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Jaheira/Approval: Difference between revisions
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→Act Three
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* Convince [[Uktar]] to give you a hint about the Stone Lord {{Approval|Jaheira|+2}} | * Convince [[Uktar]] to give you a hint about the Stone Lord {{Approval|Jaheira|+2}} | ||
* When talking with Nine-Fingers with [[Minsc]] in the party, use any skill-based check to convince him that she isn't an enemy. {{Approval|Jaheira|+10}} | * When talking with Nine-Fingers with [[Minsc]] in the party, use any skill-based check to convince him that she isn't an enemy. {{Approval|Jaheira|+10}} | ||
''At [[Highberry's Home]]:'' | |||
* Donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Jaheira|+1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Jaheira|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Jaheira|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Jaheira|+1}} | |||
* Say "Thank goodness, you can keep it", and then: | |||
** Use Deception to convince him the treasure is cursed {{Approval|Jaheira|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Jaheira|+1}} | |||
* Intimidate him into surrendering the loot to you {{Approval|Jaheira|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Jaheira|+1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Jaheira|+1}} | |||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Jaheira|+1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Jaheira|+1}} ''(A {{Class|Monk}} character will have a unique line here)'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Jaheira|+1}} | |||
** Then tell Nina the Mortarch is right {{Approval|Jaheira|+1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Jaheira|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Jaheira|+1}} | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Jaheira|+1}} | |||
** OR Convince him to make it for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Jaheira|+1}} | |||
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