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The Sparky Points: Difference between revisions

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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage|
| image = The Sparky Points Icon.png
| image = The Sparky Points Icon.png
| controller icon = The Sparky Points Unfaded.png
| controller icon = The Sparky Points Unfaded.png
| icon = The Sparky Points Unfaded Icon.png
| icon = The Sparky Points Unfaded Icon.png
| description = {{rare|The Sparky Points}} is a rare [[Trident]] that allows the wielder to generate [[Lightning Charges]] upon dealing melee damage with this weapon.<!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| description = {{rare|The Sparky Points}} is a rare [[Trident]] that allows the wielder to generate [[Lightning Charges]] upon dealing melee damage with this weapon.
| quote = When Yrre the Sparkstruck was asked why they'd created a trident twice their size, they simply replied, 'The question is - why not create another weapon with spikes like lightning bolts?'
| quote = When Yrre the Sparkstruck was asked why they'd created a trident twice their size, they simply replied, 'The question is - why not create another weapon with spikes like lightning bolts?'
| category = simple <!-- martial or simple -->
| category = simple
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Tridents
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment =
| damage = 1d6 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d6
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing
| versatile damage = 1d8 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d8
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage =
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range m =
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft =
| ammunition =  
| ammunition =  
| finesse =  
| finesse =  
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