14,992
editsAd placeholder
Marcus Falgor: Difference between revisions
Jump to navigation
Jump to search
→Tactics
Line 78: | Line 78: | ||
===Tactics=== | ===Tactics=== | ||
The key to besting Marcus is preparation. During the conversation with him, the party can be positioned around the room to avoid getting caught up in his {{SAI|Vampiric Shout}}, and a [[Cleric]] who is not part of the conversation can also pre-cast {{SAI|Sanctuary}} and/or {{SAI|Warding Bond}} on Isobel to protect her during Marcus's first turn.{{ | The key to besting Marcus is preparation. During the conversation with him, the party can be positioned around the room to avoid getting caught up in his {{SAI|Vampiric Shout}}, and a [[Cleric]] who is not part of the conversation can also pre-cast {{SAI|Sanctuary}} and/or {{SAI|Warding Bond}} on Isobel to protect her during Marcus's first turn.{{ref|{{CharLink|Shadowheart}} will get dragged into the conversation with Isobel for the [[Shar|Sharran]] vs. [[Selûne|Selûnite]] insults, so she cannot pre-cast spells this way unless she is separated from the party before the conversation.}} His high initiative means that he will likely act first but party members can use {{SAI|Alert}}, {{SAI|Dread Ambusher}}, {{SmRarityItem|Soulbreaker Greatsword}}, {{SmRarityItem|Sentinel Shield}}, or {{SmRarityItem|Elixir of Vigilance}} to increase their initiative rolls as well. | ||
An easy approach to defeating him is to use {{SAI|Banishment}} to put him out of the fight, sparing Isobel his wrath and allowing the group to clear out the [[Winged Horror|Winged Horrors]]. By the time the spell ends, he will be no match against the full party and the Inn's defenders. | An easy approach to defeating him is to use {{SAI|Banishment}} to put him out of the fight, sparing Isobel his wrath and allowing the group to clear out the [[Winged Horror|Winged Horrors]]. By the time the spell ends, he will be no match against the full party and the Inn's defenders. | ||
Line 84: | Line 84: | ||
Alternatively, adding barrels and other objects to block the entrances will help by confusing the enemies and limiting how many have to be fought at the same time. Some enemies will attack the blockades to gain access, using explosive barrels with torches or other effects can trick enemies into damaging themselves. The party can also use {{SAI|Arcane Lock}} to simply lock all the doors before beginning the conversation with Isobel. | Alternatively, adding barrels and other objects to block the entrances will help by confusing the enemies and limiting how many have to be fought at the same time. Some enemies will attack the blockades to gain access, using explosive barrels with torches or other effects can trick enemies into damaging themselves. The party can also use {{SAI|Arcane Lock}} to simply lock all the doors before beginning the conversation with Isobel. | ||
It is also wise to have healing spells (e.g. {{SAI|Healing Word}}) and healing potions (e.g. {{SmRarityItem|Potion of Greater Healing}}) available to help Isobel if she gets hurt. {{SAI|Lesser Restoration}} is also useful in case anyone gets {{Cond|paralysed}} by a winged horror. | It is also wise to have healing spells (e.g. {{SAI|Healing Word}}) and healing potions (e.g. {{SmRarityItem|Potion of Greater Healing}}) available to help Isobel if she gets hurt. {{SAI|Lesser Restoration}} is also useful in case anyone gets {{Cond|paralysed}} by a winged horror. | ||
=== Notable loot === | === Notable loot === |