13,356
editsAd placeholder
Grymforge: Difference between revisions
Jump to navigation
Jump to search
→Characters
Spideryhouse (talk | contribs) (→Monsters: added link to magma Mephit page since you can encounter them in the ancient forge) |
|||
(85 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo | ||
| keywords = location | | keywords = location | ||
Line 7: | Line 5: | ||
}} | }} | ||
[[File:Grymforge.jpg|thumb|The main hall of Grymforge.]] | [[File:Grymforge.jpg|thumb|The main hall of Grymforge.]] | ||
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[ | {{Relative location | ||
|region = Underdark | |||
|location = {{PAGENAME}} | |||
|south = Abandoned Refuge | |||
|north = Decrepit Village | |||
|west = | |||
|east = Shadow-Cursed Lands | |||
}} | |||
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[Act One]]. It encompasses the legendary [[Adamantine Forge (Location)|Adamantine Forge]] and the lesser Ancient Forge, also known as the [[Abandoned Refuge]]. | |||
==Overview== | |||
Built by worshippers of the [[Shar|Lady of Loss]] in time immemorial, this long-abandoned fortress has been recently given a second life, with the forces of the [[Absolute]] skittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the [[Shadow-Cursed Lands]]. | |||
[[Duergar]] mercenaries billeted at the lower levels of the forge are commanding a group of enslaved Ironhand gnomes to free the commander of the local special forces, [[Nere|True Soul Nere]], from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive. | |||
===Access=== | ===Access=== | ||
Grymforge is | The entry to Grymforge is through the [[Decrepit Village]], [[Underdark]] {{Coords|-7|-210}} by taking the skiff from the beach docks. | ||
===Regional waypoints=== | |||
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge: | |||
:{{WpCo|'''Underdark - Grymforge'''|-647|382}} | |||
:{{WpCo|'''Underdark - Ancient Forge'''|-611|294}} | |||
== | ===Duergar encampment=== | ||
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, the party must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west. | |||
== | ===Abandoned Temple=== | ||
This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]]. | |||
=== | ===Ancient Forge=== | ||
[[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]] | |||
To the far south of Grymforge, | {{hatnote|Main article: [[Abandoned Refuge]]}} | ||
To the far south of Grymforge, through a series of contraptions and ruins, there is an entry to the [[Abandoned Refuge]], also known as the Ancient Forge, and there is the 'Underdark - Ancient Forge' [[waypoint]]. It can be accessed by navigating through the forge grating at the upper levels, reached either by progressing through the trapped bridge that the north-western cave-in led to, or by taking the Abandoned Temple route. Abilities such as [[Misty Step]], [[Enhance Leap]], or [[Fly (Class Action)|Fly]] can be of help to find other paths through the terrain. | |||
=== | ===Adamantine Forge=== | ||
{{hatnote|Main article: [[Adamantine Forge (Location)|Adamantine Forge]]}} | |||
If continuing on the Ancient Forge route, there will be the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Adamantine Forge]], capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the Abandoned Refuge vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge. | |||
===Connected locations=== | |||
The following [[Location|Locations]] are connected to the Grymforge: | |||
