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{{CharacterInfo
{{Infobox creature
|name = Charismatic Sentinel
| name = Charismatic Sentinel
|image=
| image = Charismatic Sentinel.png
|STR=14
| race = [[Dark Justiciar]]
|DEX=10
| class = [[Paladin]]
|CON=12
| size = Medium
|INT=10
| type = Undead
|WIS=10
| ac = 14
|CHA=20
| e hp = 84
|level=7
| hp = 120
|race=Dark Justiciar
| t hp = 156
|type=Undead
| movement m = 9
|HP=120
| weight kg = 30
|AC=13
| level = 7
|speed=9m / 30ft
| str = 14
|size=Medium
| dex = 10
|weight=0kg/ 0lb
| con = 12
|proficiency=3
| int = 10
|initiative=0
| wis = 10
|class =Paladin
| cha = 20
|location = [[Shadow-Cursed Lands]]
| str save prof = Proficient
|allies =Followers of Shar
| resistances = Necrotic resistant full, Radiant vulnerability
|enemies =Enemies of Shar
|radiant=Vulnerable|necrotic=Resistant|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}


[[Living Shadow (Passive Feature)|Living Shadow]]
| conditions = Aura of Protection
| passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Charisma, Shar's Sight, Sunlight Weakness
| t passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Charisma, Shar's Sight, Sunlight Weakness, Divine Health, Relentless Avenger
}}


{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}
The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. Its abilities mirror that of a [[paladin]], and fitting of its role it has very high [[Charisma]].
 
{{SmallIcon|Passive Feature Generic Icon.png}} Paragon of Charisma
 
{{SmallIcon|Passive Feature Generic Icon.png}} [[Shar's Sight (Passive)|Shar's Sight]]
 
{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness|size=24px}}|str save=Proficient}}The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. It's abilities mirror that of a [[Paladin]] and fitting of it's role has very high [[Charisma]].


== Involvement ==
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}


== Attacks ==
== Attacks and abilities ==
===Main Hand Attack - Greatsword===
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Action}}
{{Feature box|Divine Smite}}
 
{{Feature box|Shadow Step}}
{{Attack Roll}}: +4{{DamageInfo|count=2|die=6|plus=1|type=Slashing}}
{{Feature box|Bane (spell)}}
 
{{Feature box|Hunter's Mark}}
=== Divine Smite ===
{{Feature box|Inquisitor's Might}}
Deal additional {{DamageType|Radiant}} to fiends and undead.
 
{{Action}}
 
{{Attack Roll}}: +8{{DamageInfo|count=2|die=6|plus=1|type=Slashing}}{{DamageInfo|count=3|die=8|type=Radiant}}
 
=== [[Inquisitor's Might]] ===
You or an ally's weapon attacks deal an additional +{{Ability|Charisma}} {{DamageType|Radiant}} damage and can [[Dazed (Condition)|Daze]] enemies for 1 turn.
 
{{Action|Bonus}}
{{DamageInfo|type=Radiant|plus=5}}


=== [[Hunter's Mark]] ===
{{Reithwin Town}}
Casts [[Hunter's Mark]], dealing an addition
[[Category:Dark Justiciars]]
{{DamageInfo|count=1|die=6|type=Physical}}
[[Category:Undead]]
[[Category:Creatures]]
[[Category:Characters]]
{{NavCreatures}}
[[Category:Characters in Reithwin Town]]
[[Category:Characters in Act Two]]
[[Category:Sharran]]

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