Ad placeholder

Karlach/Approval: Difference between revisions

Jump to navigation Jump to search
No edit summary
Line 666: Line 666:


=== Act Three ===
=== Act Three ===
{{SpoilerBox|act=3|nograd=1|unhide=1|
 
'''[[Rivington]]'''<br>
'''[[Rivington]]'''<br>
''Talking to [[Yenna]]:''
 
'''Talking to [[Yenna]]'''
* Offer her help:
* Offer her help:
** Give some coin OR some food {{Approval|Karlach|+1}} ''(either option, giving food available for all characters except [[Druid]])''
** Give some coin OR some food {{Approval|Karlach|+1}} ''(either option, giving food available for all characters except {{Class|Druid}})''
** OR Suggest to find a guard for her {{Approval|Karlach|+1}} ''(available for all characters except [[Cleric]])''
** OR Suggest to find a guard for her {{Approval|Karlach|+1}} ''(available for all characters except {{Class|Cleric}})''
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Karlach|+1}}  
** Playing as a {{Class|Druid}}, conjure some berries and herbs for her {{Approval|Karlach|+1}}  
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Karlach|+1}}
** Playing as a {{Class|Cleric}} or a {{Class|Monk}}, suggest to find the nearest temple {{Approval|Karlach|+1}}
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Karlach|+1}}
** Playing as a {{Class|Ranger}}, suggest to track her mother down {{Approval|Karlach|+1}}
'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Karlach|+1}} point''
<small>'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based {{Class|Ranger}} line brings another {{Approval|Karlach|+1}} point''</small>
 


''At the [[Sword Coast Couriers]]:''
'''[[Sword Coast Couriers]]'''
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Karlach|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)''
 
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}}
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it {{Approval|Karlach|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)''
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using {{Skill|Persuasion}} or {{Skill|Intimidation}}. {{Approval|Karlach|+1}}
''In the kennels:''
''In the kennels:''
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}}
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}}
* Playing as a [[Druid]], tell [[Angry Mar'hyah|Mar'hyah]] that Scratch is not a 'property'. {{Approval|Karlach|+1}}
* Playing as a {{Class|Druid}}, tell Mar'hyah that [[Scratch]] is not a "property". {{Approval|Karlach|+1}}
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Karlach|+1}}
* Make Angry Mar'hyah to let you keep Scratch, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based {{Class|Druid}}, {{Class|Fighter}} or {{Class|Paladin}} options. {{Approval|Karlach|+1}}
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Karlach|+1}}
** Then force Mar'hyah to leave the kennels via {{Skill|Deception}} or {{Skill|Intimidation}}. {{Approval|Karlach|+1}}


''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}}
'''''Note:''' When playing as [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}}
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
* Say you'll stay with him until the end {{Approval|Karlach|+1}}
** OR Say you'll make it quick {{Approval|Karlach|+1}}
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Karlach|+1}}


''In the [[Angleiron's Cellar]]:''
'''[[Open Hand Temple]]'''
* Talking to [[Wulbren]], refuse to take [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Karlach|+1}}
* Playing as a {{Class|Barbarian}}, when [[Yannis|Sister Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Karlach|+1}}
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Karlach|+1}}
* Then offer Yannis help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Karlach|+1}}
** OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Karlach|+1}}
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Karlach|+1}}
** OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Monk}}, say that offering alms to those in need is a sign of a noble soul {{Approval|Karlach|+1}}
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Karlach|+1}} and then withstand his madness.{{Approval|Karlach|+3}}


''Elsewhere in Rivington:''
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Karlach|+1}} ''(requires failing Persuasion roll against her first)''
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Karlach|+1}}
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}}
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}}
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}}
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two''
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}}
'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan''
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}}
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Karlach|+1}}
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug''
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}}


''In the smugglers' cave:''
'''[[Circus of the Last Days]]'''<br>
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Karlach|+1}} ''(either option)''
''At the entrance:''
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Karlach|+1}}
* Convince [[Klaus]] to let you in, bribing him, using {{Skill|Persuasion}}, {{Skill|Deception}} or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Karlach|+1}}
** OR, Playing as an {{Class|The Archfey|Archfey Warlock}}, first say that you never pass up a faerie mischief {{Approval|Karlach|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Karlach|+1}}