* [[Ancient Temple]] - An inaccessible location overlooking a temple complex.{{note|This is the [[Gauntlet of Shar]], which can be reached after travelling to the [[Shadow-Cursed Lands]] in Act Two.}} | |||
===Connected | |||
The following [[Location|Locations]] | |||
* [[Underdark]] | * [[Underdark]] | ||
** [[Decrepit Village]] (Beach) | ** [[Decrepit Village]] (Beach) | ||
* [[Ruined Battlefield]] | * [[Ruined Battlefield]] (Act Two) | ||
===Quests=== | |||
* [[ | * [[Deliver Nere's Head]] | ||
* [[ | * [[Free True Soul Nere]] | ||
* [[Find the Explosives]] | |||
* [[Find the Missing Boots]] | |||
* [[Blind the Absolute]] | |||
The | * [[Help the Spirit of the Amulet]] | ||
* [[Save the Grymforge Gnomes]] | |||
* | * [[The Adamantine Forge (Quest)|The Adamantine Forge]] | ||
* [[Rescue the Gnomes in Moonrise Towers]] | |||
==Characters== | ==Characters== | ||
====Notable NPCs==== | |||
====Notable NPCs==== | {{div col | style = column-width: 18em;}} | ||
* [[Barcus Wroot]] | |||
* [[Beldron]] | |||
* [[Brithvar|Brithvar]] - Elder | |||
* [[Dalthar]] | |||
* [[Dunnol]] - Mindmaster | |||
* [[Fonmara]] - Mindmaster | |||
* [[Laridda]] - Apprentice | |||
* [[Lunkbug]] | |||
* [[Nere]] - True Soul | |||
* [[Philomeen]] | |||
* [[Thrinn]] - Seargeant | |||
* [[Thudd]] | |||
{{div col end}} | |||
====Merchants==== | ====Merchants==== | ||
* [[Kith]] - Stone Mason | |||
*[[ | * [[Greymon]] - Corsair | ||
*[[ | |||
====Animals==== | ====Animals==== | ||
*[[Elder Rothé]] (livestock) | *[[Elder Rothé]] (livestock) | ||
*[[Lur Xanta]] ( | *[[Lur Xanta]] and her brothers (spiders) | ||
====Other NPCs==== | ====Other NPCs==== | ||
{{div col | style = column-width: 18em;}} | |||
* [[Brathwen]] | |||
* [[Danna]] | |||
* [[Drar]] | |||
* [[Gergerann]] - Stone Mason | |||
* [[Grundril]] | |||
* [[Kur]] - Stone Guard | |||
* [[Magmar]] - Ward | |||
* [[Mirthis]] | |||
* [[Morghal]] - Cleric of Laduguer | |||
* [[Morgya]] | |||
* [[Murmath]] | |||
* [[Orgarth]] - Stone Guard | |||
* [[Pistle]] - Ward | |||
* [[Skarjall]] - Herdmaster | |||
* [[Skickpit]] | |||
* [[Viss]] | |||
* [[Welso]] | |||
{{div col end}} | |||
== | ==Creatures== | ||
*[[Hellsboar]] | *[[Hellsboar]] | ||
*[[Merregon Legionnaire]] | *[[Merregon Legionnaire]] | ||
Line 111: | Line 114: | ||
*[[Ochre Jelly]] | *[[Ochre Jelly]] | ||
*[[Magma Mephit]] | *[[Magma Mephit]] | ||
*[[Animated Armour]] | |||
*[[Lava Elemental]] | |||
== | == History == | ||
The original Grymforge fortress was built in an unknown age by a group of Sharran followers. Those Sharrans used the fortress for approximately eight hundred years, after which it was abandoned. Grymforge was not re-inhabited until [[Ketheric Thorm]]'s [[Dark Justiciar]] army were brought in to rebuild it. <ref>[[Grymforge: A History]]</ref> | |||
< | |||
</ | |||
=== Other | After this, the Grymforge served as a base of operations for Ketheric and his Justiciars. Among these Sharrans was Silouv Yali, a gnome well known for his wizarding talents. Yali guided the Sharrans in building the [[Adamantine Forge (Location)|Adamantine Forge]], which was able to heat mithral to great enough temperatures to forge adamantine. As well, he conjured [[Grym]], a construct who protects the forge. <ref>[[The Great Furnace of Grymforge]]</ref> | ||
