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'''[[Ravaged Beach]]''' | |||
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via {{SAI|Speak with Dead}}: | * When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via {{SAI|Speak with Dead}}: | ||
** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ||
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'''[[Roadside Cliffs]]''' | |||
* Convince the tieflings holding [[Lae'zel]] to leave (using {{Skill|Deception}}, {{Skill|Persuasion}} or {{Skill|Intimidation}} lines or unique options for {{Class|Bard}}, {{Class|Monk}}, {{Class|Paladin}}, {{Race|Drow}}, {{Race|Githyanki}}). {{Approval|Karlach|+1}} | * Convince the tieflings holding [[Lae'zel]] to leave (using {{Skill|Deception}}, {{Skill|Persuasion}} or {{Skill|Intimidation}} lines or unique options for {{Class|Bard}}, {{Class|Monk}}, {{Class|Paladin}}, {{Race|Drow}}, {{Race|Githyanki}}). {{Approval|Karlach|+1}} | ||
** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ** Ask Lae'zel to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ||
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'''[[Emerald Grove]]/[[The Hollow]]'''<br> | |||
''In the Hollow:'' | |||
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using {{Skill|Persuasion}} or {{Skill|Intimidation}}) {{Approval|Karlach|+1}} | * Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using {{Skill|Persuasion}} or {{Skill|Intimidation}}) {{Approval|Karlach|+1}} | ||
** Take a swing at Aradin during his argument with Zevlor {{Approval|Karlach|+1}} | ** Take a swing at Aradin during his argument with Zevlor {{Approval|Karlach|+1}} | ||
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* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | * In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | ||
''In the [[Sacred Pool]] and druid caves:'' | |||
* Tell [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | * Tell [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* Save [[Arabella]] by talking to Kagha or to her viper [[Teela]] {{Approval|Karlach|+5}} | * Save [[Arabella]] by talking to Kagha or to her viper [[Teela]] {{Approval|Karlach|+5}} | ||
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* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | ||
''While the Emerald Grove is preparing for the goblin attack'' | |||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | * Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | ||
* Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | * Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | ||
* Convince [[Wyll]] not to attack you, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Karlach|+1}} | * Convince [[Wyll]] not to attack you, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location''</small> | ||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | * Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | ||
* Successfully defend the Grove and then talk to Zevlor {{Approval|Karlach|+10}} | * Successfully defend the Grove and then talk to Zevlor {{Approval|Karlach|+10}} | ||
'''[[Forest]]/[[Owlbear Nest]]''' | |||
* Tell [[Scratch]] to follow your scent to the camp, using {{SAI|Speak with Animals}}. {{Approval|Karlach|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using {{SAI|Speak with Animals}}. {{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Cleric}} of {{Deity|Helm}}, {{Deity|Ilmater}}, {{Deity|Oghma}}, {{Deity|Tempus}} or {{Deity|Tyr}}, say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | * Playing as a {{Class|Cleric}} of {{Deity|Helm}}, {{Deity|Ilmater}}, {{Deity|Oghma}}, {{Deity|Tempus}} or {{Deity|Tyr}}, say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''' This scene appears only if Aradin has previously left the grove''</small> | ||
* Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | * Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | ||
* Spare the [[Owlbear Cub]] after killing the mother Owlbear {{Approval|Karlach|+1}} | * Spare the [[Owlbear Cub]] after killing the mother Owlbear {{Approval|Karlach|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | ||
** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | ** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | ||
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** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ||
* If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it {{Approval|Karlach|+1}} ''(either option)'' | * If Astarion kills Gandrel himself, say afterwards that the hunter need not to die OR That you cannot trust him after it {{Approval|Karlach|+1}} ''(either option)'' | ||
<small> | <small>'''''Note:''' Available only if you '''don't know''' yet that Astarion is a vampire''</small> | ||
''Dealing with Auntie Ethel:'' | |||
* When talking to Ethel and [[Mayrina]] in the [[Riverside Teahouse]]: | * When talking to Ethel and [[Mayrina]] in the [[Riverside Teahouse]]: | ||
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ||
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'''[[Blighted Village]]''' | |||
* Gain entrance to the village through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard | * Gain entrance to the village through the southern gate - by {{Skill|Persuasion|Persuading}} the goblin guard | ||
** OR, Playing as a {{Class|Bard}}, {{Skill|Performance|perform}} for him {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Bard}}, {{Skill|Performance|perform}} for him {{Approval|Karlach|+1}} | ||
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* Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | * Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | ||
** Having summoned Lump the Enlightened to aid and ending your deal afterwards, let him have one lick {{Approval|Karlach|+5}} | ** Having summoned Lump the Enlightened to aid and ending your deal afterwards, let him have one lick {{Approval|Karlach|+5}} | ||
<small> | <small>'''''Note:''' This approval can be gained the same way, too, if the ogres come to your camp to resolve the deal'' </small> | ||
'''[[Goblin Camp]]'''<br> | |||
''At the front gate:'' | |||
* Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)'' | * Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Skill|Athletics}} check and triggers a fight with gate guards)'' | ||
** If failed the roll, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | ** If failed the roll, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | ||
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** OR Use {{Skill|Performance}} to play a rhythm on the war drum {{Approval|Karlach|+1}} | ** OR Use {{Skill|Performance}} to play a rhythm on the war drum {{Approval|Karlach|+1}} | ||
''In the outer camp:'' | |||
* Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | * Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ** OR, Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ||
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* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | * Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | ||
''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | * When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | ||
** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | ** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | ||
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* If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | * If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | ||
''Inside the [[Shattered Sanctum]]:'' | |||
* After moving with [[Priestess Gut]] to her "private chapel", allow her to feel around your head {{Approval|Karlach|+1}} | * After moving with [[Priestess Gut]] to her "private chapel", allow her to feel around your head {{Approval|Karlach|+1}} | ||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | * Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | ||
