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The Lifebringer: Difference between revisions

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82 bytes added ,  13 August 2023
Up to date with full game release.
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(Up to date with full game release.)
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{{EquipmentPage
{{ up to date | 2023-08-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = The Lifebringer Icon.png
| image = The Lifebringer Icon.png
| description = {{uncommon|The Lifebringer}} is an uncommon circlet that grants the wearer [[Hit Points|temporary hit points]] whenever they gain [[Lightning Charges]].
| description = {{uncommon|The Lifebringer}} is an uncommon circlet that grants the wearer [[Hit Points|temporary hit points]] whenever they gain [[Lightning Charges]].
| quote = 'Lightning is like magic,' Yrre the Sparkstruck once said. 'And what is magic but life itself?'
| quote = 'Lightning is like magic,' Yrre the Sparkstruck once said. 'And what is magic but life itself?'
| type = Helmets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Helmets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
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| weight kg = 0.5
| weight kg = 0.5
| weight lb = 1
| weight lb = 1
| price = 200
| price = 90
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Life Charger:''' When the wearer gains [[Lightning Charges]], they also gain 3 [[Hit Points|temporary hit points]]. The temporary hit points disappear if the wearer runs out of Lightning Charges.
* '''Life Charger:''' When the wearer gains [[Lightning Charges]], they also gain 3 [[Hit Points|temporary hit points]]. The temporary hit points disappear if the wearer runs out of Lightning Charges.
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