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The Dark Urge (Origin): Difference between revisions

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If the player kills either Isobel or their companion, they are granted the {{CharLink|Slayer}} form, a gift from their father.
If the player kills either Isobel or their companion, they are granted the {{CharLink|Slayer}} form, a gift from their father.


Should the player character forego killing Isobel, then at a later long rest (after completing the Gauntlet of Shar) they will be informed that they will kill their closest companion, usually their lover. The player character can choose to wake their companion up, if they pass a Wisdom check. If they fail the check, choose to go back to sleep, or choose to kill their companion, they must pass a separate check, or the camp will turn hostile. If they kill a companion this way, all the companion's equipment is lost.
Should the player character forego killing Isobel, then at a later long rest they will be informed that they will kill their closest companion, usually their lover. The player character can choose to wake their companion up, if they pass a Wisdom check. If they fail the check, choose to go back to sleep, or choose to kill their companion, they must pass a separate check, or the camp will turn hostile. If they kill a companion this way, all the companion's equipment is lost.


==== Unique Interactions ====
==== Unique Interactions ====
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