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** OR Don't object Ragzlin's orders to report to [[Minthara]] {{Approval|Karlach|+1}} | ** OR Don't object Ragzlin's orders to report to [[Minthara]] {{Approval|Karlach|+1}} | ||
* Convince Minthara to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | * Convince Minthara to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''' Sazza must be freed from the cage in Emerald Grove''</small> | ||
* Tell Minthara that [[Liam]] escaped and pass an {{Ability|Intelligence}} check to withhold the grove's location {{Approval|Karlach|+5}} | * Tell Minthara that [[Liam]] escaped and pass an {{Ability|Intelligence}} check to withhold the grove's location {{Approval|Karlach|+5}} | ||
** OR Tell her that the prisoner told you everything and pass the {{Skill|Deception}} check {{Approval|Karlach|+5}} | ** OR Tell her that the prisoner told you everything and pass the {{Skill|Deception}} check {{Approval|Karlach|+5}} | ||
<small> | <small>'''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing Liam''</small> | ||
* Provoke a fight with Minthara by any available option {{Approval|Karlach|+5}} | * Provoke a fight with Minthara by any available option {{Approval|Karlach|+5}} | ||
'' In the [[Worg Pens]]:'' | |||
* Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | * Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | ||
** OR Make [[Birka|Brawler Birka]] release the bear and then choose to attack the goblins {{Approval|Karlach|+1}} | ** OR Make [[Birka|Brawler Birka]] release the bear and then choose to attack the goblins {{Approval|Karlach|+1}} | ||
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'''[[The Risen Road]]'''<br> | |||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
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'''[[Waukeen's Rest]]''' | |||
* Agree to rescue [[Duke Ravengard]] when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | * Agree to rescue [[Duke Ravengard]] when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Paladin}}, swear on your Oath to do it {{Approval|Karlach|+5}} | ** OR, Playing as a {{Class|Paladin}}, swear on your Oath to do it {{Approval|Karlach|+5}} | ||
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'''[[Zhentarim Hideout]]''' | |||
* Successfully {{Skill|Intimidation|Intimidate}} the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Karlach|+1}} | * Successfully {{Skill|Intimidation|Intimidate}} the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ||
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'''[[Underdark]]''' | |||
* When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | * When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | ||
** OR Succeed an {{Skill|Intimidation}}, {{Skill|Persuasion}} or {{Skill|Insight}} roll to enter the colony peacefully {{Approval|Karlach|+1}} | ** OR Succeed an {{Skill|Intimidation}}, {{Skill|Persuasion}} or {{Skill|Insight}} roll to enter the colony peacefully {{Approval|Karlach|+1}} | ||
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* Tell Sovereign Spaw that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}} | * Tell Sovereign Spaw that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}} | ||
* In the [[Dread Hollow]], place {{SmRarityItem|Autumncrocus}} on [[Myrna|Myrna’s]] grave {{Approval|Karlach|+1}} | * In the [[Dread Hollow]], place {{SmRarityItem|Autumncrocus}} on [[Myrna|Myrna’s]] grave {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]''</small> | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | ||
** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | ** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | ||
'''[[Grymforge]]''' | |||
* Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | * Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | ||
* Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Karlach|+1}} | * Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using {{Skill|Persuasion}} line) {{Approval|Karlach|+1}} | ||
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'''[[Mountain Pass]]''' | |||
* Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}} | ** OR, Being {{SAI|Disguise Self|disguised}} as a githyanki, tell her you're actually not them OR that she is safe. {{Approval|Karlach|+1}} | ||
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'''[[Crèche Y'llek]]''' | |||
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | * Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | ||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | * Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | ||
''In the [[Crèche_Y'llek#Infirmary_and_Dormitories|Infirmary]]:'' | |||
* If Lae'zel is using the '' [[zaith'isk]] '', convince her that the device kills instead of curing {{Approval|Karlach|+1}} | * If Lae'zel is using the '' [[zaith'isk]] '', convince her that the device kills instead of curing {{Approval|Karlach|+1}} | ||
''In the [[Crèche_Y'llek#Classroom|Classroom]]:'' | |||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* Playing as a {{Class|Fighter}}, save Varrl by whatever means, and then tell him: | * Playing as a {{Class|Fighter}}, save Varrl by whatever means, and then tell him: | ||
** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | ** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | ||
** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | ** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | ||
''In the [[Crèche_Y'llek#Hatchery|Hatchery]]:'' | |||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg]], telling him: | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg]], telling him: | ||
** That you'll take it to a better crèche {{Approval|Karlach|+1}} | ** That you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
''At [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:'' | |||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
* Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | * Ask [[W'wargaz|Ch'r'ai W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | ||
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'''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | * When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | ||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]] origin: "... another devil")'' | ** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]] origin: "... another devil")'' | ||
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'''[[Campsite|Camp]]/Conversation'''<br> | |||
''Interactions with companions and camp followers'' | |||
* Playing as [[Astarion]] origin, confess to her that you are a vampire. {{Approval|Karlach|+10}} | * Playing as [[Astarion]] origin, confess to her that you are a vampire. {{Approval|Karlach|+10}} | ||
* When [[Wyll]] comes to the camp with the intent to kill Karlach, call the warlock stubborn {{Approval|Karlach|+5}} | * When [[Wyll]] comes to the camp with the intent to kill Karlach, call the warlock stubborn {{Approval|Karlach|+5}} | ||
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* Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | * Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | ||
''[[Karlach/romance|Romance]]'' | |||
* After Dammon upgrades her heart first time, tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | * After Dammon upgrades her heart first time, tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | ||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | * After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | ||
<small> | <small>'''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval''</small> | ||
