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Act Two: Difference between revisions

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The '''Gauntlet of Shar''' is the major dungeon of Act Two, featuring many puzzles and combat encounters. It also acts as a major step in the quest {{Quest|Find the Nightsong}}, and has great significance to {{CharLink|Shadowheart}} and her personal quest.
The '''Gauntlet of Shar''' is the major dungeon of Act Two, featuring many puzzles and combat encounters. It also acts as a major step in the quest {{Quest|Find the Nightsong}}, and has great significance to {{CharLink|Shadowheart}} and her personal quest.


Entering the Shadowfell takes the party into the final stages of Act Two, locking off areas from Act One.
Entering the Shadowfell takes the party into the final stages of Act Two, locking off areas from Act One.{{clear}}
 
===Mind Flayer Colony===
===Mind Flayer Colony===
[[File:Rick-van-den-berg-rick-vdberg-larian-bg3-act2-mindflayercolony-01.webp|thumb|200x200px|The entrance to the Mind Flayer Colony.]]
[[File:Rick-van-den-berg-rick-vdberg-larian-bg3-act2-mindflayercolony-01.webp|thumb|200x200px|The entrance to the Mind Flayer Colony.]]
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The '''Astral Plane''' is a [[region]] in [[Baldur's Gate 3]]. The Astral Plane is a location inside the [[Mysterious Artefact]], accessible only during specific moments in the story.
The '''Astral Plane''' is a [[region]] in [[Baldur's Gate 3]]. The Astral Plane is a location inside the [[Mysterious Artefact]], accessible only during specific moments in the story.


Act Three begins at the [[Campsite|camp]] location, Wyrm's Lookout, after leaving the [[Astral Plane]].
Act Three begins after having dealt with the Astral Plane, and leaving the [[Campsite|camp]] location, Wyrm's Lookout, for Rivington.
{{clear}}
 




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