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D&D 5e class changes: Difference between revisions

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*Thieves' tools proficiency is not implemented ([[Sleight of Hand]] is used instead for relevant checks), and therefore not granted at first level.
*Thieves' tools proficiency is not implemented ([[Sleight of Hand]] is used instead for relevant checks), and therefore not granted at first level.
*Thieves' Cant implemented as optional dialogue options.
*Thieves' Cant implemented as optional dialogue options.
*As of Early Access Patch 9, [[Sneak Attack (Melee)|sneak attack]] only applies the additional damage if the character specifically takes the action titled "Sneak Attack" ([[Sneak Attack (Ranged)|ranged]] or [[Sneak Attack (Melee)|melee]] option). This means it cannot apply to bonus action offhand attacks for example. There are indications that Sneak Attack will be passively applied as per D&D 5e on launch (verification required).
*[[Sneak Attack (Melee)|sneak attack]] only applies the additional damage if the character specifically takes the action titled "Sneak Attack" ([[Sneak Attack (Ranged)|ranged]] or [[Sneak Attack (Melee)|melee]] option). This means it cannot apply to bonus action offhand attacks for example.  
*Sneak Attack damage is limited to 5d6 (reached at level 9), you do not get an addition die damage at level 11.
*Sneak Attack damage is limited to 5d6 (reached at level 9), you do not get an addition die damage at level 11.


====[[Arcane Trickster]] Archetype====
====[[Arcane Trickster]] Archetype====
*Mage Hand Legerdemain is listed as a feature, but does not do anything as of Early Access Patch 9.
*Mage Hand Legerdemain lists that it "can carry out additional tasks," however as of Patch #2 (release) no additional tasks such as "stow away or retrieve objects carried by other creatures" are implemented.


====[[Thief]] Archetype====
====[[Thief]] Archetype====

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