D&D 5e feat changes: Difference between revisions

Jump to navigation Jump to search
patch 1 "Specified that the Savage Attacker feat applies to melee weapon attacks."
(→‎Feats with No Changes: Including mention of a bug affecting Polearm Mastery)
(patch 1 "Specified that the Savage Attacker feat applies to melee weapon attacks.")
Line 23: Line 23:
* [[Performer]] is a new feat which increases your {{Ability|Charisma}} by 1 and grants proficiency with all [[Musical Instruments]]
* [[Performer]] is a new feat which increases your {{Ability|Charisma}} by 1 and grants proficiency with all [[Musical Instruments]]
* [[Ritual Caster]] ignores the 13 {{Ability|Intelligence}} or {{Ability|Wisdom}} prerequisite, does not include the requirement to carry a ritual book and does not allow you to learn ritual spells from spell scrolls (outside of your class's normal ability to learn spells). Additionally, while the 5e version of this feat only allows choosing first-level spells at the time of feat selection, BG3 allows learning any of the six ritual spell available in the game, including the third-level {{SmallIcon|Speak_with_Dead_Icon.png|link=Speak_with_Dead}} [[Speak with Dead]] spell.
* [[Ritual Caster]] ignores the 13 {{Ability|Intelligence}} or {{Ability|Wisdom}} prerequisite, does not include the requirement to carry a ritual book and does not allow you to learn ritual spells from spell scrolls (outside of your class's normal ability to learn spells). Additionally, while the 5e version of this feat only allows choosing first-level spells at the time of feat selection, BG3 allows learning any of the six ritual spell available in the game, including the third-level {{SmallIcon|Speak_with_Dead_Icon.png|link=Speak_with_Dead}} [[Speak with Dead]] spell.
* [[Savage Attacker]] is not limited to one roll per turn, nor is it restricted to melee weapon attacks.
* [[Savage Attacker]] is not limited to one roll per turn.
* [[Sentinel]] does not allow an {{SmallIcon|Attack_Of_Opportunity_Icon.png|link=Attack_of_Opportunity}} [[Attack of Opportunity]] against enemies which use [[Disengage]] before moving out of melee range, as in 5e. Instead, it grants {{Advantage}} on Attacks of Opportunity.
* [[Sentinel]] does not allow an {{SmallIcon|Attack_Of_Opportunity_Icon.png|link=Attack_of_Opportunity}} [[Attack of Opportunity]] against enemies which use [[Disengage]] before moving out of melee range, as in 5e. Instead, it grants {{Advantage}} on Attacks of Opportunity.
* [[Sharpshooter]] ignores penalties due to [[High Ground Rules]] (a mechanic unique to BG3), rather than ignoring penalties due to attacking at long range (despite this mechanic also being present in BG3). The ability to ignore half and three-quarters cover is also not included, as BG3 does not include a cover system.
* [[Sharpshooter]] ignores penalties due to [[High Ground Rules]] (a mechanic unique to BG3), rather than ignoring penalties due to attacking at long range (despite this mechanic also being present in BG3). The ability to ignore half and three-quarters cover is also not included, as BG3 does not include a cover system.
Anonymous user

Navigation menu