D&D 5e class changes: Difference between revisions

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m (Added Sneak Attack limited to 5d6 in BG3)
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== [[Rogue]] ==
== [[Rogue]] ==
* Thieves' tools proficiency is not implemented ([[Sleight of Hand]] is used instead for relevant checks), and therefore not granted at first level.
* Thieves' tools proficiency is not implemented ([[Sleight of Hand]] is used instead for relevant checks), and therefore not granted at first level.
* Thieves' Cant is not implemented.
* Thieves' Cant implemented as optional dialogue options.  
* As of Early Access Patch 9, [[Sneak Attack (Melee)|sneak attack]] only applies the additional damage if the character specifically takes the action titled "Sneak Attack" ([[Sneak Attack (Ranged)|ranged]] or [[Sneak Attack (Melee)|melee]] option). This means it cannot apply to bonus action offhand attacks for example. There are indications that Sneak Attack will be passively applied as per D&D 5e on launch (verification required).
* As of Early Access Patch 9, [[Sneak Attack (Melee)|sneak attack]] only applies the additional damage if the character specifically takes the action titled "Sneak Attack" ([[Sneak Attack (Ranged)|ranged]] or [[Sneak Attack (Melee)|melee]] option). This means it cannot apply to bonus action offhand attacks for example. There are indications that Sneak Attack will be passively applied as per D&D 5e on launch (verification required).
* Sneak Attack damage is limited to 5d6 (reached at level 9), you do not get an addition die damage at level 11.
* Sneak Attack damage is limited to 5d6 (reached at level 9), you do not get an addition die damage at level 11.
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