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Luring Song: Difference between revisions

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| description = Charm nearby creatures with a magical melody to {{Cond|Lured|Lure}} them to you.
| description = Charm nearby creatures with a magical melody to {{Cond|Lured|Lure}} them to you.
| image = Luring Song.webp
| image = Luring Song.webp
| level =
| level =  
| school =
| school =  
| cost =
| cost =  
| concentration =
| concentration =  
| damage =
| damage =  
| damage2 =
| damage2 =  
| recharge =
| recharge =  
| duration =
| duration =  
| save =
| save =  
| attack roll =  
| attack roll =  
| ritual =
| ritual =  
| range =
| range =  
| range m =  
| range m =  
| range ft =  
| range ft =  
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| aoe ft = 80
| aoe ft = 80
| additional =  
| additional =  
| higherlevels =
| higherlevels =  
| variants =
| variants =  
| condition = Singing
| condition = Singing
| condition duration = Long Rest
| condition duration = Long Rest
| condition save = WIS
| condition save = WIS
| condition dc = caster
| condition dc = caster
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition save =
| area condition save =  
| area condition2 =
| area condition2 =  
| area condition2 save =
| area condition2 save =  
| area condition3 =
| area condition3 =  
| area condition3 save =
| area condition3 save =  
| area condition4 =
| area condition4 =  
| area condition4 save =
| area condition4 save =  
| granted by feats =
| granted by feats =  
| granted by items =  
| granted by items =  
| granted by spells =  
| granted by spells =  
| used by creatures = Harpy
| used by creatures = Harpy
| notes =
| notes = * Creatures with the [[Calmed (Condition)|Calmed]] condition (e.g. from {{SAI|Calm Emotions}}) are immune to this effect, though the game log will still show them rolling a saving throw against it, and the "Immune" text will only appear if the roll fails.
| video =
| video =  
}}
}}
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