'''[[Our Fiery Friend|Companion quest]]''' | |||
* After defeating [[Anders]] and his crew Karlach will rampage the Tollhouse. Afterwards, tell her she looks hot. {{Approval|Karlach|+3}} | * After defeating [[Anders]] and his crew Karlach will rampage the Tollhouse. Afterwards, tell her she looks hot. {{Approval|Karlach|+3}} | ||
* If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}} | * If you have killed Anders's crew without Karlach in party, tell her about it, then say you always care for your people {{Approval|Karlach|+10}} | ||
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=== Act Two === | === Act Two === | ||
'''[[Ruined Battlefield]]''' | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires sequentive {{Skill|Persuasion}} check and then either {{Skill|Persuasion}} or {{Skill|Intimidation}} check)'' | * Convince the cowardly hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires sequentive {{Skill|Persuasion}} check and then either {{Skill|Persuasion}} or {{Skill|Intimidation}} check)'' | ||
* Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Karlach|+1}} | * Stop [[Gronag|Warrior Gronag]] from killing the hyena. Then, when [[Kar'niss]] the drider comes, ask him about his lantern and what is there in the shadows. After that, stop the drider from butchering [[Vez|Brawler Vez]] by any means. {{Approval|Karlach|+1}} | ||
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* Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}} | * Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}} | ||
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | |||
* Playing as a {{Class|Bard}}, {{Class|Druid}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Wizard}}, {{Class|Oath of Devotion|Devotion Paladin}} or {{Class|Oath of the Ancients|Ancients' Paladin}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Karlach|+1}} | * Playing as a {{Class|Bard}}, {{Class|Druid}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Wizard}}, {{Class|Oath of Devotion|Devotion Paladin}} or {{Class|Oath of the Ancients|Ancients' Paladin}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Karlach|+1}} | ||
* When the [[Shadow]]s warp [[Yonas|Harper Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this." {{Approval|Karlach|+1}} | * When the [[Shadow]]s warp [[Yonas|Harper Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this." {{Approval|Karlach|+1}} | ||
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** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Karlach|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Karlach|+1}} | ||
''At the [[House in Deep Shadows]]:'' | |||
* Agree to play hide-and-seek with [[Oliver]] {{Approval|Karlach|+2}} ''(one point for each round of the game)'' | * Agree to play hide-and-seek with [[Oliver]] {{Approval|Karlach|+2}} ''(one point for each round of the game)'' | ||
* Convince Oliver to reunite with [[Thaniel]] {{Approval|Karlach|+5}} | * Convince Oliver to reunite with [[Thaniel]] {{Approval|Karlach|+5}} | ||
''Dealing with [[He Who Was]]:'' | |||
* Agree to find [[Madeline's Ledger]] for He Who Was {{Approval|Karlach|+1}} | * Agree to find [[Madeline's Ledger]] for He Who Was {{Approval|Karlach|+1}} | ||
* After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Karlach|-1}}, stop her, saying she had done enough {{Approval|Karlach|+1}} | * After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Karlach|-1}}, stop her, saying she had done enough {{Approval|Karlach|+1}} | ||
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** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Karlach|+1}} | ** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Karlach|+1}} | ||
''Elsewhere:'' | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] carried by Kar'niss. {{Approval|Karlach|+1}} | * Free [[Dolly Thrice]] from the [[Moonlantern]] carried by Kar'niss. {{Approval|Karlach|+1}} | ||
** After calling Dolly back to replenish her blessing, when she asks for some magic words, choose to "SNURL" {{Approval|Karlach|+1}} | ** After calling Dolly back to replenish her blessing, when she asks for some magic words, choose to "SNURL" {{Approval|Karlach|+1}} | ||
<small> | <small> '''''Note:''''' Instead of blessing, Dolly will transform you into a deep rothé''</small> | ||
* After saving [[Rolan]] from the Shadows, tell him to shut up and be grateful {{Approval|Karlach|+1}} | * After saving [[Rolan]] from the Shadows, tell him to shut up and be grateful {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Karlach|+1}} | ||
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'''[[Last Light Inn]]''' | |||
''Speaking to [[Jaheira]]:'' | |||
* At the very first time you meet, show her the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | * At the very first time you meet, show her the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | ||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Karlach|+1}} | * When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Karlach|+1}} | ||
* If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Karlach|+1}} | * If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Karlach|+1}} | ||
''Dealing with [[Isobel]] and Marcus:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
** Talk to him and say that his mission ends here {{Approval|Karlach|+1}} | ** Talk to him and say that his mission ends here {{Approval|Karlach|+1}} | ||
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** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Karlach|+5}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | ** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Karlach|+5}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | ||
''Talking to [[Florrick|Counsellor Florrick]]:'' | |||
* Ask whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | * Ask whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | ||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Karlach|+1}} | ** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Karlach|+1}} | ||
** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Karlach|+2}} | ** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Karlach|+2}} | ||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Karlach|+1}}, and then indeed choose to quietly admire him {{Approval|Karlach|+1}} | * Say you only wanted to admire him close {{Approval|Karlach|+1}}, and then indeed choose to quietly admire him {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Karlach|+1}} | ||
''Speaking to [[Cerys]]:'' | |||
* When she tells you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Karlach|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | * When she tells you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Karlach|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | ||
* Ask her what they are doing here, if they headed for Baldur's Gate, and tell her not to lose hope to see others alive {{Approval|Karlach|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | * Ask her what they are doing here, if they headed for Baldur's Gate, and tell her not to lose hope to see others alive {{Approval|Karlach|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | ||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | * After Marcus's assault, when she asks whether they cannot trust anyone: | ||
** Playing as a {{Race|Half-Orc}}, tell her to use her anger {{Approval|Karlach|+1}} | ** Playing as a {{Race|Half-Orc}}, tell her to use her anger {{Approval|Karlach|+1}} | ||
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* If you successfully rescue the tieflings, speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Karlach|+1}} | * If you successfully rescue the tieflings, speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Karlach|+1}} | ||
