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Pushing Attack (Ranged): Difference between revisions

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| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Range = Weapon Range
| Range = Weapon Range (Ranged)
| Saving Throw = [[Strength]]
| Saving Throw = [[Strength]]
}}]]
}}]]
Line 20: Line 20:
* Damage: Weapon Damage + 1d8 Physical
* Damage: Weapon Damage + 1d8 Physical
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} (Ranged)
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}

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