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Guide:Sharpshooter: Difference between revisions
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→Mid-game numbers
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[[File:Fighting Style Archery Icon.png|frameless|upright=0.1|24px]] '''Archery''' provides a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]] - '''10% damage increase'''. | [[File:Fighting Style Archery Icon.png|frameless|upright=0.1|24px]] '''Archery''' provides a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]] - '''10% damage increase'''. | ||
[[File:Sneak Attack Icon.png|frameless|upright=0.1|24px|link=Sneak Attack]] [[Sneak Attack]] (for a level 3 or 4 {{Class|Rogue}} | [[File:Sneak Attack (Ranged) Icon 64px.png|frameless|upright=0.1|24px|link=Sneak Attack]] [[Sneak Attack]] (for a level 3 or 4 {{Class|Rogue}}) adds additional {{DamageText|+2d6 (avg 7)|Piercing}} damage to 1 attack per turn - about '''7% damage increase'''. | ||
From an extra feat of [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' having '''[[Dexterity]]+2''' will give +5% chance to hit and +1 damage | From an extra feat of [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' having '''[[Dexterity]]+2''' will give +5% chance to hit and +1 damage - '''total of 10% damage increase'''. | ||
== Assumptions for Math == | == Assumptions for Math == |