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Shadowheart/Banter: Difference between revisions
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→Act One
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{{UnderConstruction|section}} | {{UnderConstruction|section}} | ||
====[[Ravaged Beach]] and [[ | ====[[Ravaged Beach]] and [[Roadside Cliffs]]==== | ||
* ''(Near the docks):'' "There's bound to be a settlement somewhere along this | * ''(Near the docks):'' "There's bound to be a settlement somewhere along this river..." | ||
* ''(Encountering Intellect Devourers in the Nautiloid | * (Saw dead fishers near dead [[Intellect Devourer]]s):'' “Put up a fight by the looks of it. Not that it mattered in the end...” | ||
* ''(Approaching the dying mind flayer in the Nautiloid | * ''(Encountering Intellect Devourers in the [[Nautiloid Wreck]]):'' "Vicious filth. Best keep some distance, or this'll be a short fight..." | ||
* ''( | * ''(Approaching the dying mind flayer in the Nautiloid Wreck):'' "That thing's bound to be dangerous, even if injured. Best be careful." | ||
* ''( | * ''(Approaching unstable rune - the point of [[Gale|Gale’s]] recruitment):'' “Something's amiss with that rune. Seems unstable.” | ||
* ''(Saw the corpse of the gith guide):'' “Our gith helper didn't make it. So how were we spared...?”{{ref|The githyanki [[Losiir]] appears only in case when the player (or one of the players) has chosen [[Lae'zel]] as a character origin}} | |||
* ''(Saw dead goblins near the crash site):'' “Dead goblins over there. Worth checking for supplies maybe.” | |||
* ''(Saw [[Lae'zel]] caged by tieflings):'' "A githyanki. She ought to be killed, here and now." | |||
==== | ==== [[Overgrown Ruins]] and the [[Dank Crypt]] ==== | ||
* ''(Entering the crypt from the | * ''(When found bashing on the Dank Crypt door):'' "They can't hold forever. Come on!" | ||
* ''( | ** "Blessed Mother, smite the obstacles in my path." | ||
* ''([[Religion]] check | ** "Bloody doors!" | ||
** "Why?! Why won't you just open?!" | |||
* ''(Lockpicked the entrance to the crypt):'' “There! Not so impregnable after all.” | |||
** ''(Another player lockpicked it):'' “What, you got it open, just like that...?” | |||
* ''(Respond to the player’s successfully convincing the [[Gimblebock|looters]] to flee):'' “You're more cunning than you look. I thought we had a fight on our hands.” | |||
* ''(Entering the crypt from the [[Refectory]]):'' "Abandoned. Whatever god this place was built for can't be in great demand." | |||
** ''(Responding remark): “Who were those prayers for? Normally the patron god is obvious - not here.” | |||
* ''(Looked at [[Jergal|Jergal's]] statue in the crypt, [[Religion]] check):'' | |||
** ''(Successful):'' "Jergal? I didn't think anyone worshipped the Scribe of the Dead." | ** ''(Successful):'' "Jergal? I didn't think anyone worshipped the Scribe of the Dead." | ||
** ''(Failed):'' "Who's this supposed to be? Statue looks ancient." | ** ''(Failed):'' "Who's this supposed to be? Statue looks ancient." | ||
* ''(After skeletons have been defeated)'' "Fools. Rising from the dead just to protect some dusty old baubles." | * ''(Saw the skeletons):'' "They look like scribes, despite the weapons. No wonder they're dead." | ||
* ''(Found [[Book of Dead Gods]]):'' "What could a book contain that requires it to be bound with | ** ''(Respond to the player’s phrase when the skeletons awoke):'' “Let them come. The darkness can be to our advantage.” | ||
* ''(Found a [[Soul Coin]])''"Is | * ''(After skeletons have been defeated):'' "Fools. Rising from the dead just to protect some dusty old baubles." ‘’ Serves also as a (Responding remark)’’ | ||
* ''(Entering the locked part of the crypt)'' "Looks like nobody's ventured this far down in | * ''(Sneaked past enlivened skeletons):'' “They looked formidable enough. Lucky they didn't catch us with their loot.” | ||
** ''(Responding remark):'' “Their trinkets may be worth a few coins, all the same.” | |||
* ''(Ran away, escaped from the crypt):'' “They fought hard, for bone piles. We were lucky to escape with their loot.” | |||
* ''(Found the [[Book of Dead Gods]]):'' "What could a book contain that requires it to be bound with chains...?" | |||
* ''(Found a [[Soul Coin]]):'' "Is this... iron? What kind of currency is this?" | |||
* ''(Entering the locked part of the crypt):'' "Looks like nobody's ventured this far down in years..." | |||
* ''(Trying to press a button that deactivates an avoided-so-far trap):'' “And... nothing. How thrilling.” | |||
==== [[Emerald Grove]] ==== | ==== [[Emerald Grove]] ==== |