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Lightning set: Difference between revisions

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added Table Alignment template, Equipment-Slot template
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The Lightning set is a set of equipment that helps the user deal or resist {{DamageType|Lightning}} damage. Synergizes with items from the [[Sparkstruck set]] and [[Elemental set]], which are not duplicated here.
The Lightning set is a set of equipment that helps the user deal or resist {{DamageType|Lightning}} damage. Synergizes with items from the [[Sparkstruck set]] and [[Elemental set]], which are not duplicated here.
{| class="wikitable" style="text-align:center;"
{{Table alignment}}
|+Lightning Set
{| class="wikitable defaultleft col1center sortable"
!Name
!Name
!Type
!Slot
!Effect
!Effect
|-
|{{Image rarity item|Charge-Bound Warhammer}}
|{{Equipment slot|Main Hand Melee}} ([[Warhammers|Warhammer]])
|{{Passive|Favoured Weapon}}
{{Passive|Shocking Bound}}
* This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon. These effects are in addition to the weapon's +1 enchantment.
|-
|{{Image rarity item|Gloves of Belligerent Skies}}
|{{Equipment slot|Gloves}} ([[Handwear#Non-Armour|Non-Armour]])
|{{Passive|Thunderous Conversion}}
|-
|{{Image rarity item|Gloves of the Automaton}}
|{{Equipment slot|Gloves}} ([[Handwear#Non-Armour|Non-Armour]])
|{{SpellAction|Circuitry Interface}}
|-
|-
|{{Image rarity item|Flail of the Vortex}}
|{{Image rarity item|Flail of the Vortex}}
|[[Weapon]] ([[Flails|Flail]])
|{{Equipment slot|Main Hand Melee}} ([[Flails|Flail]])
|
|
* Deal an additional {{DamageText|1d8|Lightning}} damage.  
* Deal an additional {{DamageText|1d8|Lightning}} damage.  
* Exploit only.
* Exploit only.
{{WeaponAction|Electrified Flail}}
{{WeaponAction|Electrified Flail}}
|-
|{{Image rarity item|Hellfire Engine Crossbow}}
|{{Equipment slot|Main Hand Ranged}} ([[Heavy Crossbows|Heavy Crossbow]])
|{{SpellAction|Lightning Arrow|level = 4|recharge = long rest}}
{{WeaponAction|Reposition Malefactor}}
|-
|-
|{{Image rarity item|Light of Creation}}
|{{Image rarity item|Light of Creation}}
|[[Weapon]] ([[Halberds|Halberd]])
|{{Equipment slot|Main Hand Melee}} ([[Halberds|Halberd]])
|
|
* Deal an additional {{DamageText|1d6|Lightning}} damage.
* Deal an additional {{DamageText|1d6|Lightning}} damage.
{{Passive|Overcharge}}
{{Passive|Overcharge}}
|-
|{{Image rarity item|Hellfire Engine Crossbow}}
|[[Weapon]] ([[Heavy Crossbows|Heavy Crossbow]])
|{{SpellAction|Lightning Arrow|level = 4|recharge = long rest}}
{{WeaponAction|Reposition Malefactor}}
|-
|-
|{{Image rarity item|Lightning Jabber}}
|{{Image rarity item|Lightning Jabber}}
|[[Weapon]] ([[Spears|Spear]])
|{{Equipment slot|Main Hand Melee}} ([[Spears|Spear]])
|{{Passive|Shocking Sting}}
|{{Passive|Shocking Sting}}
{{Passive|Throwing: Lightning Damage}}
{{Passive|Throwing: Lightning Damage}}
|-
|{{Image rarity item|Charge-Bound Warhammer}}
|[[Weapon]] ([[Warhammers|Warhammer]])
|{{Passive|Favoured Weapon}}
{{Passive|Shocking Bound}}
* This hammer's magical powers only function if it's Bound to an [[Eldritch Knight]] or is a [[Warlock]]'s Pact Weapon. These effects are in addition to the weapon's +1 enchantment.
|-
|{{Image rarity item|Gloves of Belligerent Skies}}
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|{{Passive|Thunderous Conversion}}
|-
|{{Image rarity item|Gloves of the Automaton}}
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|{{SpellAction|Circuitry Interface}}
|}
|}


[[Category:Equipment sets]]
[[Category:Equipment sets]]
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