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Act One/Approval: Difference between revisions
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* Crush the tadpole leaving True Soul [[Edowin]] {{Approval|Gale|+?}} {{Approval|Lae'zel|+?}} | * Crush the tadpole leaving True Soul [[Edowin]] {{Approval|Gale|+?}} {{Approval|Lae'zel|+?}} | ||
While talking to Aradin on the bridge: | While talking to [[Aradin]] on the bridge: | ||
* Say you don't waste your time with devil spawn {{Approval|Wyll|-1}} {{Approval|Karlach|-5}} | * Say you don't waste your time with devil spawn {{Approval|Wyll|-1}} {{Approval|Karlach|-5}} | ||
* [Cleric of Mystra] Say a prayer over the corpses. {{Approval|Gale|+1}} | * [Cleric of Mystra] Say a prayer over the corpses. {{Approval|Gale|+1}} | ||
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{{see also|The Risen Road}}Meeting [[Karlach]] with Wyll: <!--"I'm your ticket to curing that tadpole - eventually." and "Let's send them back where they came from." dialogue choices should provide Karlach with +5 approval for each but is currently not at this time.--> | {{see also|The Risen Road}}Meeting [[Karlach]] with Wyll: <!--"I'm your ticket to curing that tadpole - eventually." and "Let's send them back where they came from." dialogue choices should provide Karlach with +5 approval for each but is currently not at this time.--> | ||
* Looks like you found your mark, Wyll. Let's send your devil back to the Hells. | * Looks like you found your mark, Wyll. Let's send your devil back to the Hells. {{Approval|Wyll|+10}} | ||
* Gods, you're stubborn. Karlach's not a devil, and you know it. {{Approval|Wyll|+20}}{{Approval|Astarion|+2}}{{Approval|Gale|+2}}{{Approval|Lae'zel|+2}}{{Approval|Shadowheart|+2}} | |||
* You saw her thoughts. She poses no danger to the Sword Coast. {{Approval|Wyll|+20}}{{Approval|Astarion|+2}}{{Approval|Gale|+2}}{{Approval|Lae'zel|+2}}{{Approval|Shadowheart|+2}} | |||
* Gods, you're stubborn. Karlach's not a devil, and you know it. | * You're right. Cut her down before she causes trouble. {{Approval|Wyll|+10}} | ||
* You saw her thoughts. She poses no danger to the Sword Coast. | |||
When dealing with the dying hyena: | When dealing with the dying hyena: | ||
* Playing as a Good/Neutral [[Cleric]] or a non-Oathbreaker [[Paladin]], successfully bless the dying hyena {{Approval|Karlach|+1}} | * Playing as a Good/Neutral [[Cleric]] or a non-Oathbreaker [[Paladin]], successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} | * Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} | * Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} | ||
=== Toll House === | === Toll House === | ||
Talking to [[Cyrel]]: | Talking to [[Cyrel]]: | ||
* Tell her that you'll take the supplies and everything else she owns | * Tell her that you'll take the supplies and everything else she owns. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}{{Approval|Karlach|-1}} | ||
Talking to [[Anders]]: | Talking to [[Anders]] without recruiting [[Karlach]]: | ||
* | * Say you will help to hunt down the devil. {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}} | ||
Talking to [[Anders]] after recruiting Karlach: | Talking to [[Anders]] after recruiting Karlach: | ||
* [[Detect Thoughts]] {{Ability check|Intelligence|11}} Discover he plans to kill Karlach (on Success), then "You don't fear Karlach; you want to kill her on Zariel's behalf.". {{Approval|Karlach|+10}} | * [[Detect Thoughts]] {{Ability check|Intelligence|11}} Discover he plans to kill Karlach (on Success), then "You don't fear Karlach; you want to kill her on Zariel's behalf.". {{Approval|Karlach|+10}} | ||
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* Tell Benryn you are keeping the ring. {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}} | * Tell Benryn you are keeping the ring. {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}} | ||
Talking to the Zhent, who guards the hatch to the [[Zhentarim Basement]]. | Talking to the Zhent, who guards the hatch to the [[Zhentarim Basement]]. | ||
* Intimidate the guard. {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1 | * Intimidate the guard. {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}} | ||
=== Zhentarim Basement === | === Zhentarim Basement === |