** Take the reward from Alfira for rescuing the tieflings {{Approval|Karlach|+1}} | ** Take the reward from Alfira for rescuing the tieflings {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''''' If [[Lakrissa]] survived, talking to her starts the same cutscene''</small> | ||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to save captured refugees: | * Before trying to save captured refugees: | ||
** Promise Bex to find Danis, using any of two basic options, or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Karlach|+1}} ''(starts the quest, if you don't have it already)'' | ** Promise Bex to find Danis, using any of two basic options, or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Karlach|+1}} ''(starts the quest, if you don't have it already)'' | ||
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** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Karlach|+1}} ''(unique line for {{Class|Cleric}})'' | ** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Karlach|+1}} ''(unique line for {{Class|Cleric}})'' | ||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan '''before''' trying to [[Rescue the Tieflings|saving captured refugees]]: | * Speaking to drunken Rolan '''before''' trying to [[Rescue the Tieflings|saving captured refugees]]: | ||
** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Karlach|+1}} ''(starts the quest, if you don't have it already)'' | ** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Karlach|+1}} ''(starts the quest, if you don't have it already)'' | ||
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* If both siblings '''survived''', after they thank you, ask Rolan whether he has something to add {{Approval|Karlach|+1}} | * If both siblings '''survived''', after they thank you, ask Rolan whether he has something to add {{Approval|Karlach|+1}} | ||
''Talking to [[Ide]] after drunken Rolan has snapped on her:'' | |||
* Say you're sorry, then add that he is more immature than she is {{Approval|Karlach|+1}} | * Say you're sorry, then add that he is more immature than she is {{Approval|Karlach|+1}} | ||
** OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Karlach|+1}} | ** OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Karlach|+1}} | ||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, {{Skill|Persuasion|convince}} her to give it to you, using {{Approval|Karlach|+1}} | * When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, {{Skill|Persuasion|convince}} her to give it to you, using {{Approval|Karlach|+1}} | ||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Help Mol win the game of lanceboard against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Karlach|+1}} | * Help Mol win the game of lanceboard against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Karlach|+1}} | ||
** Then tell Raphael to stay away from Mol {{Approval|Karlach|+2}} | ** Then tell Raphael to stay away from Mol {{Approval|Karlach|+2}} | ||
<small> | <small>'''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''</small> | ||
:* After that, tell Raphael to leave you alone {{Approval|Karlach|+1}} | :* After that, tell Raphael to leave you alone {{Approval|Karlach|+1}} | ||
''Elsewhere in the inn:'' | |||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Karlach|+1}} | * When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Karlach|+1}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Karlach|+1}} | * Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Karlach|+1}} | ||
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'''[[Reithwin Town]]'''<br> | |||
''At the [[Reithwin Tollhouse]]:'' | |||
* Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Karlach|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | * Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Karlach|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | ||
'' In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Karlach|+1}} | * Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Karlach|+1}} | ||
** Then persuade Malus Thorm to operate on himself. {{Approval|Karlach|+1}} | ** Then persuade Malus Thorm to operate on himself. {{Approval|Karlach|+1}} | ||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Karlach|+2}} ''(comes one point by another subsequently)''. | * OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Karlach|+2}} ''(comes one point by another subsequently)''. | ||
''At the cemetery:'' | |||
* Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}} | * Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}} | ||
** Then offer Arabella shelter at your camp. {{Approval|Karlach|+1}} | ** Then offer Arabella shelter at your camp. {{Approval|Karlach|+1}} | ||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Karlach|+1}} | * OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''' {{Background|Haunted One|The Dark Urge}} character will have unique lines and {{Skill|Persuasion}} option only''</small> | ||
''At [[The Waning Moon]]:'' | |||
* Safely drink with [[Thisobald Thorm]] (rolling {{Ability|Constitution}}, either general or class-based lines) {{Approval|Karlach|+1}}''(gains approval after first and second rounds)'' | * Safely drink with [[Thisobald Thorm]] (rolling {{Ability|Constitution}}, either general or class-based lines) {{Approval|Karlach|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Karlach|+1}} ''(gains approval only in the first round)'' | ** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Karlach|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Karlach|+1}} ''(gains approval each time)''. | * Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Karlach|+1}} ''(gains approval each time)''. | ||
<small> | <small>'''''Note:''' If {{Skill|Performance}} roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless'' </small> | ||
* By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | ||
'''[[Moonrise Towers]]'''<br> | |||
* While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you are here to take his head {{Approval|Karlach|+1}} | * While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you are here to take his head {{Approval|Karlach|+1}} | ||
''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | |||
* When [[Z'rell|Disciple Z'rell]] orders you to decide the goblins' fate: | * When [[Z'rell|Disciple Z'rell]] orders you to decide the goblins' fate: | ||
** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Karlach|+1}} | ** Offer them a fair fight to death, using basic or unique {{Class|Barbarian}}, {{Class|Berserker}}, {{Class|Paladin}} or {{Class|Oathbreaker}} options {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''' This option '''will not''' bring any points for {{Background|Haunted One|The Dark Urge}} character''</small> | ||
:* Set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Karlach|+1}} | :* Set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Karlach|+1}} | ||
''Talking to Z'rell:'' | |||
* If you killed the goblins: | * If you killed the goblins: | ||
** Distract [[Z'rell]] with thoughts of your "aching for Karlach" {{Approval|Karlach|+1}} | ** Distract [[Z'rell]] with thoughts of your "aching for Karlach" {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:''''' Unlike other possible romantic partners in the game, this gives approval regardless of you romancing the tiefling or not, but halforc's reaction will differ slightly'' {{verify}}</small> | ||
* If you spared the goblins, fail the {{Skill|Deception}} roll to explain it and then say you will free the rest of the prisoners {{Approval|Karlach|+1}} | * If you spared the goblins, fail the {{Skill|Deception}} roll to explain it and then say you will free the rest of the prisoners {{Approval|Karlach|+1}} | ||
