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Added cost/hit cost fields to table
HiddenDragon (talk | contribs) mNo edit summary |
(Added cost/hit cost fields to table) |
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Line 321: | Line 321: | ||
| description = {{{description|}}} | | description = {{{description|}}} | ||
| extra_description = {{{extra description|}}} | | extra_description = {{{extra description|}}} | ||
<!-- action_type to be deprecated in favour of cost --> | |||
| action_type = {{#if:{{#pos:{{{cost|}}}|reaction}}|reaction|{{#if:{{#pos:{{{cost|}}}|bonus}}|bonus|{{#if:{{#pos:{{{cost|}}}|action}}|action|{{#if:{{#pos:{{{cost|}}}|movement}}|movement|}}}}}}}} | | action_type = {{#if:{{#pos:{{{cost|}}}|reaction}}|reaction|{{#if:{{#pos:{{{cost|}}}|bonus}}|bonus|{{#if:{{#pos:{{{cost|}}}|action}}|action|{{#if:{{#pos:{{{cost|}}}|movement}}|movement|}}}}}}}} | ||
| cost = {{{cost|}}} | |||
| hit cost = {{{hit cost|}}} | |||
| spell_range = {{#if:{{{range m|}}}{{{range ft|}}}|{{{range m|}}}/{{{range ft|}}}|{{{range|}}} }} | | spell_range = {{#if:{{{range m|}}}{{{range ft|}}}|{{{range m|}}}/{{{range ft|}}}|{{{range|}}} }} | ||
<!-- A little logic to try to make sure the list of classes only contains unique values. --> | <!-- A little logic to try to make sure the list of classes only contains unique values. --> |