While Ketheric's forces worked to destroy Reithwin and its surrounding Selûnite population, a Selûnite resistance lead by [[Infernal Mason|Mordfred]] worked to oppose him. The Justiciars proved too strong however, forcing Mordfred to make a bargain with [[Raphael]] in desperation; destroy the Justiciars in return for his soul.<ref>[[Mason's Log]]</ref> | |||
Raphael sent the orthon [[Yurgir]] and his [[Merregon Legionnaire|merregons]] to the Grymforge. Yurgir smashed through the cities walls, leaving behind hellish glass. <ref>Dialogue with [[Stonemason Kith]]</ref> Together, he and his merregons wiped out the Justiciar presence. While Yurgir and most of his legion left to remove the Justiciars from the [[Gauntlet_of_Shar|Gaunlet of Shar]], some merregons remained in Grymforge. | |||
==List of interactions== | |||
* Passing all three checks when speaking to the Stonemason to receive infernal plate | |||
* Convincing the spiders to unite under Lolth | |||
* Finding Philomeen and negotiating for a [[Runepowder_Vial|Runepowder Vial]] | |||
* Saving True Soul Nere | |||
* Saving the gnome slaves | |||
==Notable loot== | |||
===Quest items=== | |||
{{div col | style = column-width: 18em;}} | |||
* {{MdRarityItem|Iron Key}} | |||
* {{MdRarityItem|Rusted Key}} | |||
* {{MdRarityItem|Tarnished Silver Key}} | |||
* {{MdRarityItem|Nere's Head}} | |||
{{div col end}} | |||
===Other notable=== | |||
Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | ||
=== Hidden | {{div col | style = column-width: 18em;}} | ||
* {{MdRarityItem|Jorgoral's Greatsword}} | |||
* {{MdRarityItem|Bow of the Banshee}} | |||
* {{MdRarityItem|Shining Staver-of-Skulls}} | |||
* {{MdRarityItem|Intransigent Warhammer}} | |||
* {{MdRarityItem|Wondrous Gloves}} | |||
* {{MdRarityItem|Dark Justiciar Helm}} | |||
* {{MdRarityItem|Dark Justiciar Mail}} | |||
* {{MdRarityItem|Sharran Crossbow}} | |||
* {{MdRarityItem|The Real Sparky Sparkswall}} | |||
* {{MdRarityItem|The Protecty Sparkswall}} | |||
* {{MdRarityItem|Merregon Halberd}} | |||
* {{MdRarityItem|Firestoker}} | |||
* {{MdRarityItem|Fetish of Callarduran Smoothhands}} | |||
* {{MdRarityItem|Bracing Band}} | |||
* {{MdRarityItem|Armour of Uninhibited Kushigo}} | |||
* {{MdRarityItem|Ring of Absolute Force}} | |||
* {{MdRarityItem|Boots of Speed}} | |||
* {{MdRarityItem|Cap of Wrath}} | |||
* {{MdRarityItem|Deep Delver}} | |||
* {{MdRarityItem|Sword of Screams}} | |||
* {{MdRarityItem|Disintegrating Night Walkers}} | |||
* {{MdRarityItem|Dark Justiciar Mask}} | |||
* {{MdRarityItem|Sentient Amulet (Rare)}} | |||
* {{MdRarityItem|Grymskull Helm}} | |||
* {{MdRarityItem|Adamantine Mace}} | |||
* {{MdRarityItem|Adamantine Longsword}} | |||
* {{MdRarityItem|Adamantine Scimitar}} | |||
* {{MdRarityItem|Adamantine Shield}} | |||
* {{MdRarityItem|Adamantine Scale Mail}} | |||
* {{MdRarityItem|Adamantine Splint Armour}} | |||
* {{MdRarityItem|Runepowder Barrel}} | |||
* {{MdRarityItem|Runepowder Vial}} | |||
* {{MdRarityItem|Smokepowder Satchel}} | |||
* {{MdRarityItem|Devilfoil Mask}} | |||
* {{MdRarityItem|Infernal Alloy}} | |||
{{div col end}} | |||
=== Hidden treasure === | |||
* Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist. | * Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist. | ||
== | == Related literature == | ||
* | * {{MdRarityItem|Grymforge: A History}} | ||
* | * {{MdRarityItem|The Great Furnace of Grymforge}} | ||
== Notes == | |||
* | {{notelist}} | ||
== References == | |||
{{reflist}} | |||
==External links== | |||
* {{FRWiki|Grymforge|long}} | |||
{{Grymforge}} | |||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] |