Guide:Sharpshooter: Difference between revisions

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[[File:Race Drow.png|frameless| upright=0.1|24px|link= Drow]] [[Drow]] with [[Superior Darkvision]] is nice in the darker settings.<br>
[[File:Race Drow.png|frameless| upright=0.1|24px|link= Drow]] [[Drow]] with [[Superior Darkvision]] is nice in the darker settings.<br>
[[File:Race Dragonborn.png|frameless| upright=0.1|24px|link= Dragonborn]] [[Dragonborn]] gets resistance to a damage type - especially useful for {{DamageIcon|Fire|24}} {{DamageColor|Fire|Fire}} damage, which is quite frequent in BG3.
[[File:Race Dragonborn.png|frameless| upright=0.1|24px|link= Dragonborn]] [[Dragonborn]] gets resistance to a damage type - especially useful for {{DamageIcon|Fire|24}} {{DamageColor|Fire|Fire}} damage, which is quite frequent in BG3.
== Build variations comparison ==
Comparison of most notable features each variation brings to the core build.<br>
Details of each variation see in sections below.<br>
''For explanation of numbers and percentages of specific builds see the [[#Assumptions for Math|Math]] section below''.
[[File:Class Fighter Battle Master Badge Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] version: highest average damage, burst potential with [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]], utility with [[#Level 3|Manoeuvers]].
[[File:Assassin Icon.png|frameless|upright=0.15|link=Assassin]][[Assassin]] version: guaranteed win of initiative with {{SmallIcon|Assassinate_Initiative.png}} '''Assassinate: Initiative''', incredible first turn burst damage with {{SmallIcon|Assassinate_Ambush.png}} '''Assassinate: Ambush''' that might wipe out half of the enemies or a boss in just one turn


== [[File:Class Fighter Battle Master Badge Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] version ==
== [[File:Class Fighter Battle Master Badge Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] version ==
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