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Wild Magic (passive feature): Difference between revisions
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|summary = '''Wild Magic''' is a passive feature that triggers a random magical effect sometimes when you cast a Level 1 or higher Spell. To trigger the effect, a 20 needs to be rolled on a {{D20}} (i.e., 5% chance). | |summary = '''Wild Magic''' is a passive feature that triggers a random magical effect sometimes when you cast a Level 1 or higher Spell. To trigger the effect, a 20 needs to be rolled on a {{D20}} (i.e., 5% chance). | ||
|description = Unruly magic sparks and fizzes through your veins. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect. | |description = Unruly magic sparks and fizzes through your veins. Each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magic effect. | ||
For sorcerers, each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magical effect. | |||
For barbarians, each time you rage a random magical effect will trigger. | |||
|notes = *A {{D20}} is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., 5% chance). | |notes = *A {{D20}} is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., 5% chance). | ||
|class learns at level 1 = Wild Magic Sorcerer | |class learns at level 1 = Wild Magic Sorcerer |