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See Invisibility (spell): Difference between revisions
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{{ up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = See Invisibility | | name = See Invisibility | ||
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| level = 2 | | level = 2 | ||
| school = Divination | | school = Divination | ||
| ritual = | |||
| classes = Bard, Sorcerer, Wizard | | classes = Bard, Sorcerer, Wizard | ||
| class learns at level 3 = Bard, Sorcerer, Wizard | | class learns at level 3 = Bard, Sorcerer, Wizard | ||
| summary = This spell allows spellcasters to see [[Invisible (Condition)|Invisible]] objects and creatures within range while not [[Incapacitated (Condition)|Incapacitated]]. Creatures within range which fail on a | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to see [[Invisible (Condition)|Invisible]] objects and creatures within range while not [[Incapacitated (Condition)|Incapacitated]]. Creatures within range which fail on a Dexterity Saving Throw are revealed to others. | |||
| description = Become able to see [[Invisible (Condition)|Invisible]] creatures, and possibly reveal them to others. | | description = Become able to see [[Invisible (Condition)|Invisible]] creatures, and possibly reveal them to others. | ||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = self | | range = self | ||
| range m = | |||
| range ft = | |||
| aoe = radius | | aoe = radius | ||
| aoe m = 9 | | aoe m = 9 | ||
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| condition = See Invisibility | | condition = See Invisibility | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | | higher levels = | ||
| variants = | |||
| notes = | |||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|See invisibility|long}} | * {{FRWiki|See invisibility|long}} |