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Luke: Difference between revisions

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50 bytes added ,  11 November
m
Added combat-relevant skills to infobox
mNo edit summary
m (Added combat-relevant skills to infobox)
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| passives = Darkvision, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Magic Resistance, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Murder Hungry, Opportunity Attack, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement
| passives = Darkvision, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Magic Resistance, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Murder Hungry, Opportunity Attack, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement
| t passives = Darkvision, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Magic Resistance, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Murder Hungry, Opportunity Attack, Sentinel: Opportunity Advantage, Sentinel: Snare, Sentinel: Vengeance, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement
| t passives = Darkvision, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Magic Resistance, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Murder Hungry, Opportunity Attack, Sentinel: Opportunity Advantage, Sentinel: Snare, Sentinel: Vengeance, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement
| athletics = 5
| acrobatics = 5
| perception = 4
}}
}}


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