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Sword of Life Stealing: Difference between revisions

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| description = The {{very rare|Sword of Life Stealing}} is a very rare +2 [[Shortswords|Shortsword]] that deals an extra 10 {{DamageColor|Necrotic|Necrotic}} damage on a critical hit, and heals the wielder for the same amount.
| description = The {{very rare|Sword of Life Stealing}} is a very rare +2 [[Shortswords|Shortsword]] that deals an extra 10 {{DamageColor|Necrotic|Necrotic}} damage on a critical hit, and heals the wielder for the same amount.
| quote = Folded into the steel of this menacing weapon is an alloy of enchanted metal. It waits like a leech in thick swamp water, awaiting a victim to taste, awaiting a chance to restore your heartiness and inflict suffering on your foes.
| quote = Folded into the steel of this menacing weapon is an alloy of enchanted metal. It waits like a leech in thick swamp water, awaiting a victim to taste, awaiting a chance to restore your heartiness and inflict suffering on your foes.
| category = martial <!-- martial or simple -->
| category = martial  
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee  
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed  
| type = Shortswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Shortswords  
| rarity = very rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = very rare  
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +2  
| damage = 1d6 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d6 + 2  
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing  
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage =  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage =  
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m =  
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range ft =  
| ammunition =  
| ammunition =  
| finesse = yes
| finesse = yes
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| special =  
| special =  
| weapon actions = Piercing Strike, Flourish
| weapon actions = Piercing Strike, Flourish
| where to find = Bought or stolen from [[Dammon]].
| where to find = Sold by [[Dammon]]
| where to find location = Last Light Inn
| where to find location = Last Light Inn
| where to find x = -33
| where to find x = -33

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