Ad placeholder

List of equipment sets: Difference between revisions

Jump to navigation Jump to search
Line 210: Line 210:
The Radiant set is a set of equipment that deals or synergizes with {{DamageType|Radiant}} damage. Synergizes with items from the Luminous set, which are not duplicated here.
The Radiant set is a set of equipment that deals or synergizes with {{DamageType|Radiant}} damage. Synergizes with items from the Luminous set, which are not duplicated here.


* {{MdRarityItem|Callous Glow Ring}}: wearer deals an additional 2 points of {{damage color|Radiant}} damage against creatures that are illuminated.
* {{MdRarityItem|Callous Glow Ring}}: Wearer deals an additional 2 points of {{damage color|Radiant}} damage against creatures that are illuminated.
*{{MdRarityItem|Deva Mace}}: deal {{DamageText|4d8|Radiant}} damage on hit. Exploit only.
*{{MdRarityItem|Deva Mace}}: Deal {{DamageText|4d8|Radiant}} damage on hit. Exploit only.
*{{MdRarityItem|Devotee's Mace}}: deal {{DamageText|1d8|Radiant}} damage on hit.
*{{MdRarityItem|Devotee's Mace}}: Deal {{DamageText|1d8|Radiant}} damage on hit.
*{{MdRarityItem|Gloves of Belligerent Skies}}: When the wearer deals {{DamageType|Thunder}}, {{DamageType|Lightning}}, or {{DamageType|Radiant}} damage, inflict 2 turns of {{Cond|Reverberation}} upon the target(s).
*{{MdRarityItem|Gloves of Belligerent Skies}}: When the wearer deals {{DamageType|Thunder}}, {{DamageType|Lightning}}, or {{DamageType|Radiant}} damage, inflict 2 turns of {{Cond|Reverberation}} upon the target(s).
* {{MdRarityItem|Gontr Mael}}: May use {{SAI|Bolt of Celestial Light}} once per short rest. Sheds light.
* {{MdRarityItem|Gontr Mael}}: May use {{SAI|Bolt of Celestial Light}} once per short rest. Sheds light.
* {{MdRarityItem|Hammer of the Just}}: deal {{DamageText|1d4|Radiant}} damage on hit.
* {{MdRarityItem|Hammer of the Just}}: deal {{DamageText|1d4|Radiant}} damage on hit.
* {{MdRarityItem|Holy Lance Helm}}: chance to deal {{DamageText|1d4|Radiant}} when an enemy misses.
* {{MdRarityItem|Holy Lance Helm}}: Chance to deal {{DamageText|1d4|Radiant}} when an enemy misses.
* {{MdRarityItem|Mantle of the Holy Warrior}}: cast {{SAI|Crusader's Mantle}} once per long rest.
* {{MdRarityItem|Mantle of the Holy Warrior}}: Cast {{SAI|Crusader's Mantle}} once per long rest.
* {{MdRarityItem|Moon Devotion Robe}}: While the wearer has {{Cond|Mage Armour}}, each successful {{Saving Throw}} causes the source of the Saving Throw to take {{DamageText|1-4|Radiant}} damage.
* {{MdRarityItem|Moon Devotion Robe}}: While the wearer has {{Cond|Mage Armour}}, each successful {{Saving Throw}} causes the source of the Saving Throw to take {{DamageText|1-4|Radiant}} damage.
* {{MdRarityItem|Moonlight Glaive}}: deal {{DamageText|1d4|Radiant}} damage on hit. Sheds light.
* {{MdRarityItem|Moonlight Glaive}}: Deal {{DamageText|1d4|Radiant}} damage on hit. Sheds light.
* {{MdRarityItem|Pelorsun Blade}}: deal {{DamageText|1d4|Radiant}} damage on hit.
* {{MdRarityItem|Pelorsun Blade}}: Deal {{DamageText|1d4|Radiant}} damage on hit.
*{{MdRarityItem|Seraphic Pugilist Gloves}}: deal {{DamageText|1d4|Radiant}} damage on hit. Cast {{SAI|Guiding Bolt}} at level 4 once per long rest.
*{{MdRarityItem|Seraphic Pugilist Gloves}}: Deal {{DamageText|1d4|Radiant}} damage on hit. Cast {{SAI|Guiding Bolt}} at level 4 once per long rest.
*{{MdRarityItem|Shining Staver-of-Skulls}}: deal {{DamageText|1d4|Radiant}} damage on hit. Sheds light.
*{{MdRarityItem|Shining Staver-of-Skulls}}: Deal {{DamageText|1d4|Radiant}} damage on hit. Sheds light.
*{{MdRarityItem|The Blood of Lathander}}: Cast {{SAI|Sunbeam}} at level 6 once per long rest. Sheds light.
*{{MdRarityItem|The Blood of Lathander}}: Cast {{SAI|Sunbeam}} at level 6 once per long rest. Sheds light.
* {{MdRarityItem|The Oak Father's Embrace}}: Undead creatures that hit the wearer receive {{DamageText|1d6|Radiant}}.
* {{MdRarityItem|The Oak Father's Embrace}}: Undead creatures that hit the wearer receive {{DamageText|1d6|Radiant}}.
1,391
edits

Navigation menu