Cinder Shoes: Difference between revisions

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18 bytes removed ,  9 September 2023
"you gain 2 turns of heat for 2 turns." > "you gain 2 turns of heat."
(typo)
("you gain 2 turns of heat for 2 turns." > "you gain 2 turns of heat.")
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{{EquipmentPage
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wi]ki/Template:EquipmentPage -->
| image = Leather Boots Magical Icon.png
| image = Leather Boots Magical Icon.png
| description = {{uncommon|Cinder Shoes}} is a pair of uncommon [[Boots|Boots]] that grants {{IconLink|Burning Condition Icon.webp|Heat (Condition)|Heat|size=25}} whenever the wearer [[Condition#Burned|Burn]] an enemy.
| description = {{uncommon|Cinder Shoes}} is a pair of uncommon [[Boots|Boots]] that grants {{IconLink|Burning Condition Icon.webp|Heat (Condition)|Heat|size=25}} whenever the wearer [[Condition#Burned|Burn]] an enemy.
| quote = Despite the many scorch marks, these leather boots are somehow still supple and intact.
| quote = Despite the many scorch marks, these leather boots are somehow still supple and intact.
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->|<!-- Following are Armour- and Shield-related properties -->
| <!-- Following are Armour- and Shield-related properties -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->|<!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| <!-- Following are general properties, which should be filled in for ALL types of equipment. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 0.55
| weight kg = 0.55
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| price = 70
| price = 70
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Cinders:''' Whenever you {{SmIconLink|Burning Condition Icon.webp|Burning (Condition)|Burn}} an enemy, you gain 2 turns of {{IconLink|Burning Condition Icon.webp|Heat (Condition)|Heat|size=25}} for 2 turns.
* '''Cinders:''' Whenever you {{SmIconLink|Burning Condition Icon.webp|Burning (Condition)|Burn}} an enemy, you gain 2 turns of {{IconLink|Burning Condition Icon.webp|Heat (Condition)|Heat|size=25}}.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
Sold by [[Blurg]] in the [[Myconid Colony]], [[Underdark]]
Sold by [[Blurg]] in the [[Myconid Colony]], [[Underdark]]
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