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Dexterity: Difference between revisions
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{{quote|Agility, reflexes, and balance.}} | {{quote|Agility, reflexes, and balance.}} | ||
Dexterity affects your [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]] skills, as well as your [[ | [[File:Dexterity Score Icon.png|frameless|left|150px]] | ||
'''Dexterity''' is an [[ability score]] and a key ability of [[Rogue]]s, [[Ranger]]s, [[Monk]]s, and other wielders of [[finesse]] weapons. | |||
Dexterity affects your [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]] skills, as well as your [[attack rolls]] for ranged weapons and finesse weapons. It also affects your [[Initiative]] and [[Armour Class]]. | |||
{{clear}} | {{clear}} | ||
== Dexterity | {{TOC|limit=3}} | ||
== Dexterity modifier chart == | |||
''Baldur's Gate 3'' uses the [[Point Buy]] ruleset. | |||
{{AbilityScoreModifierTable}} | |||
== Ways to increase == | |||
The following items/entities can be consumed/used for a permanent bonus to Dexterity: | |||
* [[Auntie Ethel's Hair]]: +1 to any chosen ability | |||
* [[Mirror of Loss]]: +2 to any chosen ability, up to a maximum of 24 | |||
The following [[feats]] can increase Dexterity up to a {{em|base}} value of 20: | |||
* [[Resilient]]: +1 to any chosen ability | |||
* [[Athlete]]: +1 to either Strength or Dexterity | |||
* [[Lightly Armoured]] +1 to either Strength or Dexterity | |||
* [[Weapon Master]] +1 to either Strength or Dexterity | |||
== Related items == | |||
=== Affecting Dexterity === | |||
The following item set the user's Dexterity score to the specified value. It will have no effect if the user's Dexterity score is higher without it: | |||
{{list style none | | |||
* {{RarityItem|Gloves of Dexterity|40}} sets Dexterity to 18 | |||
}} | |||
The following items increase Dexterity while equipped: | |||
{{list style none | | |||
* {{RarityItem|The Graceful Cloth|40}} increases Dexterity by +2 ''(up to 20)'' and grants advantage on Dexterity checks. | |||
* {{RarityItem|Nimblefinger Gloves|40}} increase Dexterity by +2 for [[gnome]]s, and +1 for [[halfling]]s and [[dwarf|dwarves]]. | |||
}} | |||
=== Affecting saving throws === | |||
The following items add a +1 to Dexterity saving throws: | |||
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}} | |||
* {{RarityItem|Frayed Drow Hood|40}} | |||
* {{RarityItem|Leather Helmet|40}} | |||
* {{RarityItem|Hedge Wanderer Armour|40}} | |||
* {{RarityItem|Hide Armour +1|40}} | |||
* {{RarityItem|Covert Cowl|40}} | |||
* {{RarityItem|Helmet of Arcane Acuity|40}} | |||
* {{RarityItem|Breastplate +2|40}} | |||
* {{RarityItem|Chain Shirt +2|40}} | |||
* {{RarityItem|Hide Armour +2|40}} | |||
* {{RarityItem|Leather Armour +2|40}} | |||
* {{RarityItem|Slinging Shoes|40}} | |||
* {{RarityItem|Helmet of Grit|40}} | |||
* {{RarityItem|Boots of Persistence|40}} | |||
* {{RarityItem|Boots of Psionic Movement|40}} | |||
{{div col end}} | |||
The following items provide [[advantage]] on Dexterity saving throws: | |||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | |||
* {{RarityItem|Elven Chain|40}} | |||
* {{RarityItem|Acrobat Shoes|40}} | |||
* {{RarityItem|Ketheric's Shield|40}} | |||
{{div col end}} | |||
The following item causes disadvantage on Dexterity saving throws: | |||
{{list style none | | |||
* {{RarityItem|Reaper's Embrace|40}} if the [[Reaper's Rigidity]] passive feature is activated | |||
}} | |||
=== Affecting Dexterity checks === | |||
The following items grant the passive feature [[Balance]], which grants a +1 bonus to Dexterity ability checks: | |||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | |||
* {{RarityItem|Hedge Wanderer Armour|40}} | |||
* {{RarityItem|Hide Armour +1|40}} | |||
* {{RarityItem|Breastplate +2|40}} | |||
* {{RarityItem|Chain Shirt +2|40}} | |||
* {{RarityItem|Hide Armour +2|40}} | |||
* {{RarityItem|Leather Armour +2|40}} | |||
{{div col end}} | |||
The following item provides [[advantage]] on Dexterity ability checks: | |||
{{list style none | | |||
* {{RarityItem|The Graceful Cloth|40}} | |||
}} | |||
=== Benefiting from Dexterity === | |||
The following pieces of [[Armour|medium armour]] have the [[Exotic Material]] feature, which lets you add your full Dexterity modifier to your Armour Class while wearing them, instead of it being limited to +2 as it normally is for medium armour: | |||
= | {{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | ||
*{{ | * {{RarityItem|Sharpened Snare Cuirass|40}} | ||
*{{ | * {{RarityItem|Yuan-Ti Scale Mail|40}} | ||
* {{RarityItem|Unwanted Masterwork Scalemail|40}} | |||
* {{RarityItem|Armour of Agility|40}} | |||
{{div col end}} | |||
{{NavGameplay/Character}} | |||
[[Category:Gameplay mechanics]] | |||
[[Category:Ability Scores]] | |||