* If you have helped [[Balthazar]] to retrieve [[Nightsong]]: | * If you have helped [[Balthazar]] to retrieve [[Nightsong]]: | ||
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** OR Say you have yet to kill Z'rell and other vermin at the Moonrise {{Approval|Karlach|+1}} | ** OR Say you have yet to kill Z'rell and other vermin at the Moonrise {{Approval|Karlach|+1}} | ||
''At the [[Moonrise Towers Prison]]:'' | |||
* When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | * When approaching [[Minthara]] being tortured and erased by [[Jasin]] and [[Sumera]]: | ||
** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince the questioners that you have broken her {{Approval|Karlach|+1}} | ** Succeed the {{Ability check|Wisdom|18}} to reach out to Minthara's mind, tell her to play along, and then convince the questioners that you have broken her {{Approval|Karlach|+1}} | ||
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* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Karlach|+1}} | * If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Karlach|+1}} | ||
''Elsewhere in Moonrise Towers:'' | |||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | * Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | ||
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | * Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | ||
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** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Karlach|+1}} | ** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Karlach|+1}} | ||
''Final fight at the Moonrise:'' | |||
* In front of Moonrise Towers, offer [[Jaheira]] to join you in the upcoming fight {{Approval|Karlach|+5}} | * In front of Moonrise Towers, offer [[Jaheira]] to join you in the upcoming fight {{Approval|Karlach|+5}} | ||
* If you haven't come to [[Last Light Inn]] at all, before final fight for Moonrise Towers tell Jaheira you are a friend. {{Approval|Karlach|+5}} | * If you haven't come to [[Last Light Inn]] at all, before final fight for Moonrise Towers tell Jaheira you are a friend. {{Approval|Karlach|+5}} | ||
* After the first floor is secured, tell Jaheira you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]].{{Approval|Karlach|+1}} | * After the first floor is secured, tell Jaheira you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]].{{Approval|Karlach|+1}} | ||
* At the [[Moonrise Towers Rooftop|rooftop]], tell Ketheric Thorm that you can help, OR that it isn't too late, OR to come quietly {{Approval|Karlach|+1}} ''(either option)'' | * At the [[Moonrise Towers Rooftop|rooftop]], tell Ketheric Thorm that you can help, OR that it isn't too late, OR to come quietly {{Approval|Karlach|+1}} ''(either option)'' | ||
<small> | <small>'''''Note:''' These lines require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}}, and then any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''</small> | ||
:* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because Ketheric has surrendered. {{Approval|Karlach|+1}} | :* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because Ketheric has surrendered. {{Approval|Karlach|+1}} | ||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* Lick the dead spider meat {{Approval|Karlach|+2}} ''(Comes point by point for each lick)'' | * Lick the dead spider meat {{Approval|Karlach|+2}} ''(Comes point by point for each lick)'' | ||
* When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Karlach|+1}} | * When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Karlach|+1}} | ||
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** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Karlach|+1}} | ** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Karlach|+1}} | ||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials, answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Karlach|+1}} ''(either option)'' | * When Shadowheart speaks of her need to go through the trials, answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Karlach|+1}} ''(either option)'' | ||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Karlach|+1}} | * Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Karlach|+1}} | ||
** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Karlach|+1}} | ||
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** OR, Playing as a {{Class|Paladin}} (except {{Class|Oathbreaker}}), say you will smite him where he stands {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Paladin}} (except {{Class|Oathbreaker}}), say you will smite him where he stands {{Approval|Karlach|+1}} | ||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | * If you have defeated Balthazar: | ||
** Free [[Aylin]] {{Approval|Karlach|+1}} | ** Free [[Aylin]] {{Approval|Karlach|+1}} | ||
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'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive {{Skill|Insight}} check and choose to purge her mind {{Approval|Karlach|+1}} | * Talking to the [[Waking Mind]], succeed the passive {{Skill|Insight}} check and choose to purge her mind {{Approval|Karlach|+1}} | ||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Karlach|+1}} | * Talking to the [[Fresh Mind]], wish them good night {{Approval|Karlach|+1}} | ||
* Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Karlach|+1}} | * Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Karlach|+1}} | ||
<small> | <small>'''''Note:'''This option is available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]]''</small> | ||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* If [[Us]] survived the [[Nautiloid]] and is kept in the cage, convince Chop to let it go with you through {{Skill|Persuasion}}, {{Skill|Deception}} or {{Skill|Intimidation}} {{Approval|Karlach|+1}} | * If [[Us]] survived the [[Nautiloid]] and is kept in the cage, convince Chop to let it go with you through {{Skill|Persuasion}}, {{Skill|Deception}} or {{Skill|Intimidation}} {{Approval|Karlach|+1}} | ||
''In the [[Tadpoling Centre]],'' choose to release pod captives {{Approval|Karlach|+5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Talking to [[Halsin]]:'' | |||
* If you still haven't helped him with lifting the [[Shadow Curse|curse]]: | * If you still haven't helped him with lifting the [[Shadow Curse|curse]]: | ||
** Promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Karlach|+1}} | ** Promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Karlach|+1}} | ||
* If you eliminated the curse, ask Halsin to join you {{Approval|Karlach|+1}} | * If you eliminated the curse, ask Halsin to join you {{Approval|Karlach|+1}} | ||
''Speaking to [[Jaheira]]:'' | |||
* Say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Karlach|+1}} | * Say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Karlach|+1}} | ||
* Agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Karlach|+3}} | * Agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Karlach|+3}} | ||
'' Talking to [[Alfira]]:'' | |||
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Karlach|+1}} | * Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Karlach|+1}} | ||
** OR Prompt her to play for them alone {{Approval|Karlach|+1}} | ** OR Prompt her to play for them alone {{Approval|Karlach|+1}} | ||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Karlach|+1}} | * If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Karlach|+1}} | ||
* If Isobel died: | * If Isobel died: | ||
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** OR Tell her it was a strategic move {{Approval|Karlach|+1}} | ** OR Tell her it was a strategic move {{Approval|Karlach|+1}} | ||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Karlach|+1}} | * Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Karlach|+1}} | ||
