on a chest belonging to another Fist. Three other Flaming Fist, [[Manip Bakshi]], [[Fist Debin]], and [[Fist Oriona]], are sleeping soundly in their beds while Reynash is busy with the lock on Bakshi's chest.
Reynash can be found trying to pick the lock on a chest belonging to another Fist. Three other Flaming Fist, {{CharLink|Bakshi|Manip Bakshi}}, {{CharLink|Debin|Fist Debin}}, and {{CharLink|Oriona|Fist Oriona}}, are sleeping soundly in their beds while Reynash is busy with the lock on Bakshi's chest.


As he notices the party, he will nervously tell them to get out since the barracks are for Flaming Fist personnel only. By succeeding a Perception Check, the party can notice that he tries to conceal a lockpick while talking to them.
As he notices the party, he will nervously tell them to get out since the barracks are for Flaming Fist personnel only. By succeeding a Perception Check, the party can notice that he tries to conceal a lockpick while talking to them.
Line 39: Line 40:
During dialogue, there is an option to wake up the guards in the room to alert them of the thievery.  This can be done immediately, or at any later point in the dialogue.
During dialogue, there is an option to wake up the guards in the room to alert them of the thievery.  This can be done immediately, or at any later point in the dialogue.


Reynash will quickly run away, and [[Manip Bakshi]] will sleepily confront the party about why they are in their barracks.
Reynash will quickly run away, and Manip Bakshi will sleepily confront the party about why they are in their barracks.
It's necessary to pass a DC 10 Persuasion Check to convince him that Reynash was trying to steal from them; otherwise the talking party member will be arrested or attacked.  If passing the check, the party will be peacefully escorted out of the room and gain 650 XP.
It's necessary to pass a DC 10 Persuasion Check to convince him that Reynash was trying to steal from them; otherwise the talking party member will be arrested or attacked.  If passing the check, the party will be peacefully escorted out of the room and gain 650 XP.


Line 71: Line 72:
The hidden stash whose location Reynash may reveal can also be found without his help.  It's at the north-east corner of the rooftop, on a small lookout.  It appears as a pile of building stones that reveal themselves to be an illusion once passing an Investigation Check.
The hidden stash whose location Reynash may reveal can also be found without his help.  It's at the north-east corner of the rooftop, on a small lookout.  It appears as a pile of building stones that reveal themselves to be an illusion once passing an Investigation Check.


* {{MdRarityItem|Stashed Note}}
* {{MdRarityItem|Carnelian Ring}}
* {{MdRarityItem|Carnelian Ring}}
* {{MdRarityItem|Dagger +1}}
* {{MdRarityItem|Dagger +1}}
* {{MdRarityItem|Music Box}}
* {{MdRarityItem|Music Box}}
* {{MdRarityItem|Scroll of Tasha's Hideous Laughter}}
* {{MdRarityItem|Scroll of Tasha's Hideous Laughter}}
* {{MdRarityItem|Stashed Note}}


{{Wyrm's Rock Fortress}}
{{Wyrm's Rock Fortress}}

Navigation menu