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=== Act One === | === Act One === | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
'''[[Ravaged Beach]]''' | |||
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via | ◎ '''[[Ravaged Beach]]''' | ||
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via {{SAI|Speak with Dead}}: | |||
** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Cleric}} or {{Class|Paladin}}, ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | ** Playing as a {{Class|Cleric}} or {{Class|Paladin}}, ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Ranger}} or {{Class|Druid}}, ask if he wants to be buried {{Approval|Karlach|+1}} | ** Playing as a {{Class|Ranger}} or {{Class|Druid}}, ask if he wants to be buried {{Approval|Karlach|+1}} | ||
* Use | * Use {{Skill|Animal Handling}} to calm the [[Scared Boar]] found near [[Astarion|Astarion's]] pod {{Approval|Karlach|+1}} | ||
** OR Tell it that you won't hurt it via | ** OR Tell it that you won't hurt it via {{SAI|Speak with Animals}} {{Approval|Karlach|+1}} | ||
'''[[Roadside Cliffs]]''' | |||
* Convince the tieflings holding [[Lae'zel]] to leave (using | ◎ '''[[Roadside Cliffs]]''' | ||
** Ask | * Convince the tieflings holding [[Lae'zel]] to leave (using {{Skill|Deception}}, {{Skill|Persuasion}} or {{Skill|Intimidation}} lines or unique options for {{Class|Bard}}, {{Class|Monk}}, {{Class|Paladin}}, {{Race|Drow}}, {{Race|Githyanki}}). {{Approval|Karlach|+1}} | ||
* Recruit | ** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ||
** Recruit Lae'zel {{Approval|Karlach|+1}} | |||
* Recruit [[Gale]] {{Approval|Karlach|+1}} | * Recruit [[Gale]] {{Approval|Karlach|+1}} | ||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the | * Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose to attack the gang {{Approval|Karlach|+1}} | ||
''In the Hollow'' | ◎ '''[[Emerald Grove]]/[[The Hollow]]'''<br> | ||
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using | |||
** Take a swing at Aradin during his argument with | ◆ ''In the Hollow:'' | ||
* Promise | * Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using {{Skill|Persuasion}} or {{Skill|Intimidation}}) {{Approval|Karlach|+1}} | ||
* | ** Take a swing at Aradin during his argument with Zevlor {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Cleric}} of | * Promise Zevlor you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(either after the scene at the entrance or in his cave)'' | ||
* Agree to kill the goblin horde's leaders for Zevlor {{Approval|Karlach|+5}} | |||
* Playing as a {{Class|Cleric}} of {{Deity|Tempus}} and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a place in Warriors' Rest {{Approval|Karlach|+1}} | |||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | * Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | ||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using {{Skill|Persuasion}} or any available class-based or race-based options {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | * Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* Assist [[Guex]] in training (using | * Assist [[Guex]] in training (using {{Skill|Athletics}}, {{Skill|Insight}}, {{SAI|Detect Thoughts}} or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | ||
* Convince | * Convince Arka to spare [[Sazza]] (using {{SAI|Detect Thoughts}} or any skill-based or class-based option) {{Approval|Karlach|+1}} | ||
** Promise | ** Promise Sazza to free her from her cage {{Approval|Karlach|+1}} | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive {{Skill|Perception}} check)'', and tell her to relax (either straightaway or after successful {{Skill|Insight}} check). {{Approval|Karlach|+1}} | |||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive | |||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | * In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | ||
''In the [[Sacred Pool]] and druid caves:'' | ◆ ''In the [[Sacred Pool]] and druid caves:'' | ||
* Tell | * Tell [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* | * Save [[Arabella]] by talking to Kagha or to her viper [[Teela]] {{Approval|Karlach|+5}} | ||
* After resolving | * After resolving Arabella's fate, talk to Kagha and call her a monster OR accuse her of killing the child in cold blood {{Approval|Karlach|+5}} ''(either option)'' | ||
** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | ** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | ||
** OR Attack Kagha {{Approval|Karlach|+1}} | ** OR Attack Kagha {{Approval|Karlach|+1}} | ||
* Convince | * Convince Kagha to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | ||
** OR Choose to attack | ** OR Choose to attack Kagha instead of persuading her {{Approval|Karlach|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | ||
* Attack | * Attack Kagha after speaking to Zevlor second time (about her demands) {{Approval|Karlach|+1}} | ||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via | * While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via {{SAI|Speak with Animals}}: | ||
** Tell him that the key in its nest is dull | ** Tell him that the key in its nest is dull {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | ** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | ||
** OR Kick the bird {{Approval|Karlach|+1}} | ** OR Kick the bird {{Approval|Karlach|+1}} | ||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | * After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | ||
* Tell [[Silver]] the wolf you just wanted to give them your scent (using | * Tell [[Silver]] the wolf you just wanted to give them your scent (using {{SAI|Speak with Animals}}) {{Approval|Karlach|+1}} | ||
** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | * Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | ||
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | ||
''While the Emerald Grove is preparing for the goblin attack'' | ◆ ''While the Emerald Grove is preparing for the goblin attack'' | ||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | * Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | ||
* Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | * Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | ||
* Convince [[Wyll]] not to attack you, using | * Convince [[Wyll]] not to attack you, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location'' | <small>▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location''</small> | ||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | * Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | ||
* Successfully defend the Grove and then talk to | * Successfully defend the Grove and then talk to Zevlor {{Approval|Karlach|+10}} | ||
'''[[Owlbear Nest]]''' | ◎ '''[[Forest]]/[[Owlbear Nest]]''' | ||
* Tell [[Scratch]] to follow your scent to the camp, using {{SAI|Speak with Animals}}. {{Approval|Karlach|+1}} | |||
* Playing as a {{Class|Cleric}} of {{Deity|Helm}}, {{Deity|Ilmater}}, {{Deity|Oghma}}, {{Deity|Tempus}} or {{Deity|Tyr}}, say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | |||
<small>▶ '''''Note:''' This scene appears only if Aradin has previously left the grove''</small> | |||
* Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | * Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | ||
* Spare the [[Owlbear Cub]] after killing the mother | * Spare the [[Owlbear Cub]] after killing the mother Owlbear {{Approval|Karlach|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
◎ '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | ||
** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | ** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | ||
** While talking to | ** While talking to Demir and Johl after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ||
* After entering the | * After entering the Sunlit Wetlands, break the illusion by any available means, then say 'BAA' at the [[Redcap]]s when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | ||
* When talking to [[Auntie Ethel | * ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that Astarion is under your protection {{Approval|Karlach|+1}}. | ||
** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | |||
◆ ''Dealing with Auntie Ethel:'' | |||
* When talking to Ethel and [[Mayrina]] in the [[Riverside Teahouse]]: | |||
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ||
** OR tell Mayrina straightaway that | ** OR tell Mayrina straightaway that Demir and Johl were killed (by you or Ethel) {{Approval|Karlach|+1}} | ||
* After defeating | * After defeating Auntie Ethel, {{Skill|Intimidation|Intimidate her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | ||
** OR Order her to let Mayrina go. {{Approval|Karlach|+1}} | ** OR Order her to let Mayrina go. {{Approval|Karlach|+1}} | ||
** OR Say that the best solution is a dead hag.{{Approval|Karlach|+1}} | ** OR Say that the best solution is a dead hag.{{Approval|Karlach|+1}} | ||
* Resurrect [[Connor Vinderblad]], and then give | * Resurrect [[Connor Vinderblad]], and then give Mayrina the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | ||
'''[[Blighted Village]]''' | ◎ '''[[Blighted Village]]''' | ||
* Gain entrance to the village through the southern gate - by | * Gain entrance to the village through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard | ||
** OR, Playing as a {{Class|Bard}}, {{Skill|Performance|perform}} for him {{Approval|Karlach|+1}} | |||
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | * Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | ||
** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
* Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Karlach|+1}} | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Karlach|+1}} | ||
* Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | * Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | ||
** Having summoned | ** Having summoned Lump the Enlightened to aid and ending your deal afterwards, let him have one lick {{Approval|Karlach|+5}} | ||
''At the front gate:'' | ◎ '''[[Goblin Camp]]'''<br> | ||
* Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{ | ◆ ''At the front gate:'' | ||
** If failed the | * Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)'' | ||
** If failed the roll, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | |||
** OR Smear the dung over your face {{Approval|Karlach|+1}} | ** OR Smear the dung over your face {{Approval|Karlach|+1}} | ||
* Tap once on the war drum {{Approval|Karlach|+1}} | * Tap once on the war drum {{Approval|Karlach|+1}} | ||
** OR Use | ** OR Use {{Skill|Performance}} to play a rhythm on the war drum {{Approval|Karlach|+1}} | ||
''In the outer camp:'' | |||
◆ ''In the outer camp:'' | |||
* Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | * Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | ||
** OR Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ** OR, Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ||
** OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using | ** OR, Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using {{SAI|Speak with Animals}} or {{Skill|Animal Handling}} {{Approval|Karlach|+1}} | ||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | * Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | ||
''Talking with [[Crusher]]:'' | |||
◆ ''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | * When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | ||
** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | ** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | ||
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | ** Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | ||
* Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | * Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | ||
* If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | * If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | ||
'' Inside the [[Shattered Sanctum]]:'' | ◆ '' Inside the [[Shattered Sanctum]]:'' | ||
* After moving with [[Priestess Gut]] to her "private chapel", allow | * After moving with [[Priestess Gut]] to her "private chapel", allow her to feel around your head {{Approval|Karlach|+1}} | ||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | ||
* Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | * Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | ||
