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→Act Three
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* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Jaheira|+1}} | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Jaheira|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to | ** When he tries to imitate a bard, ask him to never sing again {{Approval|Jaheira|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | ||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | ||
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''At the [[Flymm Cargo]]:'' | ''At the [[Flymm Cargo]]:'' | ||
* After returning from the [[Iron Throne]], tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Jaheira|+1}} | * After returning from the [[Iron Throne]], tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Jaheira|+1}} | ||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' This dialogue will happen if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | ''In [[Cazador's Dungeon]]:'' | ||
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** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Jaheira|+1}} | ** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Jaheira|+1}} | ||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Ask him whether his son needs any help {{Approval|Jaheira|+1}} ''(A {{Race|Duergar}} character will have a unique line here)'' | |||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Jaheira|+1}} | |||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Jaheira|+1}} | |||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Jaheira|+1}} | |||
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Jaheira|+1}} | |||
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Jaheira|+1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Jaheira|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Jaheira|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)'' | |||
'''In the [[Guildhall]]''' | |||
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, OR call yourself a passer-by looking for good food, OR that you're exploring the local sewer-life. {{Approval|Jaheira|+2}} ''(either option)'' | |||
** Then tell Nine-Fingers that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. {{Approval|Jaheira|+2}} ''(either option)'' | |||
* Make [[Tut Thistlebog]] reveal the location of the ambush against [[Stone Lord]]. {{Approval|Jaheira|+2}} | |||
* Convince [[Uktar]] to give you a hint about the Stone Lord {{Approval|Jaheira|+2}} | |||
* When talking with Nine-Fingers with [[Minsc]] in the party, use any skill-based check to convince him that she isn't an enemy. {{Approval|Jaheira|+10}} | |||
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* {{Coords|-166|-75}} Play with the children. | * {{Coords|-166|-75}} Play with the children. | ||
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}} | :* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}} | ||
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* Refuse your father's gift. {{Approval|Jaheira|+10}} | * Refuse your father's gift. {{Approval|Jaheira|+10}} | ||
'''Camp/Conversation''' | |||
* When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}} | * When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}} | ||
* When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}} | * When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}} |