'''[[Circus of the Last Days]]'''
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Karlach|+1}}
** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Karlach|+1}}
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Karlach|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Karlach|+1}}
''Dealing with [[Akabi]] the djinni:''
''Dealing with [[Akabi]] the djinni:''
* Tell him that he is VERY LOUD. {{Approval|Karlach|+1}}
* Tell him that he is VERY LOUD. {{Approval|Karlach|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Karlach|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Karlach|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Karlach|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Karlach|+1}}
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Bard}}, ask him about his adventures {{Approval|Karlach|+1}}
** OR Provoke him to transform you {{Approval|Karlach|+1}}
** OR Provoke him to transform you {{Approval|Karlach|+1}}
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Karlach|+1}} ''(either option)''
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Karlach|+1}} ''(either option)''
''When passing [[Zethino|Zethino's]] trial, choose answers:''
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: ★'Zariel' {{Approval|Karlach|+1}} OR  ★'Gortash' {{Approval|Karlach|+2}}
* First question: ★'Zariel' {{Approval|Karlach|+1}} OR  ★'Gortash' {{Approval|Karlach|+2}}
* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}}
* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}}
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR  ★'Settled with partner and kids' {{Approval|Karlach|+2}}
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR  ★'Settled with partner and kids' {{Approval|Karlach|+2}}
'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br>
<small>'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' </small><br>
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Karlach|+1}}
''Talking to [[Boney]] the mephit:''
* Call his wife [[Stoney]] magnificent {{Approval|Karlach|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Karlach|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Karlach|+1}}
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Druid}}, say they both are magnificent {{Approval|Karlach|+1}}
''Dealing with [[Popper]] the kobold trader:''
''Dealing with [[Popper]] the kobold trader:''
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then:
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then:
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Karlach|+1}}
** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Karlach|+1}}
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Karlach|+1}}
** {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Karlach|+1}}
** Use [[Deception]] to make him lower the price {{Approval|Karlach|+1}}
** Use {{Skill|Deception}} to make him lower the price {{Approval|Karlach|+1}}
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}}
<small>'''''Note:''' Class-based {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}}</small>
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Karlach|+1}}
* Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell him that graverobbing is a profane act {{Approval|Karlach|+1}}
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Karlach|+1}} <br>
* If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. {{Approval|Karlach|+1}} <br>
''Dealing with caged beasts:''
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Karlach|+1}} ''(either with or without {{SAI|Speak with Animals}})''
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Karlach|+1}} ''(either with or without {{SAI|Speak with Animals}})''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Karlach|+1}} ''(either option)''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Karlach|+1}} ''(either option)''
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Karlach|+1}} ''(either option)''
** After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Karlach|+1}} ''(either option)''
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Karlach|+1}}
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Karlach|+1}}
''Watching [[Dribbles the Clown|Dribbles's]] show:''
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Say "What a corny joke." {{Approval|Karlach|+1}}
* Say "What a corny joke." {{Approval|Karlach|+1}}
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Karlach|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself''', Wyll and Jaheira {{Approval|Karlach|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Karlach herself, Wyll and Jaheira''' {{Approval|Karlach|+1}}
** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)''
** Then insist on your choice and cheer them {{Approval|Karlach|+1}} ''(including Karlach or unique lines for Minthara and Jaheira)''
'''''Note:''' If you volunteer [[Wyll]] to the stage, you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time. If you volunteer [[Jaheira]], you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; first time.''
<small>'''''Note:''' If you volunteer [[Wyll]] to the stage, you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time. If you volunteer [[Jaheira]], you'll get {{Approval|Karlach|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; first time.''</small>
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Karlach|+1}}
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Karlach|+1}}
 
''Talking to [[Lucretious]]:''
''Talking to [[Lucretious]]:''
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Karlach|+1}}
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Karlach|+1}}
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Karlach|+1}}
* After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Karlach|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Karlach|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Karlach|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Karlach|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Karlach|+1}}
Line 772: Line 752:




'''[[Open Hand Temple]]'''
'''The [[Angleiron's Cellar]]'''
* Playing as a [[Barbarian]], when [[Yannis|Sister Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Karlach|+1}}
* Talking to [[Wulbren]], refuse to take [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Karlach|+1}}
* Then offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Karlach|+1}}
** OR Refuse, saying that the real enemy is [[Gortash]], not the [[Gondian]]s, and you'll find another way {{Approval|Karlach|+1}}
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Karlach|+1}}
** OR Suggest to contact the Gondians first, so that they might see reason. {{Approval|Karlach|+1}}
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Karlach|+1}}
** OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Karlach|+1}}
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Karlach|+1}} and then withstand his madness.{{Approval|Karlach|+3}}
 
 
'''Elsewhere in Rivington'''<br>
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Karlach|+1}} ''(requires failing {{Skill|Persuasion}} roll against her first)''
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Karlach|+1}}
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Karlach|+1}}
* Playing as a {{Class|Barbarian}}, in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Karlach|+1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Karlach|+1}}
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]].{{Approval|Karlach|+1}}
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Karlach|+1}}
<small>'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two''</small>
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Karlach|+1}}
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Druid}}, apply a natural salve to his wound {{Approval|Karlach|+1}}
<small>'''''Note:''' These options are available only if Orin '''is not''' impersonating Rowan or the Thug''</small>
 
