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D&D 5e rule changes: Difference between revisions

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82 bytes removed ,  3 September 2023
→‎Equipment: its gone now
m (→‎Fundamental Changes: the line about not being able to skill proficiencies "gained from either" is outdated/misleading)
(→‎Equipment: its gone now)
Line 68: Line 68:
* [[Armour#Heavy_Armour|Heavy armour]] does not have a Strength requirement, and therefore no movement speed penalty.
* [[Armour#Heavy_Armour|Heavy armour]] does not have a Strength requirement, and therefore no movement speed penalty.
* You are unable to select starting [[Equipment|equipment]]; you are given starting equipment based on your starting [[Classes|class]].
* You are unable to select starting [[Equipment|equipment]]; you are given starting equipment based on your starting [[Classes|class]].
* Crossbows currently have the [[Loading|loading]] property and thus requires a bonus action but this isn't implemented, but it does not restrict the usage of crossbows in any way.
* Crossbows do not have the [[Loading|loading]] property restriction that required a bonus action.
** This allows a character to dual wield hand crossbows. It does not allow a character to wield a hand crossbow with a shield because the crossbow goes in the ranged set while the shield goes in the melee set. But as discussed above, the character gains the AC bonus of a shield equipped on your melee set even while the ranged set is actively drawn.
** This allows a character to dual wield hand crossbows. It does not allow a character to wield a hand crossbow with a shield because the crossbow goes in the ranged set while the shield goes in the melee set. But as discussed above, the character gains the AC bonus of a shield equipped on your melee set even while the ranged set is actively drawn.
* Appropriate weapons have the "[[Heavy (weapon property)|heavy]]" property added to them, but this property does not apply disadvantage to attack rolls made by small characters.
* Appropriate weapons have the "[[Heavy (weapon property)|heavy]]" property added to them, but this property does not apply disadvantage to attack rolls made by small characters.

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