* Tell Cerys that other will look up to her {{Approval|Karlach|+1}} | * Tell Cerys that other will look up to her {{Approval|Karlach|+1}} | ||
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* Say people get paid for doing jobs, and when she answers that she has no money, tell her you were joking {{Approval|Karlach|+1}} | * Say people get paid for doing jobs, and when she answers that she has no money, tell her you were joking {{Approval|Karlach|+1}} | ||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | * Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | ||
** Assure Ide that Mol is somewhere safe {{Approval|Karlach|+1}} | ** Assure Ide that Mol is somewhere safe {{Approval|Karlach|+1}} | ||
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** Promise Umi that Mol is fine {{Approval|Karlach|+1}} | ** Promise Umi that Mol is fine {{Approval|Karlach|+1}} | ||
''Talking to others:'' | |||
* Speaking to [[Art Cullagh]], thank him for his help {{Approval|Karlach|+1}} | * Speaking to [[Art Cullagh]], thank him for his help {{Approval|Karlach|+1}} | ||
'''[[Campsite|Camp]]/Conversation''' | |||
* Speak to Karlach about [[Gortash]] after defeating Apostle of Myrkul {{Approval|Karlach|+5}} ''(works regardless of whether she was in the party or not)'' | * Speak to Karlach about [[Gortash]] after defeating Apostle of Myrkul {{Approval|Karlach|+5}} ''(works regardless of whether she was in the party or not)'' | ||
'''[[Our Fiery Friend|Companion quest]]''' | |||
* Get [[Dammon]] upgrade Karlach's engine second time at the [[Last Light Inn]] {{Approval|Karlach|+5}} | * Get [[Dammon]] upgrade Karlach's engine second time at the [[Last Light Inn]] {{Approval|Karlach|+5}} | ||
** After the upgrade, prove it worked, laying a hand on her or giving her a hug {{Approval|Karlach|+5}} | ** After the upgrade, prove it worked, laying a hand on her or giving her a hug {{Approval|Karlach|+5}} | ||
** OR Kiss Karlach, if you are romancing her {{Approval|Karlach|+10}} | ** OR Kiss Karlach, if you are romancing her {{Approval|Karlach|+10}} | ||
<small> | <small>'''''Note:''' Hugging the tiefling starts a romance with her (if it wasn't started before), while the kiss option is available only if the romance is ongoing already and moves it into partnered stage'' </small> | ||
=== Act Three === | === Act Three === | ||
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** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Karlach|+1}} | ** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Karlach|+1}} | ||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Karlach|+1}} | ** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Karlach|+1}} | ||
'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Karlach|+1}} point'' | |||
''At the [[Sword Coast Couriers]]:'' | ''At the [[Sword Coast Couriers]]:'' | ||
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''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}} | ||
'''''Note:''' When playing as [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}} | ** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}} | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | ** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | ||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | ** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | ||
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* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | * Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | ||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}} | * Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}} | ||
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}} | * Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}} | ||
'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan'' | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}} | * Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}} | ||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Karlach|+1}} | ** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Karlach|+1}} | ||
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}} | * Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}} | ||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}} | * Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}} | ||
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* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}} | * Second question: ★'Bashing and sex' {{Approval|Karlach|+2}} | ||
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR ★'Settled with partner and kids' {{Approval|Karlach|+2}} | * Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR ★'Settled with partner and kids' {{Approval|Karlach|+2}} | ||
'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br> | |||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Karlach|+1}} | * Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Karlach|+1}} | ||
** OR Note that she's a lot bigger than himself {{Approval|Karlach|+1}} | ** OR Note that she's a lot bigger than himself {{Approval|Karlach|+1}} | ||
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** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Karlach|+1}} | ** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Karlach|+1}} | ||
** Use [[Deception]] to make him lower the price {{Approval|Karlach|+1}} | ** Use [[Deception]] to make him lower the price {{Approval|Karlach|+1}} | ||
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Karlach|+1}} | * Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Karlach|+1}} | ||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Karlach|+1}} <br> | * If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Karlach|+1}} <br> | ||
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* Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself''', Wyll and Jaheira {{Approval|Karlach|+1}} | * Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself''', Wyll and Jaheira {{Approval|Karlach|+1}} | ||
** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)'' | ** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)'' | ||
'''''Note:''' If you volunteer [[Wyll]] to the stage, you'll get {{Approval|Karlach|+2}} instead of [+1] each time. If you volunteer [[Jaheira]], you'll get {{Approval|Karlach|+2}} instead of [+1] first time.'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Karlach|+1}} | * If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Karlach|+1}} | ||
''Talking to [[Lucretious]]:'' | ''Talking to [[Lucretious]]:'' | ||
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* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | ||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}} | ** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}} | ||
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)'' | ||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | * Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | ||
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* Tell [[Hydrangea Wubb]] she coudn't have known him in disguise {{Approval|Karlach|+1}} | * Tell [[Hydrangea Wubb]] she coudn't have known him in disguise {{Approval|Karlach|+1}} | ||
** OR Say they need to do a better job protecting Mayrina {{Approval|Karlach|+1}} | ** OR Say they need to do a better job protecting Mayrina {{Approval|Karlach|+1}} | ||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Karlach|+1}} | * Talking to [[Kled]], tell him that they are safe now {{Approval|Karlach|+1}} | ||
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* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Karlach|+1}} | * If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Karlach|+1}} | ||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Karlach|+1}} | ** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Karlach|+1}} | ||