** OR Don't object | ** OR Don't object Ragzlin's orders to report to [[Minthara]] {{Approval|Karlach|+1}} | ||
* Convince | * Convince Minthara to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' | <small>▶ '''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | ||
* Tell [[ | * Tell Minthara that [[Liam]] escaped and pass an {{Ability|Intelligence}} check to withhold the grove's location {{Approval|Karlach|+5}} | ||
** OR Tell her that | ** OR Tell her that the prisoner told you everything and pass the {{Skill|Deception}} check {{Approval|Karlach|+5}} | ||
▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing | <small>▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing Liam''</small> | ||
* Provoke a fight with Minthara by any available option {{Approval|Karlach|+5}} | |||
* Provoke a fight with | |||
'' In the [[Worg Pens]]:'' | ◆ '' In the [[Worg Pens]]:'' | ||
* Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | * Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | ||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the goblins {{Approval|Karlach|+1}} | ** OR Make [[Birka|Brawler Birka]] release the bear and then choose to attack the goblins {{Approval|Karlach|+1}} | ||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | * After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | ||
'''[[The Risen Road]]''' | |||
◎ '''[[The Risen Road]]'''<br> | |||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ||
* Successfully use | * Successfully use {{SAI|Detect Thoughts}} on [[Anders]] to unveil his true intentions and stand to Karlach {{Approval|Karlach|+10}} ''(she must be in the party)'' | ||
* Save [[Rugan]], then use | * Save [[Rugan]], then use {{Skill|Persuasion}} to convince him to sell his employer's wares {{Approval|Karlach|+1}} | ||
'''[[Waukeen's Rest]]''' | |||
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ◎ '''[[Waukeen's Rest]]''' | ||
** OR | * Agree to rescue [[Duke Ravengard]] when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Paladin}}, swear on your Oath to do it {{Approval|Karlach|+5}} | |||
* Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | * Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | ||
** Find and return him the dowry {{Approval|Karlach|+1}} | ** Find and return him the dowry {{Approval|Karlach|+1}} | ||
'''[[Zhentarim Hideout]]''' | |||
* Successfully | ◎ '''[[Zhentarim Hideout]]''' | ||
* Successfully {{Skill|Intimidation|Intimidate}} the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Karlach|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ||
* If you have conspired with Rugan about the shipment, refuse to kill him on [[Zarys|Zarys's]] order. {{Approval|Karlach|+1}} | |||
* If you have conspired with | |||
** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+5}} | ** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+5}} | ||
* Promise [[Oskar Fevras]] to speak to his captors {{Approval|Karlach|+1}} | * Promise [[Oskar Fevras]] to speak to his captors {{Approval|Karlach|+1}} | ||
* Purchase the artist from [[Brem]] for the price he asks initially {{Approval|Karlach|+1}} | * Purchase the artist from [[Brem]] for the price he asks initially {{Approval|Karlach|+1}} | ||
** Make Brem lower the price through | ** Make Brem lower the price through {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Karlach|+1}} | ||
** OR Make him let Oskar go for free, using any check-based option {{Approval|Karlach|+1}} | ** OR Make him let Oskar go for free, using any check-based option {{Approval|Karlach|+1}} | ||
* Give Oskar | * Give Oskar additional 200 gold after freeing him {{Approval|Karlach|+1}} | ||
'''[[Underdark]]''' | |||
◎ '''[[Underdark]]''' | |||
* When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | * When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | ||
** OR Succeed an | ** OR Succeed an {{Skill|Intimidation}}, {{Skill|Persuasion}} or {{Skill|Insight}} roll to enter the colony peacefully {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Karlach|+1}} | ** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Karlach|+1}} | ||
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | * Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | ||
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* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | ||
* Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | * Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | ||
* Give the [[Noblestalk]] to | * Give the [[Noblestalk]] to Derryth Bonecloak {{Approval|Karlach|+1}} | ||
** If | ** If Baelen ate the Noblestalk himself, offer Derryth help to leave him {{Approval|Karlach|+1}} | ||
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | * Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | ||
* | * Defeat the Duergar intruders and report back to Sovereign Spaw {{Approval|Karlach|+1}} | ||
* Tell Sovereign | * Tell Sovereign Spaw that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}} | ||
* In the [[Dread Hollow]], place | * In the [[Dread Hollow]], place {{SmRarityItem|Autumncrocus}} on [[Myrna|Myrna’s]] grave {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | <small>▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]''</small> | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | ||
** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | ** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | ||
'''[[Grymforge]]''' | |||
◎ '''[[Grymforge]]''' | |||
* Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | * Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | ||
* Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using | * Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Karlach|+1}} | ||
* Pay respect to the heap of deep gnomes' corpses after killing or deceiving [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} | * Pay respect to the heap of deep gnomes' corpses after killing or deceiving [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} | ||
* | * {{Skill|Persuasion|Convince}} the [[Deep Rothé]] to give in to their rage and attack [[Skarjall]] and his crew {{Approval|Karlach|+1}} | ||
* Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | * Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly {{Approval|Karlach|+1}} | * After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | * Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with Nere {{Approval|Karlach|+5}} | ||
** If failed to convince | ** If failed to convince Brithwar, choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing | * If you killed the duergar (both rebels and Absolutists) before freeing Nere, plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Karlach|+1}} | ||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | * After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | ||
'''[[Mountain Pass]]''' | |||
◎ '''[[Mountain Pass]]''' | |||
* Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
** OR, Being | ** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}} | ||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
'''[[Crèche Y'llek]]''' | |||
◎'''[[Crèche Y'llek]]''' | |||
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | * Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | ||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | * Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | ||
''In the Classroom:'' | ◆ ''In the [[Crèche_Y'llek#Classroom|Classroom]]:'' | ||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Fighter}}, save | * Playing as a {{Class|Fighter}}, save Varrl by whatever means, and then tell him: | ||
** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | ** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | ||
** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | ** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | ||
''In the Hatchery:'' | ◆ ''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:'' | ||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg]], telling him: | ||
** | ** That you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
'' | ''At [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:'' | ||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
* Ask | * Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | ||
* Refuse to hand over the artefact to | ** Refuse to hand over the artefact to W'wargaz, and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | ||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the | * Refuse [[Vlaakith|Vlaakith's]] demand to enter the Mysterious Artefact or say you're actually going to free the person inside {{Approval|Karlach|+1}} | ||
◎ '''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | |||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]] origin: "... another devil")'' | |||
** OR Say "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | |||
* After first encounter with Raphael, speak with [[Shadowheart]] and choose dialogue option about distrusting the devil '''twice''' {{Approval|Karlach|+5}} | |||
◎ '''[[Campsite|Camp]]/Conversation'''<br> | |||
◆ ''Interactions with companions and camp followers'' | |||
* If Karlach is recruited before [[Wyll]], he will show up when ending this day in the camp. Talk him out of fighting Karlach. {{Approval|Karlach|+5}} | |||
* Tell [[Mizora]] she's not leaving your camp alive during her first appearance there {{Approval|Karlach|+1}} | |||
** OR Tell her not to lay a finger on Karlach {{Approval|Karlach|+5}} | |||
* Playing as [[Wyll]] origin, after Mizora warps you into a devil for sparing Karlach: | |||
** Say you save your sword for monsters {{Approval|Karlach|+5}} | |||
** OR Say she can save your back when it comes to it {{Approval|Karlach|+5}} | |||
** OR Ask her advice on proper care for horns {{Approval|Karlach|+5}} | |||
* When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}} | * When [[Shadowheart]] confesses about her being a Sharran, answer that you don't care, because you all have bigger problems {{Approval|Karlach|+1}} | ||
* | * When [[Astarion]] tries to bite you, either stake him or chase him off the camp. In the morning, tell others that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | ||
* | * When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''): | ||
** Encourage [[Lae'zel]] to trust him {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you'll support any choice of hers {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you believe Kith'rak and she should too {{Approval|Karlach|+1}} | |||
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | * Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | ||
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | * Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | ||
* Successfully | * Successfully tend to the cub's wound when it appears again at the camp {{Approval|Karlach|+1}} | ||
* Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Karlach|+1}} ''(gains approval only the first time you do it)'' | * Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Karlach|+1}} ''(gains approval only the first time you do it)'' | ||
* Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | * Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | ||
'' | ◆ ''[[Karlach/romance|Romance]]'' | ||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | |||
* | <small>▶ '''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval''</small> | ||
* | ◆ ''Other interactions'' | ||
* Playing as [[Astarion]] origin, confess to her that you are a vampire. {{Approval|Karlach|+10}} | |||
'''[[Our Fiery Friend| | ◎ '''[[Our Fiery Friend|Companion quest]]''' | ||
* After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | * After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | ||
* If Karlach | * If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}} | ||
** OR Say you couldn’t allow agents of a devil to roam the area {{Approval|Karlach|+5}} | |||
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | * Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | ||
* | * Agree to let [[Dammon]] upgrade Karlach's heart first time, if you already have a piece of infernal iron {{Approval|Karlach|+10}} | ||
* After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | * After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | ||
}} | |||
}} | }} | ||