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List of equipment sets: Difference between revisions

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* {{MdRarityItem|After Death Do Us Part}}: Rise at half hit points when {{Cond|Downed}}, but be cursed with {{Cond|Shadow Possession}}.
* {{MdRarityItem|After Death Do Us Part}}: Rise at half hit points when {{Cond|Downed}}, but be cursed with {{Cond|Shadow Possession}}.
* {{MdRarityItem|Cap of Wrath}}: Gain 2 stacks of {{Cond|Wrath}} when starting a turn with 50% hit points or less.
* {{MdRarityItem|Cap of Wrath}}: Gain 2 stacks of {{Cond|Wrath}} when starting a turn with 50% hit points or less.
* {{MdRarityItem|Glowing Shield}}: Gain 8 {{Temp hp}} when you take damage while below 50% hit points once per short rest.
* {{MdRarityItem|Helmet of Grit}}: Gain an additional {{Action|Bonus}} when starting a turn with 50% hit points or less.
* {{MdRarityItem|Helmet of Grit}}: Gain an additional {{Action|Bonus}} when starting a turn with 50% hit points or less.
* {{MdRarityItem|Horns of the Berserker}}: Unarmed and melee weapon attacks deal an additional {{DamageText|2|Necrotic}} damage if the wearer is not at full hp.
* {{MdRarityItem|Horns of the Berserker}}: Unarmed and melee weapon attacks deal an additional {{DamageText|2|Necrotic}} damage if the wearer is not at full hp.
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