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
* Outside Crimson Draughts, give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Karlach|+1}} | * Outside Crimson Draughts, give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Karlach|+1}} | ||
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* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Karlach|+1}} | * At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Karlach|+1}} | ||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
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* Propose to investigate the cult for her {{Approval|Karlach|+1}} | * Propose to investigate the cult for her {{Approval|Karlach|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Karlach|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Karlach|+1}} | ||
''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory | |||
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** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Karlach|+1}} | ** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Karlach|+1}} | ||
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Karlach|+1}} | ** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Karlach|+1}} | ||
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only'' | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | ''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | ||
* Tell Lorroakan that you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Karlach|+1}} | * Tell Lorroakan that you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Karlach|+1}} | ||
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Karlach|+1}} | ** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Karlach|+1}} | ||
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here'' | |||
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Karlach|+1}} | ||
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** OR Say you’ve brought a prayer {{Approval|Karlach|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | ** OR Say you’ve brought a prayer {{Approval|Karlach|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | ||
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Karlach|+1}} | ||
'''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to | |||
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Karlach|+1}} | ** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Karlach|+1}} | ||
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''Talking to [[Ptaris]]:''<br> | ''Talking to [[Ptaris]]:''<br> | ||
'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]] | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | * When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | ||
** Tell him he would be destroyed if you haven’t saved him {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | ** Tell him he would be destroyed if you haven’t saved him {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | ||
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** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Karlach|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} characters will have a unique line here)'' | ** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Karlach|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} characters will have a unique line here)'' | ||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Karlach|+1}} | ** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Karlach|+1}} | ||
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} Character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others'' | |||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Karlach|+1}} ''(Wulbren and other Ironhands become hostile)'' | * Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Karlach|+1}} ''(Wulbren and other Ironhands become hostile)'' | ||
* OR Convince Wulbren to let Gondians go away {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | * OR Convince Wulbren to let Gondians go away {{Approval|Karlach|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | ||
'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll [[Performance]] instead of [[Persuasion]]'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ||
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** OR Say you’re going to take whatever he is hiding there {{Approval|Karlach|+1}} | ** OR Say you’re going to take whatever he is hiding there {{Approval|Karlach|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, answer you’re going to pillage him for all he is worth {{Approval|Karlach|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, answer you’re going to pillage him for all he is worth {{Approval|Karlach|+1}} | ||
'''''Note:''' This option gives approval only if you '''did not''' strike an alliance with Gortash | |||
:* OR Say "F*ck you" {{Approval|Karlach|+1}} | :* OR Say "F*ck you" {{Approval|Karlach|+1}} | ||
* After docking at the prison, when [[Omeluum]] approaches your mind: | * After docking at the prison, when [[Omeluum]] approaches your mind: | ||
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''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | ''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | ||
'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters only. | |||
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Karlach|+1}} | * Tell Bhaal that you have no desire to harm anyone else {{Approval|Karlach|+1}} | ||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Karlach|+1}} | ** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Karlach|+1}} | ||
* Reject your Father’s gift and blessings {{Approval|Karlach|+1}} | * Reject your Father’s gift and blessings {{Approval|Karlach|+1}} | ||
'''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same | |||
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* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | ||
* Dig out the recently made grave near the gate {{Approval|Karlach|-1}} | * Dig out the recently made grave near the gate {{Approval|Karlach|-1}} | ||
'''''Note:''' The grave appears upon long rest after initial scene when approaching the grove. It might be made to bury Kanon, Aradin or Zevlor.'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | * While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | ||
* Talk to [[Strange Ox]] ('''without''' Speak with Animals) and call it a hideous cow {{Approval|Karlach|-1}} | * Talk to [[Strange Ox]] ('''without''' Speak with Animals) and call it a hideous cow {{Approval|Karlach|-1}} | ||
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** Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | ** Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | ||
** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}} | ** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}} | ||
'''''Note:''' This line is available only if [[Arabella]] has died''. | |||
:* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Karlach|-1}} | :* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Karlach|-1}} | ||
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}} | * While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}} | ||
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* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | * Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | ||
* While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Karlach|-5}} | * While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Karlach|-5}} | ||
