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Feral Instinct: Difference between revisions

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218 bytes added ,  8 September 2023
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{{PageSeo
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
| description = You gain a +3 to Initiative and can't be Surprised.
| type = classaction
|image = PassiveFeature_FeralInstinct.png
| summary = '''Feral Instinct''' is a {{Class|Barbarian}} Passive Feature. The barbarian is always ready for battle and can't be caught off-guard.
}}
| description = You have honed your instincts to the utmost degree.
[[File:PassiveFeature_FeralInstinct.png|frameless|right]]
 
'''Feral Instinct''' is a {{Class|Barbarian}} Passive Feature. The barbarian is always ready for battle and can't be caught off-guard.
 
== Description ==
 
You have honed your instincts to the utmost degree.


You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]].
You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]].
 
| image = PassiveFeature_FeralInstinct.png
== Progression ==
| cost =
* Learns at level 7: {{Class|Barbarian}}
| concentration =
 
| damage =
[[Category:Passive Features]]
| damage2 =
| attack roll =
| recharge =
| duration =  
| range =  
| aoe =
| aoe m =  
| aoe ft =
| save =
| additional =
| condition =
| condition duration =
| condition save =
| class learns at level 7 = Barbarian
| notes =
}}
{{BarbarianNavbox}}

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