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List of equipment sets: Difference between revisions

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=== Necrotic set ===
=== Necrotic set ===
{{main|Necrotic set}}
{{main|Necrotic set}}
The Necrotic set is a set of equipment that helps the user deal or resist {{DamageType|Necrotic}} damage. The set consists of the following pieces:  
The Necrotic set is a set of equipment that helps the user deal or resist {{DamageType|Necrotic}} damage. Synergizes with items from the [[Dark Justiciar Set|Dark Justiciar Set]], [[Helldusk set|Helldusk Set]] and the [[Blackguard Set|Blackguard Set]], which are not duplicated here. The set consists of the following pieces:  


* {{MdRarityItem|Ambusher}}: Deal {{DamageText|1d6|Necrotic}} against targets that have not taken a turn.
* {{MdRarityItem|Ambusher}}: Deal {{DamageText|1d6|Necrotic}} against targets that have not taken a turn.
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* {{MdRarityItem|Artificial Leech (+1)}}: May use {{SAI|Bloodletting}} once per short rest. Bugged.
* {{MdRarityItem|Artificial Leech (+1)}}: May use {{SAI|Bloodletting}} once per short rest. Bugged.
* {{MdRarityItem|Assassin's Touch}}: Deals an additional {{DamageText|1d4|Necrotic}} to creatures that are {{Cond|Knocked Out}} or {{Cond|Sleeping}}.
* {{MdRarityItem|Assassin's Touch}}: Deals an additional {{DamageText|1d4|Necrotic}} to creatures that are {{Cond|Knocked Out}} or {{Cond|Sleeping}}.
* {{MdRarityItem|Blackguard's Gauntlets}}: Cast {{SAI|Inflict Wounds}} as a level 4 spell once per long rest.
* {{MdRarityItem|Blackguard's Sword}}: Deal an additional {{DamageText|1d4|Necrotic}} damage.
* {{MdRarityItem|Bonesaw (+1)}}: May use {{SAI|Incise Ligaments}} once per short rest. Bugged.
* {{MdRarityItem|Bonesaw (+1)}}: May use {{SAI|Incise Ligaments}} once per short rest. Bugged.
* {{MdRarityItem|Creation's Echo}}: Become resistant to an {{DamageType|Necrotic}} after dealing {{DamageType|Necrotic}} damage.
* {{MdRarityItem|Creation's Echo}}: Become resistant to an {{DamageType|Necrotic}} after dealing {{DamageType|Necrotic}} damage.
* {{MdRarityItem|Crimson Mischief}}: Deal an additional {{DamageText|1d4|Necrotic}} damage.
* {{MdRarityItem|Crimson Mischief}}: Deal an additional {{DamageText|1d4|Necrotic}} damage.
* {{MdRarityItem|Crypt Lord Ring}}: Cast {{SAI|Create Undead}} as a level 6 spell once per long rest.
* {{MdRarityItem|Crypt Lord Ring}}: Cast {{SAI|Create Undead}} as a level 6 spell once per long rest.
* {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}}: Deal an additional {{DamageText|1d4|Necrotic}} damage.
* {{MdRarityItem|Dark Justiciar Gauntlets (Rare)}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Gain access to {{SAI|Beckoning Darkness}}.
* {{MdRarityItem|Dark Justiciar Half-Plate (Rare)}}: Cast {{SAI|Shar's Aegis}} once per long rest.
* {{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)}}: Cast {{SAI|Shar's Aegis}} once per long rest.
* {{MdRarityItem|Dark Justiciar Mail}}: Deal {{DamageText|1d4|Necrotic}} when hit by a melee attack while obscured.
* {{MdRarityItem|Dread Iron Dagger}}: Deal an additional {{DamageText|1d6|Necrotic}} damage while hidden.
* {{MdRarityItem|Dread Iron Dagger}}: Deal an additional {{DamageText|1d6|Necrotic}} damage while hidden.
* {{MdRarityItem|Duellist's Prerogative}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Use a reaction to add {{DamageType|Necrotic}} equal to your proficiency bonus.
* {{MdRarityItem|Duellist's Prerogative}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Use a reaction to add {{DamageType|Necrotic}} equal to your proficiency bonus.
* {{MdRarityItem|Flawed Helldusk Gloves}}: Unarmed attacks deal an additional {{DamageText|1d4|Necrotic}} damage and may inflict {{Cond|Bleeding}}.
* {{MdRarityItem|Flawed Helldusk Gloves}}: Unarmed attacks deal an additional {{DamageText|1d4|Necrotic}} damage and may inflict {{Cond|Bleeding}}.
* {{MdRarityItem|Fleshrender}}: Deal additional {{DamageType|Necrotic}} equal to your proficiency bonus and prevent healing once per short rest.
* {{MdRarityItem|Fleshrender}}: Deal additional {{DamageType|Necrotic}} equal to your proficiency bonus and prevent healing once per short rest.
* {{MdRarityItem|Helldusk Gloves}}: Unarmed attacks deal an additional {{DamageText|1d6|Necrotic}} damage and may inflict {{Cond|Bleeding}}.
* {{MdRarityItem|Hollow's Staff}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Cast {{SAI|Arms of Hadar}} at level 3 once per long rest.
* {{MdRarityItem|Hollow's Staff}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Cast {{SAI|Arms of Hadar}} at level 3 once per long rest.
* {{MdRarityItem|Hoppy}}: Heal {{DamageText|1d6|Healing}} and deal an additional {{DamageType|Necrotic}} damage equal to your proficiency bonus.
* {{MdRarityItem|Hoppy}}: Heal {{DamageText|1d6|Healing}} and deal an additional {{DamageType|Necrotic}} damage equal to your proficiency bonus.
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* {{MdRarityItem|Loviatar's Scourge}}: Deal an additional {{DamageText|1d6|Necrotic}} damage to nearby creatures, including yourself. Grants {{DamageType|Necrotic}} [[Resistance]].
* {{MdRarityItem|Loviatar's Scourge}}: Deal an additional {{DamageText|1d6|Necrotic}} damage to nearby creatures, including yourself. Grants {{DamageType|Necrotic}} [[Resistance]].
* {{MdRarityItem|Makeshift Bow}}: Deal an additional {{DamageText|1d10|Necrotic}} damage. Exploit only.
* {{MdRarityItem|Makeshift Bow}}: Deal an additional {{DamageText|1d10|Necrotic}} damage. Exploit only.
* {{MdRarityItem|Markoheshkir}}: Cast {{SAI|Destructive Wave}} at level 5 once per short rest.
* {{MdRarityItem|Myrkulite Scourge}}: Deal an additional {{DamageText|1d6|Necrotic}} damage.
* {{MdRarityItem|Myrkulite Scourge}}: Deal an additional {{DamageText|1d6|Necrotic}} damage.
* {{MdRarityItem|Protective Plate}}: Gain [[Resistance]] to {{DamageType|Necrotic}} damage.
* {{MdRarityItem|Protective Plate}}: Gain [[Resistance]] to {{DamageType|Necrotic}} damage.
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