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Auntie Ethel/Combat: Difference between revisions

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→‎Tactics: The section seemed to imply that magic missiles was not a good idea for the honor mode fight. This is untrue, so I changed the wording a little.
(→‎Tactics: "not unable to" -> "unable to" Factual accuracy)
(→‎Tactics: The section seemed to imply that magic missiles was not a good idea for the honor mode fight. This is untrue, so I changed the wording a little.)
Line 92: Line 92:


== Tactics ==
== Tactics ==
It is very important to take out Ethel's illusory copies as quickly as possible. Since the illusions can cast {{SAI|Hold Person}}, it is entirely possible for them to end up paralyzing the entire party. {{SAI|Magic Missile}} is a particularly effective counter to them since it can hit many of the illusions at once and any amount of damage is enough to dispel them. When playing on Honour Mode, however, spell use is heavily punished, so area-of-effect weapons become quite important, along with party members dual-wielding hand crossbows for extra shots. A character with high movement speed (e.g. through {{SAI|Haste}} or {{SAI|Longstrider}}) with active {{SAI|Spirit Guardians}} will also make quick work of the clones without triggering {{SAI|Legendary Action: Weird Magic Surge}} multiple times. {{SmRarityItem|Void Bulb|Void Bulbs}} and {{SmRarityItem|Spiked Bulb|Spiked Bulbs}} have large AoE and deal 1 damage which will destroy illusory copies.
It is very important to take out Ethel's illusory copies as quickly as possible. Since the illusions can cast {{SAI|Hold Person}}, it is entirely possible for them to end up paralyzing the entire party. {{SAI|Magic Missile}} is a particularly effective counter to them since it can hit many of the illusions at once and any amount of damage is enough to dispel them. Area-of-effect weapons are another strong option, along with party members dual-wielding hand crossbows for extra shots. A character with high movement speed (e.g. through {{SAI|Haste}} or {{SAI|Longstrider}}) with active {{SAI|Spirit Guardians}} will also make quick work of the clones without triggering {{SAI|Legendary Action: Weird Magic Surge}} multiple times. {{SmRarityItem|Void Bulb|Void Bulbs}} and {{SmRarityItem|Spiked Bulb|Spiked Bulbs}} have large AoE and deal 1 damage which will destroy illusory copies.


You can focus on bringing as many summons as possible to the fight to attack clones, even familiars and Scratch help and they don't trigger legendary action.
You can focus on bringing as many summons as possible to the fight to attack clones, even familiars and Scratch help and they don't trigger legendary action.
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