'''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
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* Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}} | * Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}} | ||
** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}} | ** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}} | ||
'''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].'' | |||
* Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] {{Approval|Karlach|-1}} | * Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] {{Approval|Karlach|-1}} | ||
* When [[Crusher]] orders you to kiss his foot, obey {{Approval|Karlach|-1}} | * When [[Crusher]] orders you to kiss his foot, obey {{Approval|Karlach|-1}} | ||
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* Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | * Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | ||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}} | ** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}} | ||
'''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Karlach|-5}} | * Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Karlach|-5}} | ||
''In the [[Worg Pens]]:'' | ''In the [[Worg Pens]]:'' | ||
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* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Karlach|-1}} | * Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Karlach|-1}} | ||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Karlach|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | ** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Karlach|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | ||
''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | |||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Karlach|-1}} | * If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Karlach|-1}} | ||
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* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Karlach|-1}} | * At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Karlach|-1}} | ||
* Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls trapped inside them {{Approval|Karlach|-5}} | * Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls trapped inside them {{Approval|Karlach|-5}} | ||
'''''Note:''' This line appears only if '''Karlach is in the party'''''. | |||
''Final fight at the Moonrise:'' | ''Final fight at the Moonrise:'' | ||
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''In the [[Angleiron's Cellar]]:'' | ''In the [[Angleiron's Cellar]]:'' | ||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Karlach|-1}} | * Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Karlach|-1}} | ||
'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Karlach|-1}} | :* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Karlach|-1}} | ||
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Karlach|-1}} | :* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Karlach|-1}} | ||
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''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Karlach|-1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Karlach|-1}} | ||
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Karlach|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | :* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Karlach|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | ** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | ||
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | * Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | ||
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* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing Ethel {{Approval|Karlach|-1}} | * After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing Ethel {{Approval|Karlach|-1}} | ||
** OR Say you are not getting mixed up in this {{Approval|Karlach|-1}} | ** OR Say you are not getting mixed up in this {{Approval|Karlach|-1}} | ||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
''Dealing with hexed [[Mayrina]]:'' | ''Dealing with hexed [[Mayrina]]:'' | ||
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* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Karlach|-1}} | * At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Karlach|-1}} | ||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
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''At [[Highberry's Home]]:'' | ''At [[Highberry's Home]]:'' | ||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Karlach|-1}} | * If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Karlach|-1}} | ||
''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character'' | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Karlach|-1}} | * Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Karlach|-1}} | ||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Karlach|-1}} | * Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Karlach|-1}} | ||
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''At the [[House of Grief]]:'' | ''At the [[House of Grief]]:'' | ||
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Karlach|-1}} | * In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Karlach|-1}} | ||
''''' Note:''' Both options require {{Ability check|Deception|20}} | |||
* Speaking to [[Viconia DeVir]] without Shadowheart in party, promise to bring Shadowheart to the Cloister {{Approval|Karlach|-1}} | * Speaking to [[Viconia DeVir]] without Shadowheart in party, promise to bring Shadowheart to the Cloister {{Approval|Karlach|-1}} | ||
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** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Karlach|-1}} | ** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Karlach|-1}} | ||
** OR Say you killed them slowly and painfully {{Approval|Karlach|-1}} | ** OR Say you killed them slowly and painfully {{Approval|Karlach|-1}} | ||
''''' Note:''' All these options bring approval only if the victim is indeed your kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points'' | |||
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Karlach|-1}} | * Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Karlach|-1}} | ||
''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]: | * After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]: | ||
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‘’At the [[Facemaker's Boutique]]:’’ | ‘’At the [[Facemaker's Boutique]]:’’ | ||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Karlach|-1}} | * Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Karlach|-1}} | ||
'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]'' | |||
:* OR Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Karlach|-1}} ''(Requires {{Ability check|Stealth|15}}; a {{Class|Rogue}} character will have a unique line here)'' | :* OR Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Karlach|-1}} ''(Requires {{Ability check|Stealth|15}}; a {{Class|Rogue}} character will have a unique line here)'' | ||
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''Speaking to Avatar of Bhaal after defeating Orin:''<br> | ''Speaking to Avatar of Bhaal after defeating Orin:''<br> | ||
* Accept your Father’s gift and blessings {{Approval|Karlach|-5}} | * Accept your Father’s gift and blessings {{Approval|Karlach|-5}} | ||
'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same <br> | |||
'''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, if [[Jaheira]] and/or [[Minsc]] are in the party, the dialogue with them starts immediately. Throughout it, '''if Karlach's approval rate is below 40''', she {{Approval|Karlach|-∞ leaves the party and becomes hostile}}. {{verify}} | |||
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