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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Wildheart is a subclass of Barbarian.
| description = Wildheart is a subclass of Barbarian.
| image = Wildheart Subclass 300px.png
| image = Class Barbarian Wildheart Badge Icon.png
}}
}}
[[Category:Subclasses]]
[[Category:Subclasses]]
{{Quote|Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might.}}
{{SubclassQuote|quote=Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might.|image=Class Barbarian Wildheart Badge Icon.png}}
'''Wildheart''' is one of the [[Barbarian#Level 3|Subclasses]] of [[Barbarian]]. These Barbarians are attuned with nature and the beasts that live in it. Their rages resemble the animals that inspired them.


[[File:Wildheart Subclass 300px.png|frameless|150px|left]] '''Wildheart''' is one of the [[Barbarian#Level 3|Subclasses]] of [[Barbarian]]. These Barbarians are attuned with nature and the beasts that live in it. Their rages resemble the animals that inspired them.
== Subclass Features ==
{{clear}}
{{SubclassNote|Barbarian}}


== Subclass Features ==
{{Level header|3}}


=== Level 3 ===
; {{SAI|Speak with Animals|w=40}}
: You can use the 1st Level Spell '''Speak with Animals''' without expending spell slots.
: {{Recharge|Long Rest}}


* [[File:Speak With Animals.png|frameless|upright=0.1]] '''[[Speak with Animals]]:''' Once per [[Long Rest]], You can use the 1st Level Spell '''Speak with Animals''' without expending spell slots.
{{HorizontalRuleImage}}


* '''Bestial Heart''' ''(Choose 1)'': Choose a Beastial Heart from the table below. From here on out, every time you gain a level in [[Barbarian]], you may replace your current Beastial Heart with a different one as an optional choice.
; Bestial Heart
: Choose a Bestial Heart from the table below. From here on out, every time you gain a level in [[Barbarian]], you may replace your current Bestial Heart with a different one as an optional choice.


{| class=wikitable
{| class="wikitable"
! style="width:120px;" | Bestial Hearts
! style="width:120px;" |Bestial Hearts
! style="width:500px;" | Description
! style="width:500px;" |Description
! style="width:250px; text-align: top;" | Grants
! style="width:250px; text-align: top;" |Grants
|-
|-
| '''Bear Heart''' || While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage. ||  
|'''[[Bear Heart]]'''||While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage.||
* [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart]]
{{SAI|Rage: Bear Heart|w=40}}<br>
* [[File:Unrelenting Ferocity Icon 64px.png|frameless|upright=0.1]] [[Unrelenting Ferocity]]
{{SAI|Unrelenting Ferocity|w=40}}
|-
|-
| '''Eagle Heart''' || While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. ||  
|'''[[Eagle Heart]]'''||While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.||  
* [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart]]
{{SAI|Rage: Eagle Heart|w=40}}<br>
* [[File:Diving Strike Icon 64px.png|frameless|upright=0.1]] [[Diving Strike]]
{{SAI|Diving Strike|w=40}}
|-
|-
| '''Elk Heart''' || While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. ||  
|'''[[Elk Heart]]'''||While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. ||
* [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart]]
{{SAI|Rage: Elk Heart|w=40}}<br>
* [[File:Primal Stampede Icon 64px.png|frameless|upright=0.1]] [[Primal Stampede]]
{{SAI|Primal Stampede|w=40}}
|-
|-
| '''Tiger Heart''' || While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>. ||  
|'''[[Tiger Heart]]'''||While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>.||
* [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart]]
{{SAI|Rage: Tiger Heart|w=40}}<br>
* [[File:Tiger's Bloodlust Icon 64px.png|frameless|upright=0.1]] [[Tiger's Bloodlust]]
{{SAI|Tiger's Bloodlust|w=40}}
|-
|-
| '''Wolf Heart''' || While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you. ||  
|'''[[Wolf Heart]]'''||While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you.||
* [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart]]
{{SAI|Rage: Wolf Heart|w=40}}<br>
* [[File:Inciting Howl Icon 64px.png|frameless|upright=0.1]] [[Inciting Howl]]
{{SAI|Inciting Howl|w=40}}
|-
|-
|}
|}


* '''Appearance''' ''(Choose 1; Optional)''
; Appearance
: Choose 1 ''(Optional)''


<gallery widths="170px" heights="170px">
<gallery widths="170px" heights="170px">
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</gallery>
</gallery>


{{Level header|6}}


===Level 6===
; Animal Aspect
: Choose an Aspect of the Beast from the table below:


* '''Animal Aspect''' ''(Choose 1)'' Choose an Aspect of the Beast from the table below.
{| class="wikitable"
 
! style="width:160px;" |Aspects of the Beast
{| class=wikitable
! style="width:750px;" |Description
! style="width:120px;" | Aspects of the Beast
! style="width:750px;" | Description
|-
|-
| '''Bear''' || Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
|{{SAI|Aspect of the Beast (Bear)|Bear|w=30}}||Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
|-
|-
| '''Chimpanzee''' || You gain [[Resistance]] to fall damage, and throwing [[camp supplies]] [[blindness|Blinds]] targets.
|{{SAI|Aspect of the Beast (Chimpanzee)|Chimpanzee|w=30}}||You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
|-
|-
| '''Crocodile''' || Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
|{{SAI|Aspect of the Beast (Crocodile)|Crocodile|w=30}}||Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
|-
|-
| '''Eagle''' || You [[darkvision|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
|{{SAI|Aspect of the Beast (Eagle)|Eagle|w=30}}||You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
|-
|-
| '''Elk''' || Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
|{{SAI|Aspect of the Beast (Elk)|Elk|w=30}}||Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
|-
|-
| '''Honey Badger''' || If you're [[Conditions#Poisoned|Poisoned]], [[Conditions#Frightened|Frightened]] or [[Conditions#Charmed|Charmed]] at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expanding a Rage Charge.
|{{SAI|Aspect of the Beast (Honey Badger)|Honey Badger|w=30}}||If you're {{Cond|Poisoned}}, {{Cond|Frightened}} or {{Cond|Charmed}} at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
|-
|-
| '''Stallion''' || [[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your level.
|{{SAI|Aspect of the Beast (Stallion)|Stallion|w=30}} ||[[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your barbarian level.
|-
|-
| '''Tiger''' || You add an addition [[Strength]] modifier against [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] targets, and gain [[proficiency]] in [[Survival]].
|{{SAI|Aspect of the Beast (Tiger)|Tiger|w=30}}||You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
|-
|-
| '''Wolf''' || You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
|{{SAI|Aspect of the Beast (Wolf)|Wolf|w=30}}||You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
|-
|-
| '''Wolverine''' || When you attack a [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] target, you inflict [[Conditions#Maimed|Maim]] on them.
|{{SAI|Aspect of the Beast (Wolverine)|Wolverine|w=30}}||When you attack a {{Cond|Bleeding}} or {{Cond|Poisoned}} target, you inflict {{Cond|Maimed|Maim}} on them.
|-
|-
|-
|-
|}
|}


=== Level 8 ===
{{Level header|8}}
 
; {{SAI|Land's Stride: Difficult Terrain|w=40}}
: You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.
 
{{Level header|10}}


* '''Land's Stride: Difficult Terrain''': You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.
You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.


=== Level 10 ===
==External Links==  
*{{FRWiki|Path of the Totem Warrior|long}}


* '''Additional Animal Aspect''' ''(Choose 1)'': You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.
{{BarbarianNavbox}}

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