''In the smugglers' cave:''
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Karlach|+1}} ''(either option)''
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Karlach|+1}}
 
''Dealing with [[Orin]]'s guises:''
* If Orin is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Karlach|+1}}
'''''Note:''' When playing as [[Wyll]] origin, this line will run differently''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her you do all you can to keep your loved ones safe from your blade {{Approval|Karlach|+1}}
* If Orin is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}}
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except {{Background|Haunted One|The Dark Urge}}, it might have unique formulation''
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}}
* If Orin is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
* Say you'll stay with him until the end {{Approval|Karlach|+1}}
** OR Say you'll make it quick {{Approval|Karlach|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, resist the urge to torment him {{Approval|Karlach|+1}}




Line 783: Line 794:
* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}}
* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Karlach|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Karlach|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Karlach|+1}}
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''
<small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small>
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Karlach|+1}} ''(either option)''<br>
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}}
 
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Karlach|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)''
''At [[Sharess' Caress]]:''
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}}
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch. {{Approval|Karlach|+1}}
* Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Karlach|+1}}
<small>'''''Note:''' The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small>
 


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Karlach|+1}}
* Get access into Wyrm's Rock Fortress {{Approval|Karlach|+1}} by either of following options:
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] obtained from [[Arfur Gregorio]]
** Showing [[Lower City Pass]] obtained from [[Valeria]]
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] ''(can be stolen from the Sword Coast Couriers)''
** Bribing [[Elin|Blaze Elin]]
** Passing any of class-based checks
 
''At the Flaming Fist barracks:''
''At the Flaming Fist barracks:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}}
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}}
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}}
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}}
''Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not):''
''Speaking to [[Bakshi|Manip Bakshi]]:''
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Karlach|+1}}
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Karlach|+1}}
* OR Tell him you've spotted another guard on stealing {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)''
* OR Tell him you've spotted another guard on stealing {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)''
Line 802: Line 822:
* OR Leave barracks (or let him escort you out) {{Approval|Karlach|+1}}
* OR Leave barracks (or let him escort you out) {{Approval|Karlach|+1}}


''At the Audience Hall:''
''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say:
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say:
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}}
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}}
** OR That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}}
** OR That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}}
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Karlach|+1}}  
** OR, playing as a {{Class|Druid}}, say that there's nothing natural about him {{Approval|Karlach|+1}}  
** OR, Playing as a [[Fighter]], say they are tools like any weapon {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Fighter}}, say they are tools like any weapon {{Approval|Karlach|+1}}
** OR, Playing as a [[Ranger]], say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}}
** OR, Playing as a {{Class|Ranger}}, say they are blunt tools, useless against more subtle quarry {{Approval|Karlach|+1}}
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Karlach|+1}}
* Refuse to make an alliance with [[Gortash]] and confirm your decision {{Approval|Karlach|+1}}
* Refuse to make an alliance with Gortash and confirm your decision {{Approval|Karlach|+1}}
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Karlach|+3}}
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Karlach|+3}}
* After killing [[Orin]], speaking to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Karlach|+3}}
* After killing [[Orin]], speaking to Gortash and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Karlach|+3}}


''Talking to [[Duke Ravengard]] after the coronation:''
''Talking to [[Duke Ravengard]] after the coronation:''
Line 824: Line 844:
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}}
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}}
** OR Say that you need to avoid making enemies, and then that Gortash wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}}
** OR Say that you need to avoid making enemies, and then that Gortash wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}}
* If you declined Gortash's offer or chose neutral line:
* If you declined Gortash's offer or chose a neutral line:
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}}
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}}
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}}  
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}}  
Line 830: Line 850:
''In the [[Wyrm's Rock Prison]]:''
''In the [[Wyrm's Rock Prison]]:''
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Karlach|+1}}
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Karlach|+1}}
* After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Karlach|+1}}
** After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Karlach|+1}}
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|18}})''
* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|18}})''
** Solve the first riddle {{Approval|Karlach|+1}}
** Solve the first riddle {{Approval|Karlach|+1}}
** Solve the second riddle {{Approval|Karlach|+1}}-->
** Solve the second riddle {{Approval|Karlach|+1}}
<small>'''''Note:''' These options are available only if you were arrested, not if you entered the prison by any other means''</small>




Line 1,306: Line 1,327:
'''Camp/Conversation'''
'''Camp/Conversation'''
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Karlach|+1}}
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Karlach|+1}}
}}


== Disapproval ==
== Disapproval ==
4,672
edits

Navigation menu